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Addon Compat Testing (Please no adding new ones) #33
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Ok thanks Chocohead. The mod Armor and Tool Status hud you can delete from your list, |
Vacuum canner works not because the RecipeList is a fake and the original canner has no recipe list.. |
Reopening for public view so they can follow the status easy. |
Current status with some of these mods + some other mods : -There was an old bug with ARS which made power infinite with IC2 classic, should be fixed now, gonna test when I have time ^.^ -Mekanism 7 works like a charm, no problems encountered, works just as fine as experimental, if not better. |
RC: Is a EnergyNet bug because he uses a lot of IMetadelegated TileEntities which the EnergyNet do not really like... AE: I think that the parts are IMetadelegate so same as railcraft... |
Ah, well, sad ;( Also, ARS Works perfectly now ;D |
Not sure if this is the right place to post this, but since it's technically a compatibility issue, I will post here. Bluepower apparently has some IC2 integration (not sure what) which results in this crash while loading: |
@BBoldt yeah its my fault that this happens... I need to add a recipe list to the washing machine (fake list) thanks for the bugreport i will fix that so that the next version has no longer problems with anymore... |
fixed by the way... |
Not sure if this would go here or somewhere else. |
I checked it. And it should work normally but they do not really use the IC2 API how they should be... |
I remember Mek 7 working perfectly with IC2 classic though... |
Sounds like it's an issue for them to fix then. Looked around on their issues page, didn't see an open issue for this problem so I made a new one. |
Closing with 1.7.10 |
I've tested all the addons in Tekkit Classic (I'll test other ones afterwards if I've got time) and these are the results:
Still to be tested:
Might test:
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