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Custom items in 8.2.5 #24095
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Ah apologies, you must make VerifiedBuild MEDIUMINT for the sql to execute properly |
Log packets in worldserver and check if hotfix data is sent as available hotfix, if it is requested by client and if it is sent properly after request. |
Unfortunately I do not know what I'm doing when it comes to this issue, but I will try to find out what I can. |
Worldserver config you can log packets. It generates a .pkt . Login wait 2 sec logout done. Parse it with WPP. And check for hotfix packets. First SMSG_AVAILABLE_HOTFIXES |
SMSG_AVAILABLE_HOTFIXES seems to send the correct info but CMSG_REQUEST_HOTFIXES does not appear anywhere in World.pkt |
The generated SQL file only has one entry in hotfixes.item and nothing else |
delete cache |
Sorry, I've been quite busy lately. Here is that packet. |
Server just sends item_modified_appearance as available. 800000<--- this is a custom items as welli guess. There all tables are sent. |
UPDATE: it seems the item structure may be out of date, creating a new demon hunter or monk crashes the server. The crash is related to |
Description:
Custom items in 8.2.5 work at first but after clearing client side cache they show up as red question marks and I get the Retrieving item info bug. If you insert the required hotfix_data entries and try to scroll over the item in game your client crashes.
Current behaviour:
Custom items in 8.2.5 work at first but after clearing client side cache they show up as red question marks and I get the Retrieving item info bug. If you insert the required hotfix_data entries and try to scroll over the item in game your client crashes.
Expected behaviour:
In 8.0.1 (28153) you had to insert the data into hotfixes.hotfix_data whenever you made a new entry in hotfix tables. When you do that on the latest revision and scroll over the item your client crashes.
Steps to reproduce the problem:
Branch(es):
master
TC rev. hash/commit:
a4a266e
Operating system:
Windows 10 x64
SQL to Execute:
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