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CreatureEventAIMgr.h
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CreatureEventAIMgr.h
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/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITY_CREATURE_EAI_MGR_H
#define TRINITY_CREATURE_EAI_MGR_H
#include "Common.h"
#include "CreatureEventAI.h"
class CreatureEventAIMgr
{
friend class ACE_Singleton<CreatureEventAIMgr, ACE_Null_Mutex>;
private:
CreatureEventAIMgr(){};
~CreatureEventAIMgr(){};
public:
void LoadCreatureEventAI_Texts();
void LoadCreatureEventAI_Scripts();
CreatureEventAI_Event_Map const& GetCreatureEventAIMap() const { return m_CreatureEventAI_Event_Map; }
CreatureEventAI_TextMap const& GetCreatureEventAITextMap() const { return m_CreatureEventAI_TextMap; }
private:
CreatureEventAI_Event_Map m_CreatureEventAI_Event_Map;
CreatureEventAI_TextMap m_CreatureEventAI_TextMap;
};
#define sEventAIMgr ACE_Singleton<CreatureEventAIMgr, ACE_Null_Mutex>::instance()
#endif