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when extracting standard model textures it converts them to a png. but when trying to export the vfx textures ( located in 08000.win32.index) it doesnt export the texture as a png. just as an .atex.
Ive tried looking for ways currently to convert them using other plugins with the .atex format but they arent remotely simular.
So my question is if this is still able to be updated for the textures to be converted to png using the "save and convert file " option like the model textures. since the program can read them just fine.
The text was updated successfully, but these errors were encountered:
when extracting standard model textures it converts them to a png. but when trying to export the vfx textures ( located in 08000.win32.index) it doesnt export the texture as a png. just as an .atex.
Ive tried looking for ways currently to convert them using other plugins with the .atex format but they arent remotely simular.
So my question is if this is still able to be updated for the textures to be converted to png using the "save and convert file " option like the model textures. since the program can read them just fine.
The text was updated successfully, but these errors were encountered: