/
model_role_assignment_scope_with_names.go
149 lines (122 loc) · 4.42 KB
/
model_role_assignment_scope_with_names.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
/*
Keystone API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 3
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// RoleAssignmentScopeWithNames Only one type of scope is valid, others will be null.
type RoleAssignmentScopeWithNames struct {
Domain *IdAndName `json:"domain,omitempty"`
Project *RoleAssignmentListResponseWithNamesRole `json:"project,omitempty"`
}
// NewRoleAssignmentScopeWithNames instantiates a new RoleAssignmentScopeWithNames object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRoleAssignmentScopeWithNames() *RoleAssignmentScopeWithNames {
this := RoleAssignmentScopeWithNames{}
return &this
}
// NewRoleAssignmentScopeWithNamesWithDefaults instantiates a new RoleAssignmentScopeWithNames object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRoleAssignmentScopeWithNamesWithDefaults() *RoleAssignmentScopeWithNames {
this := RoleAssignmentScopeWithNames{}
return &this
}
// GetDomain returns the Domain field value if set, zero value otherwise.
func (o *RoleAssignmentScopeWithNames) GetDomain() IdAndName {
if o == nil || o.Domain == nil {
var ret IdAndName
return ret
}
return *o.Domain
}
// GetDomainOk returns a tuple with the Domain field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleAssignmentScopeWithNames) GetDomainOk() (*IdAndName, bool) {
if o == nil || o.Domain == nil {
return nil, false
}
return o.Domain, true
}
// HasDomain returns a boolean if a field has been set.
func (o *RoleAssignmentScopeWithNames) HasDomain() bool {
if o != nil && o.Domain != nil {
return true
}
return false
}
// SetDomain gets a reference to the given IdAndName and assigns it to the Domain field.
func (o *RoleAssignmentScopeWithNames) SetDomain(v IdAndName) {
o.Domain = &v
}
// GetProject returns the Project field value if set, zero value otherwise.
func (o *RoleAssignmentScopeWithNames) GetProject() RoleAssignmentListResponseWithNamesRole {
if o == nil || o.Project == nil {
var ret RoleAssignmentListResponseWithNamesRole
return ret
}
return *o.Project
}
// GetProjectOk returns a tuple with the Project field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleAssignmentScopeWithNames) GetProjectOk() (*RoleAssignmentListResponseWithNamesRole, bool) {
if o == nil || o.Project == nil {
return nil, false
}
return o.Project, true
}
// HasProject returns a boolean if a field has been set.
func (o *RoleAssignmentScopeWithNames) HasProject() bool {
if o != nil && o.Project != nil {
return true
}
return false
}
// SetProject gets a reference to the given RoleAssignmentListResponseWithNamesRole and assigns it to the Project field.
func (o *RoleAssignmentScopeWithNames) SetProject(v RoleAssignmentListResponseWithNamesRole) {
o.Project = &v
}
func (o RoleAssignmentScopeWithNames) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Domain != nil {
toSerialize["domain"] = o.Domain
}
if o.Project != nil {
toSerialize["project"] = o.Project
}
return json.Marshal(toSerialize)
}
type NullableRoleAssignmentScopeWithNames struct {
value *RoleAssignmentScopeWithNames
isSet bool
}
func (v NullableRoleAssignmentScopeWithNames) Get() *RoleAssignmentScopeWithNames {
return v.value
}
func (v *NullableRoleAssignmentScopeWithNames) Set(val *RoleAssignmentScopeWithNames) {
v.value = val
v.isSet = true
}
func (v NullableRoleAssignmentScopeWithNames) IsSet() bool {
return v.isSet
}
func (v *NullableRoleAssignmentScopeWithNames) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRoleAssignmentScopeWithNames(val *RoleAssignmentScopeWithNames) *NullableRoleAssignmentScopeWithNames {
return &NullableRoleAssignmentScopeWithNames{value: val, isSet: true}
}
func (v NullableRoleAssignmentScopeWithNames) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRoleAssignmentScopeWithNames) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}