A renderable, collidable convex shape defined by a collection of surface planes.
- Inherit:
- :doc:`SceneObject`
ConvexShape is intended to be used as a temporary asset for quickly blocking out a scene or filling in approximate shapes to be later replaced with final assets. This is most easily done by using the WorldEditor's Sketch Tool.
.. cpp:member:: string ConvexShape::Material Material used to render the ConvexShape surface.
.. cpp:member:: string ConvexShape::surface Do not modify, for internal use.