/
PowderToySDL.cpp
1209 lines (1107 loc) · 32.9 KB
/
PowderToySDL.cpp
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#ifdef USE_SDL
#include <map>
#include <string>
#include <ctime>
#ifdef SDL_INC
#include "SDL/SDL.h"
#else
#include "SDL.h"
#endif
#ifdef WIN
#define _WIN32_WINNT 0x0501 //Necessary for some macros and functions, tells windows.h to include functions only available in Windows XP or later
#include <direct.h>
#endif
#include <iostream>
#include <sstream>
#include <string>
#include "Config.h"
#include "graphics/Graphics.h"
#if defined(LIN)
#include "icon.h"
#endif
#include <signal.h>
#include <stdexcept>
#ifndef WIN
#include <unistd.h>
#endif
#ifdef MACOSX
#include <ApplicationServices/ApplicationServices.h>
extern "C" {
char * readClipboard();
void writeClipboard(const char * clipboardData);
}
#endif
#include "Format.h"
#include "client/GameSave.h"
#include "client/SaveFile.h"
#include "simulation/SaveRenderer.h"
#include "client/Client.h"
#include "Misc.h"
#include "gui/game/GameController.h"
#include "gui/game/GameView.h"
#include "gui/dialogues/ErrorMessage.h"
#include "gui/dialogues/ConfirmPrompt.h"
#include "gui/interface/Keys.h"
#include "gui/Style.h"
#include "client/HTTP.h"
using namespace std;
#if defined(WIN) || defined(LIN)
#ifdef SDL_INC
#include <SDL/SDL_syswm.h>
#else
#include <SDL_syswm.h>
#endif
#endif
#if defined(USE_SDL) && defined(LIN) && defined(SDL_VIDEO_DRIVER_X11)
SDL_SysWMinfo sdl_wminfo;
Atom XA_CLIPBOARD, XA_TARGETS, XA_UTF8_STRING;
#endif
std::string clipboardText = "";
int desktopWidth = 1280, desktopHeight = 1024;
SDL_Surface * sdl_scrn;
int scale = 1;
bool fullscreen = false;
void ClipboardPush(std::string text)
{
clipboardText = text;
#ifdef MACOSX
writeClipboard(text.c_str());
#elif defined(WIN)
if (OpenClipboard(NULL))
{
HGLOBAL cbuffer;
char * glbuffer;
EmptyClipboard();
cbuffer = GlobalAlloc(GMEM_DDESHARE, text.size() + 1);
glbuffer = (char*)GlobalLock(cbuffer);
strcpy(glbuffer, text.c_str());
GlobalUnlock(cbuffer);
SetClipboardData(CF_TEXT, cbuffer);
CloseClipboard();
}
#elif defined(LIN) && defined(SDL_VIDEO_DRIVER_X11)
sdl_wminfo.info.x11.lock_func();
XSetSelectionOwner(sdl_wminfo.info.x11.display, XA_CLIPBOARD, sdl_wminfo.info.x11.window, CurrentTime);
XFlush(sdl_wminfo.info.x11.display);
sdl_wminfo.info.x11.unlock_func();
#else
printf("Not implemented: put text on clipboard \"%s\"\n", text.c_str());
#endif
}
void EventProcess(SDL_Event event);
std::string ClipboardPull()
{
#ifdef MACOSX
const char *text = readClipboard();
return text ? std::string(text) : "";
#elif defined(WIN)
if (OpenClipboard(NULL))
{
HANDLE cbuffer;
char * glbuffer;
cbuffer = GetClipboardData(CF_TEXT);
glbuffer = (char*)GlobalLock(cbuffer);
GlobalUnlock(cbuffer);
CloseClipboard();
return glbuffer ? std::string(glbuffer) : "";
}
#elif defined(LIN) && defined(SDL_VIDEO_DRIVER_X11)
std::string text = "";
Window selectionOwner;
sdl_wminfo.info.x11.lock_func();
selectionOwner = XGetSelectionOwner(sdl_wminfo.info.x11.display, XA_CLIPBOARD);
if (selectionOwner != None)
{
unsigned char *data = NULL;
Atom type;
int format, result;
unsigned long len, bytesLeft;
XConvertSelection(sdl_wminfo.info.x11.display, XA_CLIPBOARD, XA_UTF8_STRING, XA_CLIPBOARD, sdl_wminfo.info.x11.window, CurrentTime);
XFlush(sdl_wminfo.info.x11.display);
sdl_wminfo.info.x11.unlock_func();
while (1)
{
SDL_Event event;
SDL_WaitEvent(&event);
if (event.type == SDL_SYSWMEVENT)
{
XEvent xevent = event.syswm.msg->event.xevent;
if (xevent.type == SelectionNotify && xevent.xselection.requestor == sdl_wminfo.info.x11.window)
break;
else
EventProcess(event);
}
else
EventProcess(event);
}
sdl_wminfo.info.x11.lock_func();
XGetWindowProperty(sdl_wminfo.info.x11.display, sdl_wminfo.info.x11.window, XA_CLIPBOARD, 0, 0, 0, AnyPropertyType, &type, &format, &len, &bytesLeft, &data);
if (data)
{
XFree(data);
data = NULL;
}
if (bytesLeft)
{
result = XGetWindowProperty(sdl_wminfo.info.x11.display, sdl_wminfo.info.x11.window, XA_CLIPBOARD, 0, bytesLeft, 0, AnyPropertyType, &type, &format, &len, &bytesLeft, &data);
if (result == Success)
{
text = data ? (const char*)data : "";
XFree(data);
}
else
{
printf("Failed to pull from clipboard\n");
return "?";
}
}
else
return "";
XDeleteProperty(sdl_wminfo.info.x11.display, sdl_wminfo.info.x11.window, XA_CLIPBOARD);
}
sdl_wminfo.info.x11.unlock_func();
return text;
#else
printf("Not implemented: get text from clipboard\n");
#endif
return clipboardText;
}
int mousex = 0, mousey = 0;
#ifdef OGLI
void blit()
{
SDL_GL_SwapBuffers();
}
#else
void DrawPixel(pixel * vid, pixel color, int x, int y)
{
if (x >= 0 && x < WINDOWW && y >= 0 && y < WINDOWH)
vid[x+y*WINDOWW] = color;
}
// draws a custom cursor, used to make 3D mode work properly (normal cursor ruins the effect)
void DrawCursor(pixel * vid)
{
for (int j = 0; j <= 9; j++)
{
for (int i = 0; i <= j; i++)
{
if (i == 0 || i == j)
DrawPixel(vid, 0xFFFFFFFF, mousex+i, mousey+j);
else
DrawPixel(vid, 0xFF000000, mousex+i, mousey+j);
}
}
DrawPixel(vid, 0xFFFFFFFF, mousex, mousey+10);
for (int i = 0; i < 5; i++)
{
DrawPixel(vid, 0xFF000000, mousex+1+i, mousey+10);
DrawPixel(vid, 0xFFFFFFFF, mousex+6+i, mousey+10);
}
DrawPixel(vid, 0xFFFFFFFF, mousex, mousey+11);
DrawPixel(vid, 0xFF000000, mousex+1, mousey+11);
DrawPixel(vid, 0xFF000000, mousex+2, mousey+11);
DrawPixel(vid, 0xFFFFFFFF, mousex+3, mousey+11);
DrawPixel(vid, 0xFF000000, mousex+4, mousey+11);
DrawPixel(vid, 0xFF000000, mousex+5, mousey+11);
DrawPixel(vid, 0xFFFFFFFF, mousex+6, mousey+11);
DrawPixel(vid, 0xFFFFFFFF, mousex, mousey+12);
DrawPixel(vid, 0xFF000000, mousex+1, mousey+12);
DrawPixel(vid, 0xFFFFFFFF, mousex+2, mousey+12);
DrawPixel(vid, 0xFFFFFFFF, mousex+4, mousey+12);
DrawPixel(vid, 0xFF000000, mousex+5, mousey+12);
DrawPixel(vid, 0xFF000000, mousex+6, mousey+12);
DrawPixel(vid, 0xFFFFFFFF, mousex+7, mousey+12);
DrawPixel(vid, 0xFFFFFFFF, mousex, mousey+13);
DrawPixel(vid, 0xFFFFFFFF, mousex+1, mousey+13);
DrawPixel(vid, 0xFFFFFFFF, mousex+4, mousey+13);
DrawPixel(vid, 0xFF000000, mousex+5, mousey+13);
DrawPixel(vid, 0xFF000000, mousex+6, mousey+13);
DrawPixel(vid, 0xFFFFFFFF, mousex+7, mousey+13);
DrawPixel(vid, 0xFFFFFFFF, mousex, mousey+14);
for (int i = 0; i < 2; i++)
{
DrawPixel(vid, 0xFFFFFFFF, mousex+5, mousey+14+i);
DrawPixel(vid, 0xFF000000, mousex+6, mousey+14+i);
DrawPixel(vid, 0xFF000000, mousex+7, mousey+14+i);
DrawPixel(vid, 0xFFFFFFFF, mousex+8, mousey+14+i);
DrawPixel(vid, 0xFFFFFFFF, mousex+6, mousey+16+i);
DrawPixel(vid, 0xFF000000, mousex+7, mousey+16+i);
DrawPixel(vid, 0xFF000000, mousex+8, mousey+16+i);
DrawPixel(vid, 0xFFFFFFFF, mousex+9, mousey+16+i);
}
DrawPixel(vid, 0xFFFFFFFF, mousex+7, mousey+18);
DrawPixel(vid, 0xFFFFFFFF, mousex+8, mousey+18);
}
void blit(pixel * vid)
{
if (sdl_scrn)
{
int depth3d = ui::Engine::Ref().Get3dDepth();
if (depth3d)
DrawCursor(vid);
pixel * src = vid;
int j, x = 0, y = 0, w = WINDOWW, h = WINDOWH, pitch = WINDOWW;
pixel *dst;
if (SDL_MUSTLOCK(sdl_scrn))
if (SDL_LockSurface(sdl_scrn)<0)
return;
dst=(pixel *)sdl_scrn->pixels+y*sdl_scrn->pitch/PIXELSIZE+x;
if (SDL_MapRGB(sdl_scrn->format,0x33,0x55,0x77)!=PIXPACK(0x335577))
{
//pixel format conversion, used for strange formats (OS X specifically)
int i;
unsigned int red, green, blue;
pixel px, lastpx, nextpx;
SDL_PixelFormat *fmt = sdl_scrn->format;
if(depth3d)
{
for (j=0; j<h; j++)
{
for (i=0; i<w; i++)
{
lastpx = i >= depth3d && i < w+depth3d ? src[i-depth3d] : 0;
nextpx = i >= -depth3d && i < w-depth3d ? src[i+depth3d] : 0;
int redshift = PIXB(lastpx) + PIXG(lastpx);
if (redshift > 255)
redshift = 255;
int blueshift = PIXR(nextpx) + PIXG(nextpx);
if (blueshift > 255)
blueshift = 255;
red = ((int)(PIXR(lastpx)*.69f+redshift*.3f)>>fmt->Rloss)<<fmt->Rshift;
green = ((int)(PIXG(nextpx)*.3f)>>fmt->Gloss)<<fmt->Gshift;
blue = ((int)(PIXB(nextpx)*.69f+blueshift*.3f)>>fmt->Bloss)<<fmt->Bshift;
dst[i] = red|green|blue;
}
dst+=sdl_scrn->pitch/PIXELSIZE;
src+=pitch;
}
}
else
{
for (j=0; j<h; j++)
{
for (i=0; i<w; i++)
{
px = src[i];
red = (PIXR(px)>>fmt->Rloss)<<fmt->Rshift;
green = (PIXG(px)>>fmt->Gloss)<<fmt->Gshift;
blue = (PIXB(px)>>fmt->Bloss)<<fmt->Bshift;
dst[i] = red|green|blue;
}
dst+=sdl_scrn->pitch/PIXELSIZE;
src+=pitch;
}
}
}
else
{
int i;
if(depth3d)
{
pixel lastpx, nextpx;
for (j=0; j<h; j++)
{
for (i=0; i<w; i++)
{
lastpx = i >= depth3d && i < w+depth3d ? src[i-depth3d] : 0;
nextpx = i >= -depth3d && i < w-depth3d ? src[i+depth3d] : 0;
int redshift = PIXB(lastpx) + PIXG(lastpx);
if (redshift > 255)
redshift = 255;
int blueshift = PIXR(nextpx) + PIXG(nextpx);
if (blueshift > 255)
blueshift = 255;
dst[i] = PIXRGB((int)(PIXR(lastpx)*.69f+redshift*.3f), (int)(PIXG(nextpx)*.3f), (int)(PIXB(nextpx)*.69f+blueshift*.3f));
}
dst+=sdl_scrn->pitch/PIXELSIZE;
src+=pitch;
}
}
else
{
for (j=0; j<h; j++)
{
memcpy(dst, src, w*PIXELSIZE);
dst+=sdl_scrn->pitch/PIXELSIZE;
src+=pitch;
}
}
}
if (SDL_MUSTLOCK(sdl_scrn))
SDL_UnlockSurface(sdl_scrn);
SDL_UpdateRect(sdl_scrn,0,0,0,0);
}
}
void blit2(pixel * vid, int currentScale)
{
if (sdl_scrn)
{
int depth3d = ui::Engine::Ref().Get3dDepth();
if (depth3d)
DrawCursor(vid);
pixel * src = vid;
int j, x = 0, y = 0, w = WINDOWW, h = WINDOWH, pitch = WINDOWW;
pixel *dst;
pixel px, lastpx, nextpx;
int i,k;
if (SDL_MUSTLOCK(sdl_scrn))
if (SDL_LockSurface(sdl_scrn)<0)
return;
dst=(pixel *)sdl_scrn->pixels+y*sdl_scrn->pitch/PIXELSIZE+x;
if (SDL_MapRGB(sdl_scrn->format,0x33,0x55,0x77)!=PIXPACK(0x335577))
{
//pixel format conversion
SDL_PixelFormat *fmt = sdl_scrn->format;
int red, green, blue;
for (j=0; j<h; j++)
{
for (k=0; k<currentScale; k++)
{
for (i=0; i<w; i++)
{
if (depth3d)
{
lastpx = i >= depth3d && i < w+depth3d ? src[i-depth3d] : 0;
nextpx = i >= -depth3d && i < w-depth3d ? src[i+depth3d] : 0;
int redshift = PIXB(lastpx) + PIXG(lastpx);
if (redshift > 255)
redshift = 255;
int blueshift = PIXR(nextpx) + PIXG(nextpx);
if (blueshift > 255)
blueshift = 255;
red = ((int)(PIXR(lastpx)*.69f+redshift*.3f)>>fmt->Rloss)<<fmt->Rshift;
green = ((int)(PIXG(nextpx)*.3f)>>fmt->Gloss)<<fmt->Gshift;
blue = ((int)(PIXB(nextpx)*.69f+blueshift*.3f)>>fmt->Bloss)<<fmt->Bshift;
}
else
{
px = src[i];
red = (PIXR(px)>>fmt->Rloss)<<fmt->Rshift;
green = (PIXG(px)>>fmt->Gloss)<<fmt->Gshift;
blue = (PIXB(px)>>fmt->Bloss)<<fmt->Bshift;
}
dst[i*2] = red|green|blue;
dst[i*2+1] = red|green|blue;
}
dst+=sdl_scrn->pitch/PIXELSIZE;
}
src+=pitch;
}
}
else
{
for (j=0; j<h; j++)
{
for (k=0; k<currentScale; k++)
{
for (i=0; i<w; i++)
{
px = src[i];
if (depth3d)
{
lastpx = i >= depth3d && i < w+depth3d ? src[i-depth3d] : 0;
nextpx = i >= -depth3d && i < w-depth3d ? src[i+depth3d] : 0;
int redshift = PIXB(lastpx) + PIXG(lastpx);
if (redshift > 255)
redshift = 255;
int blueshift = PIXR(nextpx) + PIXG(nextpx);
if (blueshift > 255)
blueshift = 255;
px = PIXRGB((int)(PIXR(lastpx)*.69f+redshift*.3f), (int)(PIXG(nextpx)*.3f), (int)(PIXB(nextpx)*.69f+blueshift*.3f));
}
dst[i*2] = px;
dst[i*2+1] = px;
}
dst+=sdl_scrn->pitch/PIXELSIZE;
}
src+=pitch;
}
}
if (SDL_MUSTLOCK(sdl_scrn))
SDL_UnlockSurface(sdl_scrn);
SDL_UpdateRect(sdl_scrn,0,0,0,0);
}
}
#endif
int SDLOpen()
{
#if defined(WIN) && defined(WINCONSOLE)
FILE * console = fopen("CON", "w" );
#endif
if (SDL_Init(SDL_INIT_VIDEO)<0)
{
fprintf(stderr, "Initializing SDL: %s\n", SDL_GetError());
return 1;
}
const SDL_VideoInfo * vidInfo = SDL_GetVideoInfo();
desktopWidth = vidInfo->current_w;
desktopHeight = vidInfo->current_h;
SDL_EnableUNICODE(1);
#if defined(WIN) && defined(WINCONSOLE)
//On Windows, SDL redirects stdout to stdout.txt, which can be annoying when debugging, here we redirect back to the console
if (console)
{
freopen("CON", "w", stdout);
freopen("CON", "w", stderr);
//fclose(console);
}
#endif
#ifdef WIN
SDL_SysWMinfo SysInfo;
SDL_VERSION(&SysInfo.version);
if(SDL_GetWMInfo(&SysInfo) <= 0) {
printf("%s : %p\n", SDL_GetError(), SysInfo.window);
exit(-1);
}
HWND WindowHandle = SysInfo.window;
// Use GetModuleHandle to get the Exe HMODULE/HINSTANCE
HMODULE hModExe = GetModuleHandle(NULL);
HICON hIconSmall = (HICON)LoadImage(hModExe, MAKEINTRESOURCE(101), IMAGE_ICON, 16, 16, LR_SHARED);
HICON hIconBig = (HICON)LoadImage(hModExe, MAKEINTRESOURCE(101), IMAGE_ICON, 32, 32, LR_SHARED);
SendMessage(WindowHandle, WM_SETICON, ICON_SMALL, (LPARAM)hIconSmall);
SendMessage(WindowHandle, WM_SETICON, ICON_BIG, (LPARAM)hIconBig);
#elif defined(LIN)
SDL_Surface *icon = SDL_CreateRGBSurfaceFrom((void*)app_icon, 48, 48, 24, 144, 0x00FF0000, 0x0000FF00, 0x000000FF, 0);
SDL_WM_SetIcon(icon, (Uint8*)app_icon_bitmap);
SDL_FreeSurface(icon);
#endif
SDL_WM_SetCaption("The Powder Toy", "Powder Toy");
//SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
atexit(SDL_Quit);
return 0;
}
SDL_Surface * SDLSetScreen(int newScale, bool newFullscreen)
{
scale = newScale;
fullscreen = newFullscreen;
SDL_Surface * surface;
#ifndef OGLI
surface = SDL_SetVideoMode(WINDOWW * newScale, WINDOWH * newScale, 32, SDL_SWSURFACE | (newFullscreen?SDL_FULLSCREEN:0));
#else
surface = SDL_SetVideoMode(WINDOWW * newScale, WINDOWH * newScale, 32, SDL_OPENGL | SDL_RESIZABLE | (newFullscreen?SDL_FULLSCREEN:0));
#endif
return surface;
}
void SetCursorEnabled(int enabled)
{
SDL_ShowCursor(enabled);
}
std::map<std::string, std::string> readArguments(int argc, char * argv[])
{
std::map<std::string, std::string> arguments;
//Defaults
arguments["scale"] = "";
arguments["proxy"] = "";
arguments["nohud"] = "false"; //the nohud, sound, and scripts commands currently do nothing.
arguments["sound"] = "false";
arguments["kiosk"] = "false";
arguments["scripts"] = "false";
arguments["open"] = "";
arguments["ddir"] = "";
arguments["ptsave"] = "";
for (int i=1; i<argc; i++)
{
if (!strncmp(argv[i], "scale:", 6) && argv[i]+6)
{
arguments["scale"] = std::string(argv[i]+6);
}
else if (!strncmp(argv[i], "proxy:", 6))
{
if(argv[i]+6)
arguments["proxy"] = std::string(argv[i]+6);
else
arguments["proxy"] = "false";
}
else if (!strncmp(argv[i], "nohud", 5))
{
arguments["nohud"] = "true";
}
else if (!strncmp(argv[i], "kiosk", 5))
{
arguments["kiosk"] = "true";
}
else if (!strncmp(argv[i], "sound", 5))
{
arguments["sound"] = "true";
}
else if (!strncmp(argv[i], "scripts", 8))
{
arguments["scripts"] = "true";
}
else if (!strncmp(argv[i], "open", 5) && i+1<argc)
{
arguments["open"] = std::string(argv[i+1]);;
i++;
}
else if (!strncmp(argv[i], "ddir", 5) && i+1<argc)
{
arguments["ddir"] = std::string(argv[i+1]);
i++;
}
else if (!strncmp(argv[i], "ptsave", 7) && i+1<argc)
{
arguments["ptsave"] = std::string(argv[i+1]);
i++;
break;
}
}
return arguments;
}
SDLKey MapNumpad(SDLKey key)
{
switch(key)
{
case SDLK_KP8:
return SDLK_UP;
case SDLK_KP2:
return SDLK_DOWN;
case SDLK_KP6:
return SDLK_RIGHT;
case SDLK_KP4:
return SDLK_LEFT;
case SDLK_KP7:
return SDLK_HOME;
case SDLK_KP1:
return SDLK_END;
case SDLK_KP_PERIOD:
return SDLK_DELETE;
case SDLK_KP0:
case SDLK_KP9:
case SDLK_KP3:
return SDLK_UNKNOWN;
default:
return key;
}
}
int elapsedTime = 0, currentTime = 0, lastTime = 0, currentFrame = 0;
unsigned int lastTick = 0;
float fps = 0, delta = 1.0f, inputScale = 1.0f;
ui::Engine * engine = NULL;
bool showDoubleScreenDialog = false;
float currentWidth, currentHeight;
void EventProcess(SDL_Event event)
{
if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP)
{
if (event.key.keysym.unicode==0)
{
// If unicode is zero, this could be a numpad key with numlock off, or numlock on and shift on (unicode is set to 0 by SDL or the OS in these circumstances. If numlock is on, unicode is the relevant digit character).
// For some unknown reason, event.key.keysym.mod seems to be unreliable on some computers (keysum.mod&KEY_MOD_NUM is opposite to the actual value), so check keysym.unicode instead.
// Note: unicode is always zero for SDL_KEYUP events, so this translation won't always work properly for keyup events.
SDLKey newKey = MapNumpad(event.key.keysym.sym);
if (newKey != event.key.keysym.sym)
{
event.key.keysym.sym = newKey;
event.key.keysym.unicode = 0;
}
}
}
switch (event.type)
{
case SDL_QUIT:
if (engine->GetFastQuit() || engine->CloseWindow())
engine->Exit();
break;
case SDL_KEYDOWN:
engine->onKeyPress(event.key.keysym.sym, event.key.keysym.unicode, event.key.keysym.mod&KMOD_SHIFT, event.key.keysym.mod&KMOD_CTRL, event.key.keysym.mod&KMOD_ALT);
break;
case SDL_KEYUP:
engine->onKeyRelease(event.key.keysym.sym, event.key.keysym.unicode, event.key.keysym.mod&KMOD_SHIFT, event.key.keysym.mod&KMOD_CTRL, event.key.keysym.mod&KMOD_ALT);
break;
case SDL_MOUSEMOTION:
engine->onMouseMove(event.motion.x*inputScale, event.motion.y*inputScale);
mousex = event.motion.x*inputScale;
mousey = event.motion.y*inputScale;
break;
case SDL_MOUSEBUTTONDOWN:
if (event.button.button == SDL_BUTTON_WHEELUP)
{
engine->onMouseWheel(event.motion.x*inputScale, event.motion.y*inputScale, 1);
}
else if (event.button.button == SDL_BUTTON_WHEELDOWN)
{
engine->onMouseWheel(event.motion.x*inputScale, event.motion.y*inputScale, -1);
}
else
{
engine->onMouseClick(event.motion.x*inputScale, event.motion.y*inputScale, event.button.button);
}
mousex = event.motion.x*inputScale;
mousey = event.motion.y*inputScale;
break;
case SDL_MOUSEBUTTONUP:
if (event.button.button != SDL_BUTTON_WHEELUP && event.button.button != SDL_BUTTON_WHEELDOWN)
engine->onMouseUnclick(event.motion.x*inputScale, event.motion.y*inputScale, event.button.button);
mousex = event.motion.x*inputScale;
mousey = event.motion.y*inputScale;
break;
#ifdef OGLI
case SDL_VIDEORESIZE:
{
float ratio = (float)WINDOWW / WINDOWH;
float width = event.resize.w;
float height = width/ratio;
sdl_scrn = SDL_SetVideoMode(event.resize.w, height, 32, SDL_OPENGL | SDL_RESIZABLE);
glViewport(0, 0, width, height);
engine->g->Reset();
//glScaled(width/currentWidth, height/currentHeight, 1.0f);
currentWidth = width;
currentHeight = height;
inputScale = (float)WINDOWW/currentWidth;
glLineWidth(currentWidth/(float)WINDOWW);
if(sdl_scrn == NULL)
{
std::cerr << "Oh bugger" << std::endl;
}
break;
}
#endif
#if defined (USE_SDL) && defined(LIN) && defined(SDL_VIDEO_DRIVER_X11)
case SDL_SYSWMEVENT:
if (event.syswm.msg->subsystem != SDL_SYSWM_X11)
break;
sdl_wminfo.info.x11.lock_func();
XEvent xe = event.syswm.msg->event.xevent;
if (xe.type==SelectionClear)
{
clipboardText = "";
}
else if (xe.type==SelectionRequest)
{
XEvent xr;
xr.xselection.type = SelectionNotify;
xr.xselection.requestor = xe.xselectionrequest.requestor;
xr.xselection.selection = xe.xselectionrequest.selection;
xr.xselection.target = xe.xselectionrequest.target;
xr.xselection.property = xe.xselectionrequest.property;
xr.xselection.time = xe.xselectionrequest.time;
if (xe.xselectionrequest.target==XA_TARGETS)
{
// send list of supported formats
Atom targets[] = {XA_TARGETS, XA_STRING, XA_UTF8_STRING};
xr.xselection.property = xe.xselectionrequest.property;
XChangeProperty(sdl_wminfo.info.x11.display, xe.xselectionrequest.requestor, xe.xselectionrequest.property, XA_ATOM, 32, PropModeReplace, (unsigned char*)targets, (int)(sizeof(targets)/sizeof(Atom)));
}
// TODO: Supporting more targets would be nice
else if ((xe.xselectionrequest.target==XA_STRING || xe.xselectionrequest.target==XA_UTF8_STRING))
{
XChangeProperty(sdl_wminfo.info.x11.display, xe.xselectionrequest.requestor, xe.xselectionrequest.property, xe.xselectionrequest.target, 8, PropModeReplace, (unsigned char*)clipboardText.c_str(), clipboardText.size()+1);
}
else
{
// refuse clipboard request
xr.xselection.property = None;
}
XSendEvent(sdl_wminfo.info.x11.display, xe.xselectionrequest.requestor, 0, 0, &xr);
}
sdl_wminfo.info.x11.unlock_func();
#endif
}
}
void DoubleScreenDialog()
{
std::stringstream message;
message << "Switching to double size mode since your screen was determined to be large enough: ";
message << desktopWidth << "x" << desktopHeight << " detected, " << WINDOWW*2 << "x" << WINDOWH*2 << " required";
message << "\nTo undo this, hit Cancel. You can toggle double size mode in settings at any time.";
if (!ConfirmPrompt::Blocking("Large screen detected", message.str()))
{
Client::Ref().SetPref("Scale", 1);
engine->SetScale(1);
#ifdef WIN
LoadWindowPosition(1);
#endif
}
}
void EngineProcess()
{
double frameTimeAvg = 0.0f, correctedFrameTimeAvg = 0.0f;
SDL_Event event;
while(engine->Running())
{
int frameStart = SDL_GetTicks();
if(engine->Broken()) { engine->UnBreak(); break; }
event.type = 0;
while (SDL_PollEvent(&event))
{
EventProcess(event);
event.type = 0; //Clear last event
}
if(engine->Broken()) { engine->UnBreak(); break; }
engine->Tick();
engine->Draw();
if(scale != engine->Scale || fullscreen != engine->Fullscreen)
{
sdl_scrn = SDLSetScreen(engine->Scale, engine->Fullscreen);
inputScale = 1.0f/(float)scale;
}
#ifdef OGLI
blit();
#else
if(engine->Scale==2)
blit2(engine->g->vid, engine->Scale);
else
blit(engine->g->vid);
#endif
int frameTime = SDL_GetTicks() - frameStart;
frameTimeAvg = frameTimeAvg * 0.8 + frameTime * 0.2;
int fpsLimit = ui::Engine::Ref().FpsLimit;
if(fpsLimit > 2)
{
double offset = 1000.0 / fpsLimit - frameTimeAvg;
if(offset > 0)
SDL_Delay(offset + 0.5);
}
int correctedFrameTime = SDL_GetTicks() - frameStart;
correctedFrameTimeAvg = correctedFrameTimeAvg * 0.95 + correctedFrameTime * 0.05;
engine->SetFps(1000.0 / correctedFrameTimeAvg);
if(frameStart - lastTick > 1000)
{
//Run client tick every second
lastTick = frameStart;
Client::Ref().Tick();
}
if (showDoubleScreenDialog)
{
showDoubleScreenDialog = false;
DoubleScreenDialog();
}
}
#ifdef DEBUG
std::cout << "Breaking out of EngineProcess" << std::endl;
#endif
}
int GetModifiers()
{
return SDL_GetModState();
}
#ifdef WIN
// Returns true if the loaded position was set
// Returns false if something went wrong: SDL_GetWMInfo failed or the loaded position was invalid
bool LoadWindowPosition(int scale)
{
SDL_SysWMinfo sysInfo;
SDL_VERSION(&sysInfo.version);
if (SDL_GetWMInfo(&sysInfo) > 0)
{
int windowW = WINDOWW * scale;
int windowH = WINDOWH * scale;
int savedWindowX = Client::Ref().GetPrefInteger("WindowX", INT_MAX);
int savedWindowY = Client::Ref().GetPrefInteger("WindowY", INT_MAX);
// Center the window on the primary desktop by default
int newWindowX = (desktopWidth - windowW) / 2;
int newWindowY = (desktopHeight - windowH) / 2;
bool success = false;
if (savedWindowX != INT_MAX && savedWindowY != INT_MAX)
{
POINT windowPoints[] = {
{savedWindowX, savedWindowY}, // Top-left
{savedWindowX + windowW, savedWindowY + windowH} // Bottom-right
};
MONITORINFO monitor;
monitor.cbSize = sizeof(monitor);
if (GetMonitorInfo(MonitorFromPoint(windowPoints[0], MONITOR_DEFAULTTONEAREST), &monitor) != 0)
{
// Only use the saved window position if it lies inside the visible screen
if (PtInRect(&monitor.rcMonitor, windowPoints[0]) && PtInRect(&monitor.rcMonitor, windowPoints[1]))
{
newWindowX = savedWindowX;
newWindowY = savedWindowY;
success = true;
}
else
{
// Center the window on the nearest monitor
newWindowX = monitor.rcMonitor.left + (monitor.rcMonitor.right - monitor.rcMonitor.left - windowW) / 2;
newWindowY = monitor.rcMonitor.top + (monitor.rcMonitor.bottom - monitor.rcMonitor.top - windowH) / 2;
}
}
}
SetWindowPos(sysInfo.window, 0, newWindowX, newWindowY, 0, 0, SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER);
// True if we didn't use the default, i.e. the position was valid
return success;
}
return false;
}
// Returns true if the window position was saved
bool SaveWindowPosition()
{
SDL_SysWMinfo sysInfo;
SDL_VERSION(&sysInfo.version);
if (SDL_GetWMInfo(&sysInfo) > 0)
{
WINDOWPLACEMENT placement;
placement.length = sizeof(placement);
GetWindowPlacement(sysInfo.window, &placement);
Client::Ref().SetPref("WindowX", (int)placement.rcNormalPosition.left);
Client::Ref().SetPref("WindowY", (int)placement.rcNormalPosition.top);
return true;
}
return false;
}
#endif
void BlueScreen(const char * detailMessage){
ui::Engine * engine = &ui::Engine::Ref();
engine->g->fillrect(0, 0, engine->GetWidth(), engine->GetHeight(), 17, 114, 169, 210);
std::string errorTitle = "ERROR";
std::string errorDetails = "Details: " + std::string(detailMessage);
std::string errorHelp = "An unrecoverable fault has occurred, please report the error by visiting the website below\n"
"http://" SERVER;
int currentY = 0, width, height;
int errorWidth = 0;
Graphics::textsize(errorHelp.c_str(), errorWidth, height);
engine->g->drawtext((engine->GetWidth()/2)-(errorWidth/2), ((engine->GetHeight()/2)-100) + currentY, errorTitle.c_str(), 255, 255, 255, 255);
Graphics::textsize(errorTitle.c_str(), width, height);
currentY += height + 4;
engine->g->drawtext((engine->GetWidth()/2)-(errorWidth/2), ((engine->GetHeight()/2)-100) + currentY, errorDetails.c_str(), 255, 255, 255, 255);
Graphics::textsize(errorTitle.c_str(), width, height);
currentY += height + 4;
engine->g->drawtext((engine->GetWidth()/2)-(errorWidth/2), ((engine->GetHeight()/2)-100) + currentY, errorHelp.c_str(), 255, 255, 255, 255);
Graphics::textsize(errorTitle.c_str(), width, height);
currentY += height + 4;
//Death loop
SDL_Event event;
while(true)
{
while (SDL_PollEvent(&event))
if(event.type == SDL_QUIT)
exit(-1);
#ifdef OGLI
blit();
#else
if(engine->Scale==2)
blit2(engine->g->vid, engine->Scale);
else
blit(engine->g->vid);
#endif
}
}
void SigHandler(int signal)
{
switch(signal){
case SIGSEGV:
BlueScreen("Memory read/write error");
break;
case SIGFPE:
BlueScreen("Floating point exception");
break;
case SIGILL:
BlueScreen("Program execution exception");
break;
case SIGABRT:
BlueScreen("Unexpected program abort");
break;
}
}
int main(int argc, char * argv[])
{
#if defined(_DEBUG) && defined(_MSC_VER)
_CrtSetReportMode(_CRT_ASSERT, _CRTDBG_MODE_DEBUG);
#endif
currentWidth = WINDOWW;
currentHeight = WINDOWH;
std::map<std::string, std::string> arguments = readArguments(argc, argv);
if(arguments["ddir"].length())
#ifdef WIN
_chdir(arguments["ddir"].c_str());
#else
chdir(arguments["ddir"].c_str());
#endif
int tempScale = 1;
bool tempFullscreen = false;
tempScale = Client::Ref().GetPrefInteger("Scale", 1);
tempFullscreen = Client::Ref().GetPrefBool("Fullscreen", false);
if(arguments["kiosk"] == "true")
{
tempFullscreen = true;
Client::Ref().SetPref("Fullscreen", tempFullscreen);
}
if(arguments["scale"].length())