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Releases: TheEpicBlock/PolyMc

PolyMc 3.2.0 for 1.17

04 Jul 15:45
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New features

  • Updated to 1.17
  • Server side block breaking is now only used for modded blocks/items (thanks to polymer)
  • Original item nbt is now stored in the item for creative mode players. This provides a more stable experience and allows saved hotbars to be functional.
  • Kelp can now be used for certain blocks

Fixes

  • Blocks break twice in creative mode
  • Crash when shift-clicking items into modded inventories
  • Improved logging messages when running commands

This is also the first release with the Wizard™ Api™, it's not yet used in PolyMc but may be used via the api

PolyMc 3.1.1 for 1.16.2-5

13 Mar 19:55
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Fixes

  • Modded creative players not being able to move or add any items in their inventory
  • Any error whilst generating polys won't result in a complete crash anymore
  • Positional block poly api was removed. Technically a breaking change but no one used it anyway.

PolyMc 3.1.0 for 1.16.2-5

11 Feb 09:41
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New features

  • per player polying. An internal change allowing for different players to be polyd differently.
  • modded blocks shaped like cacti can now be polyd

Fixes

  • bug when full properties are used in sound files
  • PolyMc no longer writes to a file twice
  • Html character escaping has been disabled in gson. This prevents it from using things like \u003d instead of =. Saving a reasonable amount of bytes.
  • When detecting the collision of a modded block. PolyMc no longer passes in null for the world. It now uses a fake world instead.

PolyMc 3.0.0 for 1.16.2-5

21 Jan 12:37
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It's a long time since the last update. So long I barely remember what was added! Here are some highlights from the git log :D

New features

  • A gui engine; automatic mod support is still limited but the api is in place.
  • Support for new blocks. Including leaves, non-collidable blocks (done via tripwire string), (some) doors and (some) trapdoors
  • Support for custom sounds
  • New command syntax to be more consistent.
  • Custom enchantments now display correctly
  • An api for world and position dependent blockpolys, which turned out to be not that useful but it exists.

Fixes

  • Fix for block desync
  • Lots of code clean-up
  • Lots of internal changes
  • Items are now spread out over multiple items to minimize conflicts in the recipe book.
  • Fixed mods their blockstate files being improperly parsed.
  • A few compatibility fixes with mods

PolyMc 2.3.0 for 1.16.2

13 Aug 11:15
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The same as 2.2.0, but ported to 1.16.2!

PolyMc 2.2.0 for 1.16.1

12 Aug 14:00
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This will be the last release for 1.16.1, adding a bunch of features and making stuff smarter.

PolyMc 2.1.0 for 1.16

27 Jul 20:16
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!! If you were using PolyMc before you need to delete the config and let it regenerate !!
This release fixes bugs with Artifice. Fixes block breaking speed with modded tools. And other bugfixes I forgot about.

PolyMc 2.0.0 for 1.16

20 Jul 20:03
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This release adds support for blocks with full collisions and some improvements to items. This is an api breaking release

PolyMc 1.1.0 for 1.16

11 Jul 17:29
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Items are better. Api is also now existent.

PolyMc 1.0.0 for 1.16

07 Jul 21:14
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This version has support for items only. Almost all items can be fully converted to vanilla form.