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[Warrior] Spell Reflect isn't reflecting Dk's Deathgrip. #595
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Author: xianx |
Confirmed. Spell Reflect is not working on Deathgrip. |
Maybe a possible way ... bool reflect; for (std::list::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) Someone can explain me why ihit->reflectResult = SPELL_MISS_NONE while that in SpellHitResult reflectResult = SPELL_MISS_REFLECT ? |
Still bugged. |
spell.cpp
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L30m4nc3r not work,confirm |
Any news? |
Death Grip Reflect works for me on new TC revisions |
death grip will make the caster get grabbed to the reflector? |
Yea, it will :) |
Well back to the deathgrip: Do you know where in the code it was handled? |
for shure, it's not in the spell_death_grip itself ^^ |
I have checked that, yes it's not :-) |
DK's Death Grip should make the DK come to you instead of saying "reflected" and still make the warrior come where the dk is. Don't know about the actual animation it should do those purple rays, but the effect should be the same but the other way.
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