Skip to content

A Unity Scriptable Object Workflow SDK inspired by Ryan Hipple's Unite 2017 talk on "Game Architecture with Scriptable Objects". I hope this SDK helps you the way it helps me.

License

Uncle-Uee/jellyfish

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

32 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

JellyFish

A Unity Scriptable Object Workflow SDK inspired by Ryan Hipple's Unite 2017 talk "Game Architecture with Scriptable Objects".
I hope this SDK helps you the way it helps me.

JellyFish Astronaut

Features

  1. Editor Tools - Useful Unity Editor Tools.
    1. Sprite and GIF Extractor
    2. Project Setup
    3. Hierarchy GameObject Serialization
  2. Runtime - Useful Runtime Components.
    1. Event System using UltEvents
    2. Scriptable Objects Primitive Data Containers for int, float, string, double, etc
    3. Object Pool
    4. Fadable Components for Sprites, UI and Materials etc
    5. GUID Component made by the Unity Spotlit Team
    6. Scene Sets.
    7. FPS and Screen Monitor
    8. Camera Utilities

There are many more other features that are not listed. I will make Example Scenes demonstrating the SDK's features.

Roadmap

For now Bug Fixes!

Packages and Plugins

GitHub

  1. UnityAsync

AssetStore Packages

  1. UltEvents
  2. xNode

Nuget Packages and Plugins

  1. SimpleJSON
  2. System.Drawing.Common

Attribtions

  1. Kearan Petersen - Mentor and Nakama
  2. Ryan Hipple - Game Architecture with Scriptable Objects Unite 2017 Talk
  3. Kybernetik - UltEvents
  4. Thor Brigsted - xNode
  5. Angoes Artwork Instagram Creator of the JellyFish Astronaut Image
  6. Angoes Facebook Creator of the JellyFish Astronaut Image
  7. Angoes TeePublic Creator of the JellyFish Astronaut Image

Details

  1. LinkedIn Profile
  2. Itchio Page

Important

The Creator of the JellyFish Astronaut Image is Angoes25. All other plugins and addons are owned by their respective creators.

JellyFish SDK is an open-source SDK for Unity.

About

A Unity Scriptable Object Workflow SDK inspired by Ryan Hipple's Unite 2017 talk on "Game Architecture with Scriptable Objects". I hope this SDK helps you the way it helps me.

Resources

License

Stars

Watchers

Forks

Packages

No packages published