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Add more skills, show more data
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Thorinair committed Feb 13, 2021
1 parent 5cabd52 commit 1093015
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28 changes: 20 additions & 8 deletions help.html
Original file line number Original file line Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ <h2>Graph Box</h2>
<h2>Options Box</h2> <h2>Options Box</h2>
<p>The following table describes all the options and how they affect the graph.</p> <p>The following table describes all the options and how they affect the graph.</p>
<table cellspacing="4"> <table cellspacing="4">
<col width="18%"> <col width="25%">
<thead> <thead>
<tr> <tr>
<th>Option</th> <th>Option</th>
Expand All @@ -38,11 +38,11 @@ <h2>Options Box</h2>
</tr> </tr>
<tr> <tr>
<td>Number of days</td> <td>Number of days</td>
<td>Designates the number of days to be used in the calculation. The shorter the duration, the less crops will have time to grow. Some crops might not have time to grow even once if a too low value is set.</td> <td>Designates the number of days to be used in the calculation. The shorter the duration, the less crops will have time to grow. Some crops might not have time to grow even once if a too low value is set. This option is set to read-only unless <em>Greenhouse</em> is chosen under <em>Season</em></td>
</tr> </tr>
<tr> <tr>
<td>Current day</td> <td>Current day</td>
<td>The current date within the selected season. This is almost the same as "Number of days", but instead of specifying how many days are left, as a convenience you can just input the current in-game date.</td> <td>The current date within the selected season. The value is subtracted from the previous <em>Number of days</em> to calculate how many days the crops have time to grow. This option is hidden if <em>Greenhouse</em> is chosen under <em>Season</em></td>
</tr> </tr>
<tr> <tr>
<td>Produce type</td> <td>Produce type</td>
Expand Down Expand Up @@ -82,16 +82,28 @@ <h2>Options Box</h2>
</tr> </tr>
<tr> <tr>
<td>Farming level</td> <td>Farming level</td>
<td>The level of the player’s <em>Farming</em> skill. This has direct impact to the Normal/Silver/Gold ratios, but does not affect artisan goods.</td> <td>The level of the player’s <em>Farming</em> skill. This has a direct impact to the Normal/Silver/Gold ratios of farmed items, but does not affect artisan goods.</td>
</tr> </tr>
<tr> <tr>
<td>Level 5 skills</td> <td>Farming Level 5 skill</td>
<td>The <em>Tilling</em> skill is available once the player reaches level 5 in <em>Farming</em>. This option is disabled unless the correct level is set.</td> <td>The <em>Tilling</em> skill is available once the player reaches level 5 in <em>Farming</em>. This option is disabled unless the correct level is set.</td>
</tr> </tr>
<tr> <tr>
<td>Level 10 skills</td> <td>Farming Level 10 skill</td>
<td>Specific skills available once the player reaches level 10 in <em>Farming</em>. This option is disabled unless the correct level is set and unless <em>Tilling</em> is enabled under Level 5 skills.</td> <td>Specific skills available once the player reaches level 10 in <em>Farming</em>. This option is disabled unless the correct level is set and unless <em>Tilling</em> is enabled under Level 5 skill.</td>
</tr> </tr>
<tr>
<td>Foraging level</td>
<td>The level of the player’s <em>Farming</em> skill. This has a direct impact to the Normal/Silver/Gold ratios of foraged items, but does not affect artisan goods.</td>
</tr>
<tr>
<td>Foraging Level 5 skill</td>
<td>The <em>Gatherer</em> skill is available once the player reaches level 5 in <em>Foraging</em>. This option is disabled unless the correct level is set.</td>
</tr>
<tr>
<td>Foraging Level 10 skill</td>
<td>The <em>Botanist</em> skill is available once the player reaches level 10 in <em>Foraging</em>. This option is disabled unless the correct level is set and unless <em>Gatherer</em> is enabled under Level 5 skill.</td>
</tr>
<tr> <tr>
<td>Show extra info</td> <td>Show extra info</td>
<td>Selecting this will show additional detailed info about every crop on the tooltip.</td> <td>Selecting this will show additional detailed info about every crop on the tooltip.</td>
Expand All @@ -106,7 +118,7 @@ <h1>Contact</h1>
</div> </div>


<div class="footer"> <div class="footer">
<p><a href="http://stardewvalley.net/" target="_blank">Stardew Valley v1.5.4</a> &copy; <a href="https://twitter.com/ConcernedApe" target="_blank">ConcernedApe</a> | Website designed by <a href="https://twitter.com/thorinair_music" target="_blank">Thorinair</a> | v1.4.1</p> <p><a href="http://stardewvalley.net/" target="_blank">Stardew Valley v1.5.4</a> &copy; <a href="https://twitter.com/ConcernedApe" target="_blank">ConcernedApe</a> | Website designed by <a href="https://twitter.com/thorinair_music" target="_blank">Thorinair</a> | v1.4.2</p>
</div> </div>


<script src="js/time.js"> </script> <script src="js/time.js"> </script>
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60 changes: 45 additions & 15 deletions index.html
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Expand Up @@ -128,26 +128,56 @@


<tr> <tr>
<td>Farming level:</td> <td>Farming level:</td>
<td><input type="number" id="number_level" value="0" onChange="refresh()"/></td> <td><input type="number" id="farming_level" value="0" onChange="refresh()"/></td>
</tr> </tr>


<tr> <tr>
<td>Level 5 skills:</td> <td colspan="2" class="sub">
<td> <table cellspacing="2" class="subt">
<input type="checkbox" id="check_skillsTill" onChange="refresh()" /> Tiller<br /> <tr>
<td>Level 5 skill:</td>
<td><input type="checkbox" id="check_skillsTill" onChange="refresh()" /> Tiller<br /></td>
</tr>
<tr>
<td>Level 10 skill:</td>
<td >
<select id="select_skills" onChange="refresh()">
<option value="0" selected="true">None</option>
<option value="1">Agriculturist</option>
<option value="2">Artisan</option>
</select>
</td>
</tr>
</table>
</td> </td>
</tr> </tr>


<tr> <tr>
<td>Level 10 skills:</td> <td colspan="2" class="sub">
<td> <table class="subt">
<select id="select_skills" onChange="refresh()"> </table>
<option value="0" selected="true">None</option> </td>
<option value="1">Agriculturist</option> </tr>
<option value="2">Artisan</option>
</select> <tr>
</td> <td>Foraging level:</td>
</tr> <td ><input type="number" id="foraging_level" value="0" onChange="refresh()"/></td>
</tr>

<tr>
<td colspan="2" class="sub">
<table cellspacing="2" class="subt">
<tr>
<td>Level 5 skill:</td>
<td><input type="checkbox" id="check_skillsGatherer" onChange="refresh()" /> Gatherer<br /></td>
</tr>
<tr>
<td>Level 10 skill:</td>
<td><input type="checkbox" id="check_skillsBotanist" onChange="refresh()" /> Botanist<br /></td>
</tr>
</table>
</td>
</tr>


<tr> <tr>
<td>Farming buff food:</td> <td>Farming buff food:</td>
Expand Down Expand Up @@ -178,7 +208,7 @@
</div> </div>


<div class="footer"> <div class="footer">
<p><a href="http://stardewvalley.net/" target="_blank">Stardew Valley v1.5.4</a> &copy; <a href="https://twitter.com/ConcernedApe" target="_blank">ConcernedApe</a> | Website designed by <a href="https://twitter.com/thorinair_music" target="_blank">Thorinair</a> | v1.4.1</p> <p><a href="http://stardewvalley.net/" target="_blank">Stardew Valley v1.5.4</a> &copy; <a href="https://twitter.com/ConcernedApe" target="_blank">ConcernedApe</a> | Website designed by <a href="https://twitter.com/thorinair_music" target="_blank">Thorinair</a> | v1.4.2</p>
</div> </div>


<script src="js/time.js"> </script> <script src="js/time.js"> </script>
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12 changes: 8 additions & 4 deletions js/crops.js
Original file line number Original file line Diff line number Diff line change
Expand Up @@ -956,7 +956,8 @@ var crops = {
"extraPerc": 0, "extraPerc": 0,
// (Wild Horseradish + Daffodil + Leek + Dandelion) / 4 // (Wild Horseradish + Daffodil + Leek + Dandelion) / 4
"price": (50 + 30 + 60 + 40) / 4 "price": (50 + 30 + 60 + 40) / 4
} },
"isWildseed": true
}, },
"summerseeds": { "summerseeds": {
"name": "Summer Seeds", "name": "Summer Seeds",
Expand All @@ -980,7 +981,8 @@ var crops = {
"price": (80 + 80 + 50) / 3, "price": (80 + 80 + 50) / 3,
"jarType": "Jelly", "jarType": "Jelly",
"kegType": "Wine" "kegType": "Wine"
} },
"isWildseed": true
}, },
"fallseeds": { "fallseeds": {
"name": "Fall Seeds", "name": "Fall Seeds",
Expand All @@ -1004,7 +1006,8 @@ var crops = {
"price": (20 + 40 + 90 + 80) / 4, "price": (20 + 40 + 90 + 80) / 4,
"jarType": "Jelly", "jarType": "Jelly",
"kegType": "Wine" "kegType": "Wine"
} },
"isWildseed": true
}, },
"winterseeds": { "winterseeds": {
"name": "Winter Seeds", "name": "Winter Seeds",
Expand All @@ -1028,6 +1031,7 @@ var crops = {
"price": (60 + 150 + 100 + 70) / 4, "price": (60 + 150 + 100 + 70) / 4,
"jarType": "Jelly", "jarType": "Jelly",
"kegType": "Wine" "kegType": "Wine"
} },
"isWildseed": true
} }
}; };

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