/
Bootstrap.cs
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/
Bootstrap.cs
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using System;
using System.Collections;
using System.IO;
using System.Reflection;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
namespace GalacticScale
{
public partial class GS2
{
public static int PreferencesVersion = 2104;
}
[BepInPlugin("dsp.galactic-scale.2", "Galactic Scale 2 Plug-In", "2.13.2")]
[BepInDependency("space.customizing.console", BepInDependency.DependencyFlags.SoftDependency)]
[BepInDependency("dsp.nebula-multiplayer-api", BepInDependency.DependencyFlags.SoftDependency)]
public class Bootstrap : BaseUnityPlugin
{
public static Bootstrap instance;
public new static ManualLogSource Logger;
public static Queue buffer = new();
internal void Awake()
{
instance = this;
InitializeLogger();
InitializeComponents();
ApplyHarmonyPatches();
}
private void InitializeLogger()
{
AppDomain.CurrentDomain.UnhandledException += (o, e) => GS2.LogError(o,e);
var v = Assembly.GetExecutingAssembly().GetName().Version;
var a = Assembly.GetAssembly(typeof(GSStar));
GS2.Version = $"{v.Major}.{v.Minor}.{v.Build}";
BCE.Console.Init();
Logger = new ManualLogSource("GS2");
BepInEx.Logging.Logger.Sources.Add(Logger);
GS2.ConsoleSplash();
}
private void InitializeComponents()
{
if (GS2.TP == null) GS2.TP = gameObject.AddComponent<TeleportComponent>();
if (GS2.InputComponent == null) GS2.InputComponent = gameObject.AddComponent<InputComponent>();
}
private void ApplyHarmonyPatches()
{
Directory.CreateDirectory("./mmdump");
// {
foreach (var file in new DirectoryInfo("./mmdump").GetFiles())
{
file.Delete();
}
// Environment.SetEnvironmentVariable("MONOMOD_DMD_TYPE", "cecil");
// Environment.SetEnvironmentVariable("MONOMOD_DMD_DUMP", "./mmdump");
// }
try
{
var harmony = new Harmony("dsp.galactic-scale.2");
harmony.PatchAll(typeof(EnemyUnitComponentTranspiler));
harmony.PatchAll(typeof(PlanetSizeTranspiler));
harmony.PatchAll(typeof(TurretComponentTranspiler));
harmony.PatchAll(typeof(UnitComponentTranspiler));
harmony.PatchAll(typeof(LagFixTranspiler));
// Environment.SetEnvironmentVariable("MONOMOD_DMD_DUMP", "");
harmony.PatchAll(typeof(PatchOnUnspecified_Debug));
harmony.PatchAll(typeof(PatchOnBlueprintUtils));
harmony.PatchAll(typeof(PatchOnBuildingGizmo));
harmony.PatchAll(typeof(PatchOnBuildTool_BlueprintCopy));
harmony.PatchAll(typeof(PatchOnBuildTool_BlueprintPaste));
harmony.PatchAll(typeof(PatchOnBuildTool_Click));
harmony.PatchAll(typeof(PatchOnBuildTool_Inserter));
harmony.PatchAll(typeof(PatchOnBuildTool_Path));
harmony.PatchAll(typeof(PatchOnBuildTool_PathAddon));
harmony.PatchAll(typeof(PatchOnCloudSimulator));
harmony.PatchAll(typeof(PatchOnDefenseSystem));
harmony.PatchAll(typeof(PatchOnDFGTurretComponent));
harmony.PatchAll(typeof(PatchOnDFRelayComponent));
harmony.PatchAll(typeof(PatchOnDigitalSystem));
harmony.PatchAll(typeof(PatchOnEnemyDFGroundSystem));
harmony.PatchAll(typeof(PatchOnEnemyDFHiveSystem));
harmony.PatchAll(typeof(PatchOnFactoryModel));
harmony.PatchAll(typeof(PatchOnGalaxyData));
harmony.PatchAll(typeof(PatchOnGameAbnormalityData));
harmony.PatchAll(typeof(PatchOnGameAchievementData));
harmony.PatchAll(typeof(PatchOnGameData));
harmony.PatchAll(typeof(PatchOnGameDesc));
harmony.PatchAll(typeof(PatchOnGameHistoryData));
harmony.PatchAll(typeof(PatchOnGameLoader));
harmony.PatchAll(typeof(PatchOnGameMain));
harmony.PatchAll(typeof(PatchOnGameOption));
harmony.PatchAll(typeof(PatchOnGameSave));
harmony.PatchAll(typeof(PatchOnGraticulePoser));
harmony.PatchAll(typeof(PatchOnGuideMissionStandardMode));
harmony.PatchAll(typeof(PatchOnKillStatistics));
harmony.PatchAll(typeof(PatchOnLocalLaserContinuous));
harmony.PatchAll(typeof(PatchOnLocalLaserOneShot));
harmony.PatchAll(typeof(PatchOnNearColliderLogic));
harmony.PatchAll(typeof(PatchOnPlanetAlgorithm));
harmony.PatchAll(typeof(PatchOnPlanetAtmoBlur));
harmony.PatchAll(typeof(PatchOnPlanetAuxData));
harmony.PatchAll(typeof(PatchOnPlanetData));
harmony.PatchAll(typeof(PatchOnPlanetFactory));
harmony.PatchAll(typeof(PatchOnPlanetGrid));
harmony.PatchAll(typeof(PatchOnPlanetModelingManager));
harmony.PatchAll(typeof(PatchOnPlanetRawData));
harmony.PatchAll(typeof(PatchOnPlanetSimulator));
harmony.PatchAll(typeof(PatchOnPlatformSystem));
harmony.PatchAll(typeof(PatchOnPlayerFootsteps));
harmony.PatchAll(typeof(PatchOnPlayerMove_Fly));
harmony.PatchAll(typeof(PatchOnPlayerMove_Sail));
harmony.PatchAll(typeof(PatchOnPowerSystem));
harmony.PatchAll(typeof(PatchOnSectorModel));
harmony.PatchAll(typeof(PatchOnSpaceSector));
harmony.PatchAll(typeof(PatchOnSprayCoaterComponent));
harmony.PatchAll(typeof(PatchOnStarGen));
harmony.PatchAll(typeof(PatchOnStationComponent));
harmony.PatchAll(typeof(PatchOnThemeProto));
harmony.PatchAll(typeof(PatchOnTrashSystem));
harmony.PatchAll(typeof(PatchOnUIAchievementPanel));
harmony.PatchAll(typeof(PatchOnUIAdvisorTip));
harmony.PatchAll(typeof(PatchOnUIBuildingGrid));
harmony.PatchAll(typeof(PatchOnUIEscMenu));
harmony.PatchAll(typeof(PatchOnUIGalaxySelect));
harmony.PatchAll(typeof(PatchOnUIGame));
harmony.PatchAll(typeof(PatchOnUIGameLoadingSplash));
harmony.PatchAll(typeof(PatchOnUILoadGameWindow));
harmony.PatchAll(typeof(PatchOnUIMainMenu));
harmony.PatchAll(typeof(PatchOnUIOptionWindow));
harmony.PatchAll(typeof(PatchOnUIPlanetDetail));
// harmony.PatchAll(typeof(PatchOnUIReplicatorWindow));
harmony.PatchAll(typeof(PatchOnUIResearchResultsWindow));
harmony.PatchAll(typeof(PatchOnUIRoot));
harmony.PatchAll(typeof(PatchOnUISaveGameWindow));
harmony.PatchAll(typeof(PatchOnUISpaceGuide));
harmony.PatchAll(typeof(PatchOnUISpaceGuideEntry));
harmony.PatchAll(typeof(PatchOnUIStarDetail));
harmony.PatchAll(typeof(PatchOnUIStarmap));
harmony.PatchAll(typeof(PatchOnUIStarmapPlanet));
harmony.PatchAll(typeof(PatchOnUIStarmapStar));
harmony.PatchAll(typeof(PatchOnUITutorialTip));
harmony.PatchAll(typeof(PatchOnUIVeinDetail));
harmony.PatchAll(typeof(PatchOnUIVersionText));
harmony.PatchAll(typeof(PatchOnUIVirtualStarmap));
harmony.PatchAll(typeof(PatchOnUniverseGen));
harmony.PatchAll(typeof(PatchOnUniverseSimulator));
harmony.PatchAll(typeof(PatchOnVFPreload));
harmony.PatchAll(typeof(PatchOnWarningSystem));
}
catch (System.Exception e)
{
GS2.Error(e.ToString());
}
}
public static void Debug(object data, LogLevel logLevel, bool isActive)
{
if (isActive && Logger != null)
{
while (buffer.Count > 0)
{
var o = buffer.Dequeue();
var l = ((object data, LogLevel loglevel, bool isActive))o;
if (l.isActive) Logger.Log(l.loglevel, "Q:" + l.data);
}
Logger.Log(logLevel, data);
}
else
{
buffer.Enqueue((data, logLevel, true));
}
}
public static void Debug(object data)
{
Debug(data, LogLevel.Message, true);
}
public static void WaitUntil(TestFunction t, TestThen u)
{
instance.StartCoroutine(WaitUntilRoutine(t, u));
}
public static IEnumerator WaitUntilRoutine(TestFunction t, TestThen u)
{
yield return new WaitUntil(()=>t());
u();
}
}
public delegate bool TestFunction();
public delegate void TestThen();
}