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Scripts/KingsRest: Implement Intro event (#30026)
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Naddley committed Jun 7, 2024
1 parent dc20f5a commit 7a8e0f8
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43 changes: 43 additions & 0 deletions sql/updates/world/master/2024_06_07_00_world.sql
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SET @ATID := 67;
SEt @ATCP := 55;
SET @ATIDSPAWN := 69;

-- Instance Template
DELETE FROM `instance_template` WHERE `map` = 1762;
INSERT INTO `instance_template` (`map`, `parent`, `script`) VALUES
(1762, 0, 'instance_kings_rest');

-- Creature Template Addon
DELETE FROM `creature_template_addon` WHERE `entry` IN (137020 /*137020 (Shadow of Zul) - Zul Shadowform*/);
INSERT INTO `creature_template_addon` (`entry`, `PathId`, `mount`, `StandState`, `AnimTier`, `VisFlags`, `SheathState`, `PvpFlags`, `emote`, `aiAnimKit`, `movementAnimKit`, `meleeAnimKit`, `visibilityDistanceType`, `auras`) VALUES
(137020, 0, 0, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, '269058'); -- 137020 (Shadow of Zul) - Zul Shadowform

-- Areatrigger
DELETE FROM `areatrigger_template` WHERE (`Id` = @ATID+0 AND `IsCustom` = 1);
INSERT INTO `areatrigger_template` (`Id`, `IsCustom`, `Flags`, `VerifiedBuild`) VALUES
(@ATID+0, 1, 1, 0);

DELETE FROM `areatrigger_create_properties` WHERE (`Id`= @ATCP+0 AND `IsCustom`=1);
INSERT INTO `areatrigger_create_properties` (`Id`, `IsCustom`, `AreaTriggerId`, `IsAreatriggerCustom`, `Flags`, `MoveCurveId`, `ScaleCurveId`, `MorphCurveId`, `FacingCurveId`, `AnimId`, `AnimKitId`, `DecalPropertiesId`, `TimeToTarget`, `TimeToTargetScale`, `Shape`, `ShapeData0`, `ShapeData1`, `ShapeData2`, `ShapeData3`, `ShapeData4`, `ShapeData5`, `ShapeData6`, `ShapeData7`, `ScriptName`, `VerifiedBuild`) VALUES
(@ATCP+0, 1, @ATID+0, 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 16, 18, 10, 16, 18, 10, 0, 0, '', 0);

DELETE FROM `areatrigger` WHERE `SpawnId` = @ATIDSPAWN+0;
INSERT INTO `areatrigger` (`SpawnId`, `AreaTriggerCreatePropertiesId`, `IsCustom`, `MapId`, `SpawnDifficulties`, `PosX`, `PosY`, `PosZ`, `Orientation`, `PhaseUseFlags`, `PhaseId`, `PhaseGroup`, `ScriptName`, `Comment`, `VerifiedBuild`) VALUES
(@ATIDSPAWN+0, @ATCP+0, 1, 1762, '23,8,2', -945.071, 2602.210, 833.052, 1.556985, 0, 0, 0, 'at_kings_rest_trigger_intro_event_with_zul', 'KingsRest - Trigger intro Conversation for Zul', 0);

-- Conversation
DELETE FROM `conversation_template` WHERE `Id`=7690;
INSERT INTO `conversation_template` (`Id`, `FirstLineID`, `TextureKitId`, `VerifiedBuild`) VALUES
(7690, 17525, 0, 54904);

UPDATE `conversation_template` SET `ScriptName` = 'conversation_kings_rest_intro' WHERE `Id` = 7690;

DELETE FROM `conversation_actors` WHERE (`ConversationId`=7690 AND `Idx`=0);
INSERT INTO `conversation_actors` (`ConversationId`, `ConversationActorId`, `Idx`, `CreatureId`, `CreatureDisplayInfoId`, `NoActorObject`, `ActivePlayerObject`, `VerifiedBuild`) VALUES
(7690, 64206, 0, 0, 0, 0, 0, 54904); -- Full: 0x0

DELETE FROM `conversation_line_template` WHERE `Id` IN (17527, 17526, 17525);
INSERT INTO `conversation_line_template` (`Id`, `UiCameraID`, `ActorIdx`, `Flags`, `ChatType`, `VerifiedBuild`) VALUES
(17527, 0, 0, 0, 1, 54904),
(17526, 0, 0, 0, 1, 54904),
(17525, 0, 0, 0, 1, 54904);
79 changes: 79 additions & 0 deletions src/server/scripts/Zandalar/KingsRest/instance_kings_rest.cpp
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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include "InstanceScript.h"
#include "ScriptMgr.h"
#include "kings_rest.h"

ObjectData const creatureData[] =
{
{ BOSS_GOLDEN_SERPENT, DATA_GOLDEN_SERPENT },
{ BOSS_MCHIMBA_THE_EMBALMER, DATA_MCHIMBA_THE_EMBALMER },
{ BOSS_AKAALI_THE_CONQUEROR, DATA_AKAALI_THE_CONQUEROR },
{ BOSS_ZANAZAL_THE_WISE, DATA_ZANAZAL_THE_WISE },
{ BOSS_KULA_THE_BUTCHER, DATA_KULA_THE_BUTCHER },
{ BOSS_KING_DAZAR, DATA_KING_DAZAR },
{ 0, 0 } // END
};

DoorData const doorData[] =
{
{ GO_KINGS_REST_SERPENT_POST_DOOR, DATA_GOLDEN_SERPENT, EncounterDoorBehavior::OpenWhenDone },
{ 0, 0, EncounterDoorBehavior::OpenWhenNotInProgress } // END
};

ObjectData const objectData[] =
{
{ GO_KINGS_REST_ENTRYWAY_DOOR, DATA_KINGS_REST_INTRO_DOOR },
{ 0, 0 } // END
};

DungeonEncounterData const encounters[] =
{
{ DATA_GOLDEN_SERPENT, {{ 2139 }} },
{ DATA_COUNCIL_OF_TRIBES, {{ 2140 }} },
{ DATA_MCHIMBA_THE_EMBALMER, {{ 2142 }} },
{ DATA_KING_DAZAR, {{ 2143 }} },
};

class instance_kings_rest : public InstanceMapScript
{
public:
instance_kings_rest() : InstanceMapScript(KingsRestScriptName, 1762) { }

struct instance_kings_rest_InstanceMapScript : public InstanceScript
{
instance_kings_rest_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadObjectData(creatureData, objectData);
LoadDoorData(doorData);
LoadDungeonEncounterData(encounters);
}
};

InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_kings_rest_InstanceMapScript(map);
}
};

void AddSC_instance_kings_rest()
{
new instance_kings_rest();
}
149 changes: 149 additions & 0 deletions src/server/scripts/Zandalar/KingsRest/kings_rest.cpp
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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "Conversation.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "TemporarySummon.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Unit.h"
#include "kings_rest.h"

enum KingsRestData
{
// Creature
NPC_SHADOW_OF_ZUL = 137020,

// DisplayIDs
DISPLAY_INVISIBLE_ZUL = 11686,

// Spell Visuals
SPELL_VISUAL_ZUL_OPEN_GOB = 77330,

// Conversation
CONV_ZUL_KINGS_REST_INTRO = 7690,

// Spells
SPELL_ZUL_SHADOWFORM = 269058
};

constexpr Position ShadowOfZulIntroSpawnPosition = { -944.9617f, 2646.5268f, 832.8684f, 4.716575f };

// XX - KingsRest - Trigger Intro Event with Shadow of Zul
struct at_kings_rest_trigger_intro_event_with_zul : AreaTriggerAI
{
at_kings_rest_trigger_intro_event_with_zul(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }

void OnUnitEnter(Unit* unit) override
{
if (!unit->IsPlayer())
return;

Conversation::CreateConversation(CONV_ZUL_KINGS_REST_INTRO, unit, unit->GetPosition(), unit->GetGUID());
at->Remove();
}
};

// 7690 - Shadow of Zul - KingsRest Intro
class conversation_kings_rest_intro : public ConversationScript
{
public:
conversation_kings_rest_intro() : ConversationScript("conversation_kings_rest_intro") { }

enum KingsRestIntroConversationData
{
CONVO_ACTOR_INTRO_ZUL = 64206,

CONVO_LINE_INTRO_DOOR = 17526
};

enum KingsRestIntroEventData
{
EVENT_ZUL_OPEN_INTRO_DOOR = 1,
EVENT_ZUL_INTRO_DESPAWN,
};

void OnConversationCreate(Conversation* conversation, Unit* /*creator*/) override
{
TempSummon* shadowOfZul = conversation->SummonCreature(NPC_SHADOW_OF_ZUL, ShadowOfZulIntroSpawnPosition, TEMPSUMMON_MANUAL_DESPAWN);
if (!shadowOfZul)
return;

conversation->AddActor(CONVO_ACTOR_INTRO_ZUL, 0, shadowOfZul->GetGUID());
conversation->Start();
}

void OnConversationStart(Conversation* conversation) override
{
_events.ScheduleEvent(EVENT_ZUL_OPEN_INTRO_DOOR, conversation->GetLineEndTime(DEFAULT_LOCALE, CONVO_LINE_INTRO_DOOR));
}

void OnConversationUpdate(Conversation* conversation, uint32 diff) override
{
_events.Update(diff);

switch (_events.ExecuteEvent())
{
case EVENT_ZUL_OPEN_INTRO_DOOR:
{
Creature* shadowOfZul = conversation->GetActorCreature(0);
if (!shadowOfZul)
break;

shadowOfZul->RemoveAurasDueToSpell(SPELL_ZUL_SHADOWFORM);
_events.ScheduleEvent(EVENT_ZUL_INTRO_DESPAWN, 1s);

if (InstanceScript* instance = conversation->GetInstanceScript())
{
if (GameObject* gate = instance->GetGameObject(DATA_KINGS_REST_INTRO_DOOR))
{
gate->SetGoState(GO_STATE_ACTIVE);
gate->SetSpellVisualId(SPELL_VISUAL_ZUL_OPEN_GOB);
}
}
break;
}
case EVENT_ZUL_INTRO_DESPAWN:
{
Creature* shadowOfZul = conversation->GetActorCreature(0);
if (!shadowOfZul)
break;

shadowOfZul->SetDisplayId(DISPLAY_INVISIBLE_ZUL);
shadowOfZul->DespawnOrUnsummon(1s);
break;
}
default:
break;
}
}

private:
EventMap _events;
};

void AddSC_kings_rest()
{
// Areatrigger
RegisterAreaTriggerAI(at_kings_rest_trigger_intro_event_with_zul);

// Conversation
new conversation_kings_rest_intro();
}
70 changes: 70 additions & 0 deletions src/server/scripts/Zandalar/KingsRest/kings_rest.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,70 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef DEF_KINGS_REST_H_
#define DEF_KINGS_REST_H_

#include "CreatureAIImpl.h"

#define DataHeader "KingsRest"
#define KingsRestScriptName "instance_kings_rest"

uint32 const EncounterCount = 4;

enum KingsRestDataTypes
{
// Encounters
DATA_GOLDEN_SERPENT = 0,
DATA_MCHIMBA_THE_EMBALMER,
DATA_COUNCIL_OF_TRIBES,
DATA_KING_DAZAR,

// Council of Tribes
DATA_AKAALI_THE_CONQUEROR,
DATA_ZANAZAL_THE_WISE,
DATA_KULA_THE_BUTCHER,

// GameObjects
DATA_KINGS_REST_INTRO_DOOR,
};

enum KingsRestCreatureIds
{
// Bosses
BOSS_GOLDEN_SERPENT = 135322,
BOSS_AKAALI_THE_CONQUEROR = 135470,
BOSS_ZANAZAL_THE_WISE = 135472,
BOSS_KULA_THE_BUTCHER = 135475,
BOSS_MCHIMBA_THE_EMBALMER = 134993,
BOSS_KING_DAZAR = 136160
};

enum KingsRestGameObjectIds
{
GO_KINGS_REST_ENTRYWAY_DOOR = 282652,
GO_KINGS_REST_SERPENT_POST_DOOR = 287392
};

template <class AI, class T>
inline AI* GetKingsRestAI(T* obj)
{
return GetInstanceAI<AI>(obj, KingsRestScriptName);
}

#define RegisterKingsRestCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetKingsRestAI)

#endif
8 changes: 8 additions & 0 deletions src/server/scripts/Zandalar/zandalar_script_loader.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,10 @@ void AddSC_instance_underrot();
void AddSC_boss_elder_leaxa();
void AddSC_boss_cragmaw_the_infested();

// KingsRest
void AddSC_instance_kings_rest();
void AddSC_kings_rest();

// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
void AddZandalarScripts()
Expand All @@ -30,4 +34,8 @@ void AddZandalarScripts()
AddSC_instance_underrot();
AddSC_boss_elder_leaxa();
AddSC_boss_cragmaw_the_infested();

//KingsRest
AddSC_instance_kings_rest();
AddSC_kings_rest();
}

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