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Team 1 Unit Information Box task #31

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5 tasks
JiashengLi opened this issue Aug 16, 2022 · 0 comments
Open
5 tasks

Team 1 Unit Information Box task #31

JiashengLi opened this issue Aug 16, 2022 · 0 comments
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Sprint 1 task New task as part of implementing a feature team 1
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@JiashengLi
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JiashengLi commented Aug 16, 2022

Description

Task: Unit Information Box
Feature: Unit Selection Display/UI

When the user confirms that the target is selected, we will have the game generate a box fixed in the corner to display the target's information which includes attributes and other components.

The exact location and style of this box will be highly customizable based on the game's overall art style. Likewise, the information displayed in the box will vary based on the selected target category.

Example (optional)

  • Building: When a building is selected, its durability and upgrade materials may be displayed in the box, but never the movement speed. It will have its name and category/type of building.

Dependencies

Milestones

List of steps that need to be completed for this task.

  • Get research on implemention
  • Customize the display effect of different categories of goals

Documentation

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To be decided

@JiashengLi JiashengLi added task New task as part of implementing a feature team 1 Sprint 1 labels Aug 16, 2022
@JiashengLi JiashengLi added this to To do (needs approval) in 2022-studio-3 via automation Aug 16, 2022
@JiashengLi JiashengLi added this to the Sprint 1 milestone Aug 16, 2022
@Akshath-K Akshath-K self-assigned this Aug 28, 2022
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Labels
Sprint 1 task New task as part of implementing a feature team 1
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2022-studio-3
  
To do (needs approval)
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