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While casting dark martydom, the npcs need to be immune to effects that could interrupt the spell cast.
The npcs are not supposed to have knockback/stun/etc immunity at all times, only when casting the spell. This can be seen in retail.
The spell has no InterruptFlags, AuraIF or ChannelIF, and only the Attribute SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR
Also client correctly show the "shield" around the cast bar for this spell
Spell Ids: 70903, 70903, 72498, 72499, 72500, 71236, 72495, 72496, 72497
Current behaviour:
Spell can be stoped.
Expected behaviour:
While casting dark martydom, the npcs need to be immune to effects that could interrupt the spell cast.
Description:
While casting dark martydom, the npcs need to be immune to effects that could interrupt the spell cast.
The npcs are not supposed to have knockback/stun/etc immunity at all times, only when casting the spell. This can be seen in retail.
The spell has no InterruptFlags, AuraIF or ChannelIF, and only the Attribute SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR
Also client correctly show the "shield" around the cast bar for this spell
Spell Ids: 70903, 70903, 72498, 72499, 72500, 71236, 72495, 72496, 72497
Current behaviour:
Spell can be stoped.
Expected behaviour:
While casting dark martydom, the npcs need to be immune to effects that could interrupt the spell cast.
Steps to reproduce the problem:
Branch(es): 3.3.5
TC rev. hash/commit: 3a83dc6
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