There are lots of remarkable codes which i wrote when i was learning C programming.
This game has 6x10 map that includes protons, notrons to collect, blackholes to escape, 1 as walls and 0 as the normal path.
We can call that game half-interactive tetris. It's nice to play, but not coded in the way that has perfect functionality. I wrote this at my first semester in university.
"Undergraduate student information system" which is less complex version of my university has.
It was a nice problem from HackerRank.
The problem description is in the file.
Run-length encoding (RLE) is a very simple form of data compression in which a stream of data is given as the input (i.e. "AAABBCCCC") and the output is a sequence of counts of consecutive data values in a row (i.e. "3A2B4C"). This type of data compression is lossless, meaning that when decompressed, all of the original data will be recovered when decoded. Its simplicity in both the encoding (compression) and decoding (decompression) is one of the most attractive features of the algorithm.