/
model_role_list_response.go
149 lines (122 loc) · 3.68 KB
/
model_role_list_response.go
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/*
Keystone API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 3
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// RoleListResponse struct for RoleListResponse
type RoleListResponse struct {
Links *Links `json:"links,omitempty"`
Roles *[]Role `json:"roles,omitempty"`
}
// NewRoleListResponse instantiates a new RoleListResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRoleListResponse() *RoleListResponse {
this := RoleListResponse{}
return &this
}
// NewRoleListResponseWithDefaults instantiates a new RoleListResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRoleListResponseWithDefaults() *RoleListResponse {
this := RoleListResponse{}
return &this
}
// GetLinks returns the Links field value if set, zero value otherwise.
func (o *RoleListResponse) GetLinks() Links {
if o == nil || o.Links == nil {
var ret Links
return ret
}
return *o.Links
}
// GetLinksOk returns a tuple with the Links field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleListResponse) GetLinksOk() (*Links, bool) {
if o == nil || o.Links == nil {
return nil, false
}
return o.Links, true
}
// HasLinks returns a boolean if a field has been set.
func (o *RoleListResponse) HasLinks() bool {
if o != nil && o.Links != nil {
return true
}
return false
}
// SetLinks gets a reference to the given Links and assigns it to the Links field.
func (o *RoleListResponse) SetLinks(v Links) {
o.Links = &v
}
// GetRoles returns the Roles field value if set, zero value otherwise.
func (o *RoleListResponse) GetRoles() []Role {
if o == nil || o.Roles == nil {
var ret []Role
return ret
}
return *o.Roles
}
// GetRolesOk returns a tuple with the Roles field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleListResponse) GetRolesOk() (*[]Role, bool) {
if o == nil || o.Roles == nil {
return nil, false
}
return o.Roles, true
}
// HasRoles returns a boolean if a field has been set.
func (o *RoleListResponse) HasRoles() bool {
if o != nil && o.Roles != nil {
return true
}
return false
}
// SetRoles gets a reference to the given []Role and assigns it to the Roles field.
func (o *RoleListResponse) SetRoles(v []Role) {
o.Roles = &v
}
func (o RoleListResponse) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Links != nil {
toSerialize["links"] = o.Links
}
if o.Roles != nil {
toSerialize["roles"] = o.Roles
}
return json.Marshal(toSerialize)
}
type NullableRoleListResponse struct {
value *RoleListResponse
isSet bool
}
func (v NullableRoleListResponse) Get() *RoleListResponse {
return v.value
}
func (v *NullableRoleListResponse) Set(val *RoleListResponse) {
v.value = val
v.isSet = true
}
func (v NullableRoleListResponse) IsSet() bool {
return v.isSet
}
func (v *NullableRoleListResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRoleListResponse(val *RoleListResponse) *NullableRoleListResponse {
return &NullableRoleListResponse{value: val, isSet: true}
}
func (v NullableRoleListResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRoleListResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}