New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Core/Vmap: Collision after a mind control #23247
Comments
Any error logged in the console ? |
Could you try before 8f9654d ? |
This is a collision height issue. When the character grows in size with that aura and the collision height will be increased via opcode to reflect that size change but apparently nothing is setting the collision height back to normal once the mindcontrol is removed. |
This issue happen in 2 years old core, it's not new. |
You need to mount/dismount to trigger SMSG_MOVE_SET_COLLISION_HGT |
If you use .aura 36145 the scale of the char will be changed without the MC effect and you can go throw the door with this scale. |
This leads me to think we should be sending SMSG_MOVE_SET_COLLISION_HGT for scale changes for players too (this theory is supported by the fact that on master branch that packet has a field "Reason" where one of the values is MOUNT and the other is just SCALE) |
Description: When your char get mind controlled you can get weird collision issues.
Like you cannot leave a house because you cannot go throw the door (no gobs)
Steps to reproduce the problem:
This looks not happening in master
Branch(es): 3.3.5
TC rev. hash/commit: rev. e253b69
The text was updated successfully, but these errors were encountered: