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[bug] Bonus T9 4P DK & t9 2P Paladin Critical damage. #1807
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you forget to mention hunter t9 2P too. these bonuses make those skill crit for about 300%-500% instead of 100%. |
think i know why DK T9 2P is bugged, it's because
has
and in the code
ofc because our spell are MELEE then it means if your spell hit for 500 with non-crit then it will hit 1000 (500+500), let's think that this is ok, just see next strings of code...
HINT: not only talents... then we looking to
and what we see?
it not only enables a crit, it also increases a damage for this crit %) BUT THE DAMAGE IS ALREADY INCREASED BEFORE THIS SPELLMOD (!) possible (just because it can be done with a more wide checks for more spells) solution:
for all these spells in this
I will think about more wide solution but later... now I'm busy |
try this https://gist.github.com/1011199 as temp solution (also included Hunter T9 bonus case) |
and this to commit please, and huge thanks. |
ty |
do not close not-fixed Issues just because patch posted here. I just don't like to add hacks if there may exists any other generic solution... |
wrong button, i don't mean to. |
Confirmed running 04862de |
Can anyone check this out? Not my stuff i suck at c++ and i've got no idea if its a hacky fix or not. Thanks.
|
Try after 9f09713 |
Critical damage blood plaque and rigteous vengeance from bonus item set cause triple damage, instead double damage.
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