- About
- History
- Community
- Review and download
- Compiling
- New keyboard shortcuts
- Command-line-parameters
Tornado is a combat flight simulator computer game by Digital Integration that models the Panavia Tornado. It was released in 1993 for MS-DOS and Amiga. Tornado is regarded by many as one of the best DOS flight simulators of the 1990s.
The complete simulator consists of a powerful Advanced Mission Planner, which was ahead of its time. The Mission Planner was more advanced than what the RAF had back in 1993. Many regard Tornado has having the best flight simulator mission planner for many years. The simulator also has a dynamic campaign system. Among its other strengths are fast flat-shaded graphics that give a real sense of speed at low-level, five autopilot modes, accurate avionics and flight mechanics, multiple weapons modeling, thousands of objects in the 3D environment and classic 332-paged paper manual.
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A review of the game along with a download link can be found here: Flying the low-poly skies.
To compile Tornado under DOS simply enter:
SET PATH=\MASM611\BIN
BUILD
Backslash \ shows the Digital Integration credits (names) screen
Key d toggles damage shake mode on and off
Key 8 toggles Soundblaster Tornado theme music on and off
Hit F1 first to show the tracking view.
] cycles forwards to the split-screen, then to other views.
[ cycles backwards through the various views.
3 clears the mini-windows, leaving just the Tracking View view
Shift+TAB toggles the green night colors on and off.
- Press and hold F1 to adjust the Tornado to a higher perspective
- Press and hold Alt+F1 to adjust the Tornado to a lower perspective
- Press 1 to shift the horizon down so that more sky is seen
- Press 0 to shift the horizon up so that more ground is seen
- Press 2 to shift the view point right-wards, perspective of vehicle
shifts leftwards
- Press 9 to shift the view point right-wards, perspective of vehicle
shifts leftwards
- Press 1 to shift the horizon up so that more ground is seen; drone
perspective will shift up
- Press 0 to shift the horizon down so that more sky is seen; drone
perspective will shift down
- Press 2 to shift the view point right-wards, perspective of drone shifts
leftwards
- Press 9 to shift the view point right-wards, perspective of drone shifts
leftwards
- 3 shows the EScope Terrain Following Radar profile at the bottom right
- of the screen. This happens whenever the bottom status bar is shown
- F2 shows the rear, "Check Six!" view
- F2 pressed a second time will show a lower "Check Six!" view
- F3 gives a flyby view
- Alt+P toggles between a freely pitching horizon and a fixed horizontal
horizon
- Shift+D in Pilot cockpit view (Home), will toggle between full-screen
pilot HUD and the Pilot's cockpit
- Shift+PgUp when in full-screen TV-Tab view (FLIR or TIALD) will bring
the gamer back into the Navigator's Cockpit
- Shift+D will activate the full-screen FLIR and TIALD views when in the
Navigator cockpit view (PgUp)
- Press F11 to show the ZRK-Romb-to-Tornado tracking view. Non-rotatable
- Press F12 to show the ZSU-23-4-to-Tornado tracking view. Non-rotatable
- Combo press Shift+Ctrl or Ctrl+Alt to activate the rotatable
individual vehicle view, which must be followed up with Alt+Shift to
display a ZRK-Romb or ZSU-23-4 that has probably already locked onto
your Tornado
- Press and hold Shift+Ctrl see the vehicle from a higher angle
(e.g. imagine being higher than the vehicle, looking downwards)
- Press and hold Ctrl+Alt see the vehicle from a lower angle
(e.g. imagine lying on the grass and you are looking up towards)
- Press 1 to shift the horizon down so that more sky is seen
- Press 0 to shift the horizon up so that more ground is seen
- Press 2 to shift the view point right-wards, perspective of vehicle
shifts leftwards
- Press 9 to shift the view point right-wards, perspective of vehicle
shifts leftwards
- Alt+Shift to toggle between a ZRK-Romb (Gecko) and ZSU-23-4 (Shilka)
view
For example, if you use the below command line parameters of /pm
and
/e1
, this means your Tornado will start with Pilot MFD failure and one
engine is K.O.'ed. FLIGHT /pm /e1
/ab airbrakes
/ad ADC (autopilot)
/e1 engine 1
/e2 engine 2
/ec ECM
/fl flaps
/gr gear
/hd HUD
/n1 night 1 (dusk)
/n2 night 2
/n3 night 3
/n4 night 4 (midnight)
/nc no collisions
/nm navigator MFD
/o overcast
/p object preview mode
/pa auto-run object preview mode
/pm pilot MFD
/qs quick start ("/qs" is same as "/a /if /ig /iw /nc /w")
/rd ground/air radar
/rt radar test TAB display enabled (debugging)
/rw RWR
/sa AdLib sound effects
/sb SoundBlaster sound effects
/sn no sound effects
/sp SPILS
/sr Roland LAPC1 sound effects
/ss internal speaker sound effects
/sw wing sweep
/t1 two player mode (com1:), 9600 Baud
/t2 two player mode (com2:), 9600 Baud
/tm ThrustMaster joystick
/to navigator TAB1
/tr thrust reversers
/tt navigator TAB2
/va ADV variant
/ve ECR variant
/vi IDS variant
/w set fixed weight (range = /w33000 .. /w60000 lbs)
/xw cross winds enabled (range = /xw5 .. /xw75 kts)