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[Feature Request] Make Gem of Eternal Density cause player to learn the transmuted items #20

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programmerjake opened this issue Feb 24, 2024 · 6 comments
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enhancement New feature or request

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@programmerjake
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Is your feature request related to a problem? Please describe.
When using the Gem of Eternal Density, I sometimes mine things I haven't learned yet, I want to be able to learn them without them being converted to energy before I have a chance.

Describe the solution you'd like
The Gem of Eternal Density automatically causes the player to learn all items it converts.

Describe alternatives you've considered

  • Have the Gem of Eternal Density not convert items until you've learned them.
  • Don't use the Gem of Eternal Density
@programmerjake programmerjake added the enhancement New feature or request label Feb 24, 2024
@ThePython10110
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ProjectE doesn't work this way, so I'm not going to do it. You could always just deactivate it and manually learn and condense things when your inventory gets full, although I see how that would be annoying.

@programmerjake
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well, if it's annoying, it's worth fixing imo. if ProjectE doesn't do it I'd consider that a bug/missing-feature in ProjectE. do remember that ProjectE isn't necessarily perfect.

@ThePython10110
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Now that I think of it, ProjectE does have a whitelist/blacklist feature... I was trying to avoid overriding left click, but I guess I will.

@programmerjake
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noticed it defaults to learned items only if you don't open the formspec...nice! also, thanks for the additional mod support!

@ThePython10110
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What do you mean? It definitely defaults to blacklist for me. Maybe I should have mentioned that the filter was stored with the player, not the itemstack.

@programmerjake
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ah, i misread

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