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Open multiple maps in sequence. Fresh install of TrenchBroom on a fresh install of the OS, was going through some of my old map files opening them about 5-10 seconds apart or so when the application crashed.
Crash Info
Crash log
Adding file system path D:\Games\mapping\QuakeDev\id1
Adding file system package PAK0.PAK
Adding file system package PAK1.PAK
Creating new document
Loaded entity definition file Quake.fgd
Loading palette file gfx\palette.lmp
Renderer info: GeForce GTX 950/PCIe/SSE2 version 4.6.0 NVIDIA 430.86 from NVIDIA Corporation
Depth buffer bits: 24
Multisampling enabled
Adding file system path D:\Games\mapping\QuakeDev\id1
Adding file system package PAK0.PAK
Adding file system package PAK1.PAK
Loading document from D:\Games\mapping\QuakeDev\working\doughnuts.map
Loaded entity definition file Quake.fgd
Loading palette file gfx\palette.lmp
Loaded texture collection 'D:\Games\mapping\QuakeDev\wads\prototype.wad'
Adding file system path D:\Games\mapping\QuakeDev\id1
Adding file system package PAK0.PAK
Adding file system package PAK1.PAK
Loading document from D:\Games\mapping\QuakeDev\working\tube.map
Loaded entity definition file Quake.fgd
Loading palette file gfx\palette.lmp
Loaded texture collection 'D:\Games\mapping\QuakeDev\wads\prototype.wad'
Adding file system path D:\Games\mapping\QuakeDev\id1
Adding file system package PAK0.PAK
Adding file system package PAK1.PAK
Loading document from D:\Games\mapping\QuakeDev\working\test.map
Adding file system path D:\Games\mapping\QuakeDev\id1
Adding file system package PAK0.PAK
Adding file system package PAK1.PAK
Adding file system path D:\Games\mapping\QuakeDev\ad
Could not add file system search path 'D:\Games\mapping\QuakeDev\ad': Directory not found: 'D:\Games\mapping\QuakeDev\ad'
Could not load external entity definition file 'D:\Games\mapping\QuakeDev\ad\ad_1_7p1_tb.fgd': File not found: 'D:\Games\mapping\QuakeDev\ad\ad_1_7p1_tb.fgd'
Loading palette file gfx\palette.lmp
Adding file system path D:\Games\mapping\QuakeDev\id1
Adding file system package PAK0.PAK
Adding file system package PAK1.PAK
Loading document from D:\Games\mapping\QuakeDev\working\test2.map
Loaded entity definition file Quake.fgd
Loading palette file gfx\palette.lmp
Loaded texture collection 'D:\Games\mapping\QuakeDev\wads\id.wad'
Adding file system path D:\Games\mapping\QuakeDev\id1
Adding file system package PAK0.PAK
Adding file system package PAK1.PAK
Loading document from D:\Games\mapping\QuakeDev\working\test2.map
Loaded entity definition file Quake.fgd
Loading palette file gfx\palette.lmp
Loaded texture collection 'D:\Games\mapping\QuakeDev\wads\id.wad'
System Information
Expected Behavior
Don't crash
Steps to Reproduce
Open multiple maps in sequence. Fresh install of TrenchBroom on a fresh install of the OS, was going through some of my old map files opening them about 5-10 seconds apart or so when the application crashed.
Crash Info
Crash log
crash.txt
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