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Leap Motion Orion Support #2
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We we're able to get NewtonVR working with Leap Orion, what were the errors you were running into? |
I was copying only the /NewtonVR folder from your Assets directory to mine and getting the following error:
Once I copied over the OpenVR plugin assets as well as the SteamVR assets, the compile errors went away. Runtime is not working however. Started with the example scene. The NVR Camera was causing Unity to crash as soon as I hit play. (DK2 with OVR 8 installed in Windows 8.1 on Unity 5.3.2p3). So I disabled it and dropped in the Orion LHHeadMountedRig. Hitting play gives the following error many times then the scene pauses:
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Figured it out. NVRInteractables was not getting initialized. Added the following to the top of Register(), Deregister(), and GetInteractable() in NVRInteractables.cs.
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Ah, nice! |
I tried to use the physics interactions with DK2 and Leap Motion but got errors related to the Valve Hand references. Can you offer any advice on how I might be able to use this in conjunction with Leap Motion hands?
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