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RigidBodies go through walls #2

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TheRadMatt opened this issue Apr 8, 2018 · 1 comment
Open

RigidBodies go through walls #2

TheRadMatt opened this issue Apr 8, 2018 · 1 comment
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@TheRadMatt
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TheRadMatt commented Apr 8, 2018

You can see it when you throw one of the balls into the monitor at maximum power. The monitor will go through the wall. I'm not a physicist, but I'm preeetty sure it's not how real world works.

@TheRadMatt TheRadMatt changed the title RigidBodies clipping through walls RigidBodies go through walls Apr 8, 2018
@TheRadMatt TheRadMatt reopened this Apr 8, 2018
@TheRadMatt TheRadMatt added enhancement New feature or request bug Something isn't working and removed enhancement New feature or request labels Apr 8, 2018
@TheRadMatt TheRadMatt assigned TheRadMatt and unassigned TheRadMatt Apr 10, 2018
@Zireael07
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This is likely because Godot's CCD has been broken for ages.

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