Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Pyramid keeps crashing #93

Closed
za267 opened this issue Nov 1, 2015 · 0 comments
Closed

Pyramid keeps crashing #93

za267 opened this issue Nov 1, 2015 · 0 comments

Comments

@za267
Copy link

za267 commented Nov 1, 2015

I get an error when attempting to make a pyramid in WorldEdit. I think line 160 of primitives.lua might need to be modified from:

local data = mh.get_empty_data()

to:

local data = mh.get_empty_data(area)

The error is:

2015-11-01 14:30:37: ERROR[main]: ServerError: Lua: Runtime error from mod '' in callback ScriptApiPlayer::on_playerReceiveFields(): ...netest-0.4.13\bin\..\mods\WorldEdit\worldedit/common.lua:65: attempt to index local 'area' (a nil value)
2015-11-01 14:30:37: ERROR[main]: stack traceback:
2015-11-01 14:30:37: ERROR[main]:   ...netest-0.4.13\bin\..\mods\WorldEdit\worldedit/common.lua:65: in function 'get_empty_data'
2015-11-01 14:30:37: ERROR[main]:   ...st-0.4.13\bin\..\mods\WorldEdit\worldedit/primitives.lua:160: in function 'pyramid'
@Uberi Uberi closed this as completed in 48f9c6c Nov 1, 2015
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant