Climable blocks have a bunch of states #146
Labels
A: enhancement
New feature or request
C: blocks
C: poly generation
Issues related to the automatic generation of polys
Blocks such as cave, twisted and weeping vines have a bunch of states but using them doesn't look like a good idea at the moment as they're all climbable. It is possible to move the climbable tag to a block with less states but this would require a bunch of shuffling around. Then there's also the question of how PolyMc should handle modded blocks that are climbable. Maybe dedicate one of these vines as climbable blocks and make all climbable blocks be a variant of that?
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