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TootTallyMultiplayer.csproj
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TootTallyMultiplayer.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<AssemblyName>TootTallyMultiplayer</AssemblyName>
<Description>TootTally Multiplayer Module</Description>
<Version>1.0.3</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<TromboneChampDir>E:\SteamLibrary\steamapps\common\TromboneChamp</TromboneChampDir>
<TromboneTootDir>C:\Users\Sabz\AppData\Roaming\r2modmanPlus-local\TromboneChamp\profiles\Default</TromboneTootDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<Optimize>True</Optimize>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.40" IncludeAssets="compile" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="TromboneChamp.GameLibs" Version="1.20.0-beta" />
<PackageReference Include="TromboneChamp.BaboonAPI" Version="2.7.0-alpha.1" />
<PackageReference Include="TromboneChamp.TrombLoader" Version="2.0.0-rc.1" />
<PackageReference Include="websocket-sharp-customheaders" Version="1.0.2.31869" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="TootTallyCore">
<HintPath>$(TromboneTootDir)\BepInEx\plugins\TootTally-TootTallyCore\TootTallyCore.dll</HintPath>
</Reference>
<Reference Include="TootTallySettings">
<HintPath>$(TromboneTootDir)\BepInEx\plugins\TootTally-TootTallySettings\TootTallySettings.dll</HintPath>
</Reference>
<Reference Include="TootTallyAccounts">
<HintPath>$(TromboneTootDir)\BepInEx\plugins\TootTally-TootTallyAccounts\TootTallyAccounts.dll</HintPath>
</Reference>
<Reference Include="TootTallySpectator">
<HintPath>$(TromboneTootDir)\BepInEx\plugins\TootTally-TootTallySpectator\TootTallySpectator.dll</HintPath>
</Reference>
<Reference Include="TootTallyWebsocketLibs">
<HintPath>$(TromboneTootDir)\BepInEx\plugins\TootTally-TootTallyWebsocketLibs\TootTallyWebsocketLibs.dll</HintPath>
</Reference>
<Reference Include="TootTallyLeaderboard">
<HintPath>$(TromboneTootDir)\BepInEx\plugins\TootTally-TootTallyLeaderboard\TootTallyLeaderboard.dll</HintPath>
</Reference>
<Reference Include="TootTallyGameModifiers">
<HintPath>$(TromboneTootDir)\BepInEx\plugins\TootTally-TootTallyGameModifiers\TootTallyGameModifiers.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(TromboneTootDir)\BepInEx\plugins\TootTally-TootTallyMultiplayer" />
</Target>
</Project>