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REQUEST: Resident Evil HD Remaster Fusion Fix black crush / color filter toggle. #1454
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What do you mean, conflict how? You can rename asi loader's dll to something else, e.g. version.dll. |
I have tried this. As long as the other d3d9.dll is alongside your .dll (with any of the available naming options to make Fusion Fix work) the shader override doesn't actually do anything, at all. If I remove Fusion Fix it's fine, it works fine. I also tried running the dll via the scripts folder renames with an asi extension. A method that works for something like Reshade. Here is the dll in question. |
I'm not sure why that d3d9(which seems to be a helixmod?) behaves this way. I added
to the ini file. |
Absolutely fantastic! Works like a charm. Thank you very much for this :) |
Alright, releasing now. |
Unfortunately, the Real Time Graphics mod that allows disabling the black crush filter does not work with Fusion Fix as the dll's conflict. Trying to work around the conflict with Special K dis not work.
Would you be able to implement this filter toggle into Fusion Fix directly ?
Thank you :)
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