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In the last round user testing, more than 40% of respondents said they didn't think the infobox should always be displayed in the bottom left of the screen, which obscures some space.
In response to this feedback, we will re-iterate the infobox representation and leave it hidden under normal circumstances. Whenever the user selects a unit or switches to another unit, the infobox appears with the required information. Whenever the selection behavior ends, the infobox disappears again.
In addition, there will be a series of emphasis on the performance content in the infobox. In the to-do column on the right, we are suggested to pre-design icons and text descriptions that express properties. They will be combined with pure text data to improve the overall look and feel.
Example
Buildings: The box in this image only shown while user comfirm to select any units, and hide anytime else.
Soilders: The icon/progress bar for soilder's status will designed(e.g. ATK,DEF,speed). The apperance of status should like:
Akshath-K
changed the title
Team 1 - Sprint 2 - the appearance of Information Box
Team 1 - Sprint 2 - Information Box Interaction (Appearance and Disappearance)
Sep 12, 2022
Description
Task: the appearance of Information Box
Feature: Unit Selection Display/UI
In the last round user testing, more than 40% of respondents said they didn't think the infobox should always be displayed in the bottom left of the screen, which obscures some space.
In response to this feedback, we will re-iterate the infobox representation and leave it hidden under normal circumstances. Whenever the user selects a unit or switches to another unit, the infobox appears with the required information. Whenever the selection behavior ends, the infobox disappears again.
In addition, there will be a series of emphasis on the performance content in the infobox. In the to-do column on the right, we are suggested to pre-design icons and text descriptions that express properties. They will be combined with pure text data to improve the overall look and feel.
Example
Buildings: The box in this image only shown while user comfirm to select any units, and hide anytime else.
Soilders: The icon/progress bar for soilder's status will designed(e.g. ATK,DEF,speed). The apperance of status should like:
Dependencies
Milestones
List of steps that need to be completed for this task.
Documentation
Member
To be decided
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