/
model_user_password_update.go
135 lines (110 loc) · 3.42 KB
/
model_user_password_update.go
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/*
Keystone API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 3
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// UserPasswordUpdate struct for UserPasswordUpdate
type UserPasswordUpdate struct {
OriginalPassword string `json:"original_password"`
Password string `json:"password"`
}
// NewUserPasswordUpdate instantiates a new UserPasswordUpdate object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUserPasswordUpdate(originalPassword string, password string) *UserPasswordUpdate {
this := UserPasswordUpdate{}
this.OriginalPassword = originalPassword
this.Password = password
return &this
}
// NewUserPasswordUpdateWithDefaults instantiates a new UserPasswordUpdate object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUserPasswordUpdateWithDefaults() *UserPasswordUpdate {
this := UserPasswordUpdate{}
return &this
}
// GetOriginalPassword returns the OriginalPassword field value
func (o *UserPasswordUpdate) GetOriginalPassword() string {
if o == nil {
var ret string
return ret
}
return o.OriginalPassword
}
// GetOriginalPasswordOk returns a tuple with the OriginalPassword field value
// and a boolean to check if the value has been set.
func (o *UserPasswordUpdate) GetOriginalPasswordOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.OriginalPassword, true
}
// SetOriginalPassword sets field value
func (o *UserPasswordUpdate) SetOriginalPassword(v string) {
o.OriginalPassword = v
}
// GetPassword returns the Password field value
func (o *UserPasswordUpdate) GetPassword() string {
if o == nil {
var ret string
return ret
}
return o.Password
}
// GetPasswordOk returns a tuple with the Password field value
// and a boolean to check if the value has been set.
func (o *UserPasswordUpdate) GetPasswordOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Password, true
}
// SetPassword sets field value
func (o *UserPasswordUpdate) SetPassword(v string) {
o.Password = v
}
func (o UserPasswordUpdate) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["original_password"] = o.OriginalPassword
}
if true {
toSerialize["password"] = o.Password
}
return json.Marshal(toSerialize)
}
type NullableUserPasswordUpdate struct {
value *UserPasswordUpdate
isSet bool
}
func (v NullableUserPasswordUpdate) Get() *UserPasswordUpdate {
return v.value
}
func (v *NullableUserPasswordUpdate) Set(val *UserPasswordUpdate) {
v.value = val
v.isSet = true
}
func (v NullableUserPasswordUpdate) IsSet() bool {
return v.isSet
}
func (v *NullableUserPasswordUpdate) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUserPasswordUpdate(val *UserPasswordUpdate) *NullableUserPasswordUpdate {
return &NullableUserPasswordUpdate{value: val, isSet: true}
}
func (v NullableUserPasswordUpdate) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUserPasswordUpdate) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}