Skip to content
This repository has been archived by the owner on Nov 20, 2018. It is now read-only.

"Beast" lightmapping engine crashes Unity on lightmap baking #9

Closed
Pendrokar opened this issue Jul 20, 2014 · 4 comments
Closed

"Beast" lightmapping engine crashes Unity on lightmap baking #9

Pendrokar opened this issue Jul 20, 2014 · 4 comments

Comments

@Pendrokar
Copy link
Contributor

To reproduce - Bake a single object with "Single Lightmap" mode.

WineHQ bug report - http://bugs.winehq.org/show_bug.cgi?id=36976

@Pendrokar Pendrokar added the bug label Jul 20, 2014
@Pendrokar Pendrokar changed the title "Beast" lightmapping engine crashes on lightmap baking "Beast" lightmapping engine crashes Unity on lightmap baking Jul 20, 2014
@Pendrokar
Copy link
Contributor Author

A solution might be found by installing a standalone Beast. It seems the original developer "Illuminate Labs" has been bought by Autodesk. If a standalone Beast could be installed on a separate Wine prefix, we might find out what extra libraries it uses, if that is the reason for the crash.
http://gameware.autodesk.com/beast

@Pendrokar
Copy link
Contributor Author

Crashes even on fresh install, with only fonts pre-installed and a scene with a single light and cube.
Note: Beast executables can be found under:
/Program Files/Unity/Editor/Data/Tools/Beast/
Though this is all it says when executed with Wine:

[INFO] Autodesk Beast (Rev: 179347)
[WARNING] Default license file not found: C:/illm/tb.dat
[WARNING] Default license file not found: tb.dat
[WARNING] Default license file not found: C:\Program Files\Unity\Editor\Data\Tools\Beast/tb.dat
[ERROR] Unable to open license file
[ERROR] This copy of Beast does not have a valid license file or a connection to a license server!
[ERROR] No valid license found!

Was expecting a missing library...

@Pendrokar
Copy link
Contributor Author

Could someone test if this is still an issue for Unity 5?

That new auto-lightmapping feature seems to work. But I am unfamiliar in how to generate a lightmap in Unity 5.

@jurf
Copy link
Contributor

jurf commented May 13, 2015

Unity 5 no longer uses Beast, closing.

@jurf jurf closed this as completed May 13, 2015
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

2 participants