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We would like to implement "Physical Adversarial Textures" that can be used as attack or defense against object trackers like GOTURN.
Paper link: https://arxiv.org/abs/1904.11042
The text was updated successfully, but these errors were encountered:
This work will be on branch development_object_tracking_attack.
development_object_tracking_attack
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beat-buesser
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We would like to implement "Physical Adversarial Textures" that can be used as attack or defense against object trackers like GOTURN.
Paper link: https://arxiv.org/abs/1904.11042
The text was updated successfully, but these errors were encountered: