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Branch: 3.3.5 Rev:812809a
--------------------------------------------------------------------------------------------- crash log --------------------------------------------------------------------------------------------- #0 GameObject::SetLootState (this=this@entry=0x7fe874e6b800, state=state@entry=GO_NOT_READY, unit=unit@entry=0x0) at /src/server/game/Entities/GameObject/GameObject.cpp:2056 2056 AI()->OnStateChanged(state, unit); (gdb) bt #0 GameObject::SetLootState (this=this@entry=0x7fe874e6b800, state=state@entry=GO_NOT_READY, unit=unit@entry=0x0) at /src/server/game/Entities/GameObject/GameObject.cpp:2056 #1 0x0000000000ccba82 in GameObject::Delete (this=0x7fe874e6b800) at /src/server/game/Entities/GameObject/GameObject.cpp:681 #2 0x0000000000dcaadc in Unit::RemoveAllGameObjects ( this=this@entry=0x7fe886ac5000) at /src/server/game/Entities/Unit/Unit.cpp:5002 #3 0x0000000000e19c7f in Unit::RemoveFromWorld ( this=this@entry=0x7fe886ac5000) at /src/server/game/Entities/Unit/Unit.cpp:13663 #4 0x0000000000ca9769 in Creature::RemoveFromWorld (this=0x7fe886ac5000) at /src/server/game/Entities/Creature/Creature.cpp:196 #5 0x0000000000dff421 in Unit::CleanupBeforeRemoveFromMap ( this=this@entry=0x7fe886ac5000, finalCleanup=finalCleanup@entry=true) at /src/server/game/Entities/Unit/Unit.cpp:13698 #6 0x0000000000e1a2f4 in Unit::CleanupsBeforeDelete (this=0x7fe886ac5000, ---Type <return> to continue, or q <return> to quit--- finalCleanup=true) at /src/server/game/Entities/Unit/Unit.cpp:13720 #7 0x000000000132fee7 in ObjectGridCleaner::Visit<Creature> ( this=this@entry=0x7ffceac9cc80, m=...) at /src/server/game/Grids/ObjectGridLoader.cpp:253 #8 0x000000000100604f in VisitorHelper<ObjectGridCleaner, Creature> (c=..., v=...) at /src/server/shared/Dynamic/TypeContainerVisitor.h:60 #9 VisitorHelper<ObjectGridCleaner, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (c=..., v=...) at /src/server/shared/Dynamic/TypeContainerVisitor.h:66 #10 VisitorHelper<ObjectGridCleaner, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (c=..., v=...) at /src/server/shared/Dynamic/TypeContainerVisitor.h:67 #11 VisitorHelper<ObjectGridCleaner, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (c=..., v=...) at /src/server/shared/Dynamic/TypeContainerVisitor.h:88 ---Type <return> to continue, or q <return> to quit--- #12 Visit (c=..., this=<synthetic pointer>) at /src/server/shared/Dynamic/TypeContainerVisitor.h:99 #13 Visit<ObjectGridCleaner> (visitor=<synthetic pointer>, this=<optimized out>) at /src/server/game/Grids/Grid.h:91 #14 VisitAllGrids<ObjectGridCleaner, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > ( visitor=<synthetic pointer>, this=0x7fe89f51c000) at /src/server/game/Grids/NGrid.h:150 #15 Map::UnloadGrid (this=this@entry=0x7fe82a91f000, ngrid=..., unloadAll=unloadAll@entry=false) at /src/server/game/Maps/Map.cpp:1536 #16 0x000000000132ce4c in RemovalState::Update (this=<optimized out>, map=..., grid=..., info=..., diff=<optimized out>) at /src/server/game/Grids/GridStates.cpp:57 #17 0x00000000013667c4 in MapInstanced::DelayedUpdate (this=0x7fe89f19e000, diff=104) at /src/server/game/Maps/MapI---Type <return> to continue, or q <return> to quit--- nstanced.cpp:79 #18 0x0000000001011a25 in MapManager::Update (this=0x8000200000000100, this@entry=0x23c8e00 <MapManager::instance()::instance>, diff=0, diff@entry=8) at /src/server/game/Maps/MapManager.cpp:251 #19 0x00000000011bd489 in World::Update ( this=this@entry=0x23c7ec0 <World::instance()::instance>, diff=diff@entry=8) at /src/server/game/World/World.cpp:2153 #20 0x0000000000b101f6 in WorldUpdateLoop () at /src/server/worldserver/Main.cpp:379 #21 0x0000000000a502f0 in main (argc=<optimized out>, argv=<optimized out>) at /src/server/worldserver/Main.cpp:241 (gdb)
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Branch: 3.3.5
Rev:812809a
The text was updated successfully, but these errors were encountered: