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The shader to be parsed and load as selectable textures.
Steps to Reproduce
With the Quake3 configuration, add textures/sfx. Shaders such as sfx/beam_waterlight2 will not show up because of textures/sfx/glass carrying GL_ONE_MINUS_SRC_ALPHA in its blendFunc function, for one example.
Crash Info
No crash
The text was updated successfully, but these errors were encountered:
kduske
added
Type:Bug
Errors and problems
Prio:1
Highest priority: Crash or crippling bugs, features that enable new ways of working
labels
Feb 4, 2019
System Information
TrenchBroom 2019.2 on Windows
Expected Behavior
The shader to be parsed and load as selectable textures.
Steps to Reproduce
With the Quake3 configuration, add textures/sfx. Shaders such as sfx/beam_waterlight2 will not show up because of textures/sfx/glass carrying GL_ONE_MINUS_SRC_ALPHA in its blendFunc function, for one example.
Crash Info
No crash
The text was updated successfully, but these errors were encountered: