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it spawns the 1st who enters instance, like forge of souls, pit of saron, halls of reflexion, nexus.
IMHO a way to go can be:
if horde enter 1st and crossfaction-> set all horde npcs 35 and aliance ones 14 else horde 14 aliance 35.
Description:
If one crossfaction group tries to do icc gunship battle they find several problems.
Current behaviour:
part of the party cannot kill the mobs before ship, hacking faction forces you to kill all mobs making the "event" more dificult
you cannot hack all mobs because some must have your faction during event.
you need additional people caring about raid instead dedicate to attack the opposite ship.
if you don't hack part of party cannot do nothing.
maybe https://github.com/TrinityCore/TrinityCore/blob/3.3.5/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp can be used to work properly on crossfaction group.
Tell us what should happen instead.
you have one easy party.
Steps to reproduce the problem:
Branch(es):
3.3.5
TC rev. hash/commit:
N/R 3144471 (all since gunship implementation)
Operating system: N/R (Debian 10 x64)
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