/
Menus.c
3331 lines (2736 loc) · 135 KB
/
Menus.c
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#include "Menus.h"
#include "Widgets.h"
#include "Game.h"
#include "Event.h"
#include "Platform.h"
#include "Inventory.h"
#include "Drawer2D.h"
#include "Graphics.h"
#include "Funcs.h"
#include "Model.h"
#include "Generator.h"
#include "Server.h"
#include "Chat.h"
#include "ExtMath.h"
#include "Window.h"
#include "Camera.h"
#include "Http.h"
#include "Block.h"
#include "World.h"
#include "Formats.h"
#include "BlockPhysics.h"
#include "MapRenderer.h"
#include "TexturePack.h"
#include "Audio.h"
#include "Screens.h"
#include "Gui.h"
#include "Deflate.h"
#include "Stream.h"
#include "Builder.h"
#include "Logger.h"
#define MenuBase_Layout Screen_Layout struct Widget** widgets; int widgetsCount;
struct Menu { MenuBase_Layout };
#define LIST_SCREEN_ITEMS 5
#define LIST_SCREEN_BUTTONS (LIST_SCREEN_ITEMS + 3)
struct ListScreen;
struct ListScreen {
MenuBase_Layout
struct ButtonWidget buttons[LIST_SCREEN_BUTTONS];
FontDesc font;
float wheelAcc;
int currentIndex;
Widget_LeftClick EntryClick;
void (*UpdateEntry)(struct ListScreen* s, struct ButtonWidget* btn, const String* text);
String titleText;
struct TextWidget title, page;
struct Widget* listWidgets[LIST_SCREEN_BUTTONS + 2];
StringsBuffer entries;
};
#define MenuScreen_Layout MenuBase_Layout FontDesc titleFont, textFont;
struct MenuScreen { MenuScreen_Layout };
struct PauseScreen {
MenuScreen_Layout
struct ButtonWidget buttons[8];
};
struct OptionsGroupScreen {
MenuScreen_Layout
struct ButtonWidget buttons[8];
struct TextWidget desc;
int selectedI;
};
struct EditHotkeyScreen {
MenuScreen_Layout
struct ButtonWidget buttons[6];
struct HotkeyData curHotkey, origHotkey;
int selectedI;
bool supressNextPress;
struct MenuInputWidget input;
};
struct GenLevelScreen {
MenuScreen_Layout
struct ButtonWidget buttons[3];
struct MenuInputWidget* selected;
struct MenuInputWidget inputs[4];
struct TextWidget labels[5];
};
struct ClassicGenScreen {
MenuScreen_Layout
struct ButtonWidget buttons[4];
};
struct KeyBindingsScreen {
MenuScreen_Layout
struct ButtonWidget* buttons;
int curI, bindsCount;
const char** descs;
uint8_t* binds;
Widget_LeftClick leftPage, rightPage;
struct TextWidget title;
struct ButtonWidget back, left, right;
};
struct SaveLevelScreen {
MenuScreen_Layout
struct ButtonWidget buttons[3];
struct MenuInputWidget input;
struct TextWidget mcEdit, desc;
};
#define MENUOPTIONS_MAX_DESC 5
struct MenuOptionsScreen {
MenuScreen_Layout
struct ButtonWidget* buttons;
struct InputValidator* validators;
const char** descriptions;
const char** defaultValues;
int activeI, selectedI, descriptionsCount;
struct ButtonWidget ok, Default;
struct MenuInputWidget input;
struct TextGroupWidget extHelp;
struct Texture extHelpTextures[MENUOPTIONS_MAX_DESC];
};
/* Describes a menu option button */
struct MenuOptionDesc {
short dir, y;
const char* name;
Widget_LeftClick OnClick;
Button_Get GetValue; Button_Set SetValue;
};
struct TexIdsOverlay {
MenuScreen_Layout
struct ButtonWidget* buttons;
GfxResourceID dynamicVb;
int xOffset, yOffset, tileSize, baseTexLoc;
struct TextAtlas idAtlas;
struct TextWidget title;
};
struct UrlWarningOverlay {
MenuScreen_Layout
struct ButtonWidget buttons[2];
struct TextWidget labels[4];
String url;
bool openingUrl;
char _urlBuffer[STRING_SIZE * 4];
};
struct TexPackOverlay {
MenuScreen_Layout
struct ButtonWidget buttons[4];
struct TextWidget labels[4];
bool showingDeny, alwaysDeny;
uint32_t contentLength;
String identifier;
char _identifierBuffer[STRING_SIZE + 4];
};
/*########################################################################################################################*
*--------------------------------------------------------Menu base--------------------------------------------------------*
*#########################################################################################################################*/
static void Menu_Button(void* s, int i, struct ButtonWidget* btn, int width, const String* text, const FontDesc* font, Widget_LeftClick onClick, int horAnchor, int verAnchor, int x, int y) {
struct Menu* menu = (struct Menu*)s;
ButtonWidget_Create(btn, width, text, font, onClick);
menu->widgets[i] = (struct Widget*)btn;
Widget_SetLocation(menu->widgets[i], horAnchor, verAnchor, x, y);
}
static void Menu_Label(void* s, int i, struct TextWidget* label, const String* text, const FontDesc* font, int horAnchor, int verAnchor, int x, int y) {
struct Menu* menu = (struct Menu*)s;
TextWidget_Create(label, text, font);
menu->widgets[i] = (struct Widget*)label;
Widget_SetLocation(menu->widgets[i], horAnchor, verAnchor, x, y);
}
static void Menu_Input(void* s, int i, struct MenuInputWidget* input, int width, const String* text, const FontDesc* font, struct InputValidator* v, int horAnchor, int verAnchor, int x, int y) {
struct Menu* menu = (struct Menu*)s;
MenuInputWidget_Create(input, width, 30, text, font, v);
menu->widgets[i] = (struct Widget*)input;
Widget_SetLocation(menu->widgets[i], horAnchor, verAnchor, x, y);
input->base.showCaret = true;
}
static void Menu_Back(void* s, int i, struct ButtonWidget* btn, const char* label, const FontDesc* font, Widget_LeftClick onClick) {
int width = Gui_ClassicMenu ? 400 : 200;
String msg = String_FromReadonly(label);
Menu_Button(s, i, btn, width, &msg, font, onClick, ANCHOR_CENTRE, ANCHOR_MAX, 0, 25);
}
static void Menu_ContextLost(void* screen) {
struct Menu* s = (struct Menu*)screen;
struct Widget** widgets = s->widgets;
int i;
if (!widgets) return;
for (i = 0; i < s->widgetsCount; i++) {
if (!widgets[i]) continue;
Elem_Free(widgets[i]);
}
}
static void Menu_OnResize(void* screen) {
struct Menu* s = (struct Menu*)screen;
struct Widget** widgets = s->widgets;
int i;
if (!widgets) return;
for (i = 0; i < s->widgetsCount; i++) {
if (!widgets[i]) continue;
Widget_Reposition(widgets[i]);
}
}
static void Menu_Render(void* screen, double delta) {
struct Menu* s = (struct Menu*)screen;
struct Widget** widgets = s->widgets;
int i;
if (!widgets) return;
for (i = 0; i < s->widgetsCount; i++) {
if (!widgets[i]) continue;
Elem_Render(widgets[i], delta);
}
}
static void Menu_RenderBounds(void) {
/* These were sourced by taking a screenshot of vanilla
Then using paint to extract the colour components
Then using wolfram alpha to solve the glblendfunc equation */
PackedCol topCol = PACKEDCOL_CONST(24, 24, 24, 105);
PackedCol bottomCol = PACKEDCOL_CONST(51, 51, 98, 162);
Gfx_Draw2DGradient(0, 0, Window_Width, Window_Height, topCol, bottomCol);
}
static int Menu_DoMouseDown(void* screen, int x, int y, MouseButton btn) {
struct Menu* s = (struct Menu*)screen;
struct Widget** widgets = s->widgets;
int i, count = s->widgetsCount;
/* iterate backwards (because last elements rendered are shown over others) */
for (i = count - 1; i >= 0; i--) {
struct Widget* w = widgets[i];
if (!w || !Widget_Contains(w, x, y)) continue;
if (w->disabled) return i;
if (w->MenuClick && btn == MOUSE_LEFT) {
w->MenuClick(s, w);
} else {
Elem_HandlesMouseDown(w, x, y, btn);
}
return i;
}
return -1;
}
static bool Menu_MouseDown(void* screen, int x, int y, MouseButton btn) {
return Menu_DoMouseDown(screen, x, y, btn) >= 0;
}
static int Menu_DoMouseMove(void* screen, int x, int y) {
struct Menu* s = (struct Menu*)screen;
struct Widget** widgets = s->widgets;
int i, count = s->widgetsCount;
for (i = 0; i < count; i++) {
struct Widget* w = widgets[i];
if (w) w->active = false;
}
for (i = count - 1; i >= 0; i--) {
struct Widget* w = widgets[i];
if (!w || !Widget_Contains(w, x, y)) continue;
w->active = true;
return i;
}
return -1;
}
static bool Menu_MouseMove(void* screen, int x, int y) {
return Menu_DoMouseMove(screen, x, y) >= 0;
}
static bool Menu_MouseUp(void* screen, int x, int y, MouseButton btn) { return true; }
static bool Menu_KeyPress(void* screen, char keyChar) { return true; }
static bool Menu_KeyUp(void* screen, Key key) { return true; }
/*########################################################################################################################*
*------------------------------------------------------Menu utilities-----------------------------------------------------*
*#########################################################################################################################*/
static int Menu_Index(void* screen, void* widget) {
struct Menu* s = (struct Menu*)screen;
struct Widget** widgets = s->widgets;
int i;
struct Widget* w = (struct Widget*)widget;
for (i = 0; i < s->widgetsCount; i++) {
if (widgets[i] == w) return i;
}
return -1;
}
static void Menu_Remove(void* screen, int i) {
struct Menu* s = (struct Menu*)screen;
struct Widget** widgets = s->widgets;
if (widgets[i]) { Elem_TryFree(widgets[i]); }
widgets[i] = NULL;
}
static void Menu_HandleFontChange(struct Screen* s) {
Event_RaiseVoid(&ChatEvents.FontChanged);
Elem_Recreate(s);
Gui_RefreshHud();
Elem_HandlesMouseMove(s, Mouse_X, Mouse_Y);
}
static int Menu_Int(const String* str) { int v; Convert_ParseInt(str, &v); return v; }
static float Menu_Float(const String* str) { float v; Convert_ParseFloat(str, &v); return v; }
static PackedCol Menu_HexCol(const String* str) { PackedCol v; PackedCol_TryParseHex(str, &v); return v; }
#define Menu_ReplaceActive(screen) Gui_FreeActive(); Gui_SetActive(screen);
static void Menu_SwitchOptions(void* a, void* b) { Menu_ReplaceActive(OptionsGroupScreen_MakeInstance()); }
static void Menu_SwitchPause(void* a, void* b) { Menu_ReplaceActive(PauseScreen_MakeInstance()); }
static void Menu_SwitchClassicOptions(void* a, void* b) { Menu_ReplaceActive(ClassicOptionsScreen_MakeInstance()); }
static void Menu_SwitchKeysClassic(void* a, void* b) { Menu_ReplaceActive(ClassicKeyBindingsScreen_MakeInstance()); }
static void Menu_SwitchKeysClassicHacks(void* a, void* b) { Menu_ReplaceActive(ClassicHacksKeyBindingsScreen_MakeInstance()); }
static void Menu_SwitchKeysNormal(void* a, void* b) { Menu_ReplaceActive(NormalKeyBindingsScreen_MakeInstance()); }
static void Menu_SwitchKeysHacks(void* a, void* b) { Menu_ReplaceActive(HacksKeyBindingsScreen_MakeInstance()); }
static void Menu_SwitchKeysOther(void* a, void* b) { Menu_ReplaceActive(OtherKeyBindingsScreen_MakeInstance()); }
static void Menu_SwitchKeysMouse(void* a, void* b) { Menu_ReplaceActive(MouseKeyBindingsScreen_MakeInstance()); }
static void Menu_SwitchMisc(void* a, void* b) { Menu_ReplaceActive(MiscOptionsScreen_MakeInstance()); }
static void Menu_SwitchGui(void* a, void* b) { Menu_ReplaceActive(GuiOptionsScreen_MakeInstance()); }
static void Menu_SwitchGfx(void* a, void* b) { Menu_ReplaceActive(GraphicsOptionsScreen_MakeInstance()); }
static void Menu_SwitchHacks(void* a, void* b) { Menu_ReplaceActive(HacksSettingsScreen_MakeInstance()); }
static void Menu_SwitchEnv(void* a, void* b) { Menu_ReplaceActive(EnvSettingsScreen_MakeInstance()); }
static void Menu_SwitchNostalgia(void* a, void* b) { Menu_ReplaceActive(NostalgiaScreen_MakeInstance()); }
static void Menu_SwitchGenLevel(void* a, void* b) { Menu_ReplaceActive(GenLevelScreen_MakeInstance()); }
static void Menu_SwitchClassicGenLevel(void* a, void* b) { Menu_ReplaceActive(ClassicGenScreen_MakeInstance()); }
static void Menu_SwitchLoadLevel(void* a, void* b) { Menu_ReplaceActive(LoadLevelScreen_MakeInstance()); }
static void Menu_SwitchSaveLevel(void* a, void* b) { Menu_ReplaceActive(SaveLevelScreen_MakeInstance()); }
static void Menu_SwitchTexPacks(void* a, void* b) { Menu_ReplaceActive(TexturePackScreen_MakeInstance()); }
static void Menu_SwitchHotkeys(void* a, void* b) { Menu_ReplaceActive(HotkeyListScreen_MakeInstance()); }
static void Menu_SwitchFont(void* a, void* b) { Menu_ReplaceActive(FontListScreen_MakeInstance()); }
/*########################################################################################################################*
*--------------------------------------------------------ListScreen-------------------------------------------------------*
*#########################################################################################################################*/
static struct ListScreen ListScreen_Instance;
#define LIST_SCREEN_EMPTY "-----"
static STRING_REF String ListScreen_UNSAFE_Get(struct ListScreen* s, int index) {
const static String str = String_FromConst(LIST_SCREEN_EMPTY);
if (index >= 0 && index < s->entries.count) {
return StringsBuffer_UNSAFE_Get(&s->entries, index);
}
return str;
}
static void ListScreen_MakeText(struct ListScreen* s, int i) {
String text = ListScreen_UNSAFE_Get(s, s->currentIndex + i);
Menu_Button(s, i, &s->buttons[i], 300, &String_Empty, &s->font,
s->EntryClick, ANCHOR_CENTRE, ANCHOR_CENTRE, 0, (i - 2) * 50);
/* needed for font list menu */
s->UpdateEntry(s, &s->buttons[i], &text);
}
static void ListScreen_Make(struct ListScreen* s, int i, int x, const String* text, Widget_LeftClick onClick) {
Menu_Button(s, i, &s->buttons[i], 40, text, &s->font, onClick,
ANCHOR_CENTRE, ANCHOR_CENTRE, x, 0);
}
static void ListScreen_UpdatePage(struct ListScreen* s) {
int beg, end;
int num, pages;
String page; char pageBuffer[STRING_SIZE];
beg = LIST_SCREEN_ITEMS;
end = s->entries.count - LIST_SCREEN_ITEMS;
s->buttons[5].disabled = s->currentIndex < beg;
s->buttons[6].disabled = s->currentIndex >= end;
if (Game_ClassicMode) return;
num = (s->currentIndex / LIST_SCREEN_ITEMS) + 1;
pages = Math_CeilDiv(s->entries.count, LIST_SCREEN_ITEMS);
if (pages == 0) pages = 1;
String_InitArray(page, pageBuffer);
String_Format2(&page, "&7Page %i of %i", &num, &pages);
TextWidget_Set(&s->page, &page, &s->font);
}
static void ListScreen_UpdateEntry(struct ListScreen* s, struct ButtonWidget* button, const String* text) {
ButtonWidget_Set(button, text, &s->font);
}
static void ListScreen_SetCurrentIndex(struct ListScreen* s, int index) {
String str;
int i;
if (index >= s->entries.count) { index = s->entries.count - 1; }
if (index < 0) index = 0;
for (i = 0; i < LIST_SCREEN_ITEMS; i++) {
str = ListScreen_UNSAFE_Get(s, index + i);
s->UpdateEntry(s, &s->buttons[i], &str);
}
s->currentIndex = index;
ListScreen_UpdatePage(s);
}
static void ListScreen_PageClick(struct ListScreen* s, bool forward) {
int delta = forward ? LIST_SCREEN_ITEMS : -LIST_SCREEN_ITEMS;
ListScreen_SetCurrentIndex(s, s->currentIndex + delta);
}
static void ListScreen_MoveBackwards(void* screen, void* b) {
struct ListScreen* s = (struct ListScreen*)screen;
ListScreen_PageClick(s, false);
}
static void ListScreen_MoveForwards(void* screen, void* b) {
struct ListScreen* s = (struct ListScreen*)screen;
ListScreen_PageClick(s, true);
}
static void ListScreen_ContextRecreated(void* screen) {
const static String lArrow = String_FromConst("<");
const static String rArrow = String_FromConst(">");
struct ListScreen* s = (struct ListScreen*)screen;
int i;
for (i = 0; i < LIST_SCREEN_ITEMS; i++) { ListScreen_MakeText(s, i); }
ListScreen_Make(s, 5, -220, &lArrow, ListScreen_MoveBackwards);
ListScreen_Make(s, 6, 220, &rArrow, ListScreen_MoveForwards);
Menu_Back(s, 7, &s->buttons[7], "Done", &s->font, Menu_SwitchPause);
Menu_Label(s, 8, &s->title, &s->titleText, &s->font,
ANCHOR_CENTRE, ANCHOR_CENTRE, 0, -155);
Menu_Label(s, 9, &s->page, &String_Empty, &s->font,
ANCHOR_CENTRE, ANCHOR_MAX, 0, 75);
ListScreen_UpdatePage(s);
}
static void ListScreen_QuickSort(int left, int right) {
StringsBuffer* buffer = &ListScreen_Instance.entries;
uint32_t* keys = buffer->flagsBuffer; uint32_t key;
while (left < right) {
int i = left, j = right;
String pivot = StringsBuffer_UNSAFE_Get(buffer, (i + j) >> 1);
String strI, strJ;
/* partition the list */
while (i <= j) {
while ((strI = StringsBuffer_UNSAFE_Get(buffer, i), String_Compare(&pivot, &strI)) > 0) i++;
while ((strJ = StringsBuffer_UNSAFE_Get(buffer, j), String_Compare(&pivot, &strJ)) < 0) j--;
QuickSort_Swap_Maybe();
}
/* recurse into the smaller subset */
QuickSort_Recurse(ListScreen_QuickSort)
}
}
static String ListScreen_UNSAFE_GetCur(struct ListScreen* s, void* widget) {
int i = Menu_Index(s, widget);
return ListScreen_UNSAFE_Get(s, s->currentIndex + i);
}
static void ListScreen_Select(struct ListScreen* s, const String* str) {
String entry;
int i;
for (i = 0; i < s->entries.count; i++) {
entry = StringsBuffer_UNSAFE_Get(&s->entries, i);
if (!String_CaselessEquals(&entry, str)) continue;
ListScreen_SetCurrentIndex(s, i);
return;
}
}
static void ListScreen_Init(void* screen) {
struct ListScreen* s = (struct ListScreen*)screen;
s->widgets = s->listWidgets;
s->widgetsCount = Array_Elems(s->listWidgets);
Drawer2D_MakeFont(&s->font, 16, FONT_STYLE_BOLD);
s->wheelAcc = 0.0f;
Screen_CommonInit(s);
}
static void ListScreen_Render(void* screen, double delta) {
Menu_RenderBounds();
Gfx_SetTexturing(true);
Menu_Render(screen, delta);
Gfx_SetTexturing(false);
}
static void ListScreen_Free(void* screen) {
struct ListScreen* s = (struct ListScreen*)screen;
Font_Free(&s->font);
Screen_CommonFree(s);
}
static bool ListScreen_KeyDown(void* screen, Key key, bool was) {
struct ListScreen* s = (struct ListScreen*)screen;
if (key == KEY_LEFT || key == KEY_PAGEUP) {
ListScreen_PageClick(s, false);
} else if (key == KEY_RIGHT || key == KEY_PAGEDOWN) {
ListScreen_PageClick(s, true);
} else {
return false;
}
return true;
}
static bool ListScreen_MouseScroll(void* screen, float delta) {
struct ListScreen* s = (struct ListScreen*)screen;
int steps = Utils_AccumulateWheelDelta(&s->wheelAcc, delta);
if (steps) ListScreen_SetCurrentIndex(s, s->currentIndex - steps);
return true;
}
static struct ScreenVTABLE ListScreen_VTABLE = {
ListScreen_Init, ListScreen_Render, ListScreen_Free, Gui_DefaultRecreate,
ListScreen_KeyDown, Menu_KeyUp, Menu_KeyPress,
Menu_MouseDown, Menu_MouseUp, Menu_MouseMove, ListScreen_MouseScroll,
Menu_OnResize, Menu_ContextLost, ListScreen_ContextRecreated,
};
struct ListScreen* ListScreen_MakeInstance(void) {
struct ListScreen* s = &ListScreen_Instance;
StringsBuffer_Clear(&s->entries);
s->handlesAllInput = true;
s->closable = true;
s->widgetsCount = 0;
s->currentIndex = 0;
s->UpdateEntry = ListScreen_UpdateEntry;
s->VTABLE = &ListScreen_VTABLE;
return s;
}
/*########################################################################################################################*
*--------------------------------------------------------MenuScreen-------------------------------------------------------*
*#########################################################################################################################*/
static bool MenuScreen_KeyDown(void* screen, Key key, bool was) { return key < KEY_F1 || key > KEY_F35; }
static bool MenuScreen_MouseScroll(void* screen, float delta) { return true; }
static void MenuScreen_Init(void* screen) {
struct MenuScreen* s = (struct MenuScreen*)screen;
if (!s->titleFont.Handle && !s->titleFont.Size) {
Drawer2D_MakeFont(&s->titleFont, 16, FONT_STYLE_BOLD);
}
if (!s->textFont.Handle && !s->textFont.Size) {
Drawer2D_MakeFont(&s->textFont, 16, FONT_STYLE_NORMAL);
}
Screen_CommonInit(s);
}
static void MenuScreen_Render(void* screen, double delta) {
Menu_RenderBounds();
Gfx_SetTexturing(true);
Menu_Render(screen, delta);
Gfx_SetTexturing(false);
}
static void MenuScreen_Free(void* screen) {
struct MenuScreen* s = (struct MenuScreen*)screen;
Font_Free(&s->titleFont);
Font_Free(&s->textFont);
Screen_CommonFree(s);
}
/*########################################################################################################################*
*-------------------------------------------------------PauseScreen-------------------------------------------------------*
*#########################################################################################################################*/
static struct PauseScreen PauseScreen_Instance;
static void PauseScreen_Make(struct PauseScreen* s, int i, int dir, int y, const char* title, Widget_LeftClick onClick) {
String text = String_FromReadonly(title);
Menu_Button(s, i, &s->buttons[i], 300, &text, &s->titleFont, onClick,
ANCHOR_CENTRE, ANCHOR_CENTRE, dir * 160, y);
}
static void PauseScreen_MakeClassic(struct PauseScreen* s, int i, int y, const char* title, Widget_LeftClick onClick) {
String text = String_FromReadonly(title);
Menu_Button(s, i, &s->buttons[i], 400, &text, &s->titleFont, onClick,
ANCHOR_CENTRE, ANCHOR_CENTRE, 0, y);
}
static void PauseScreen_Quit(void* a, void* b) { Window_Close(); }
static void PauseScreen_Game(void* a, void* b) { Gui_CloseActive(); }
static void PauseScreen_CheckHacksAllowed(void* screen) {
struct PauseScreen* s = (struct PauseScreen*)screen;
if (Gui_ClassicMenu) return;
s->buttons[4].disabled = !LocalPlayer_Instance.Hacks.CanAnyHacks; /* select texture pack */
}
static void PauseScreen_ContextRecreated(void* screen) {
const static String quitMsg = String_FromConst("Quit game");
struct PauseScreen* s = (struct PauseScreen*)screen;
if (Gui_ClassicMenu) {
PauseScreen_MakeClassic(s, 0, -100, "Options...", Menu_SwitchClassicOptions);
PauseScreen_MakeClassic(s, 1, -50, "Generate new level...", Menu_SwitchClassicGenLevel);
PauseScreen_MakeClassic(s, 2, 0, "Load level...", Menu_SwitchLoadLevel);
PauseScreen_MakeClassic(s, 3, 50, "Save level...", Menu_SwitchSaveLevel);
PauseScreen_MakeClassic(s, 4, 150, "Nostalgia options...", Menu_SwitchNostalgia);
Menu_Back(s, 5, &s->buttons[5], "Back to game", &s->titleFont, PauseScreen_Game);
/* Disable nostalgia options in classic mode */
if (Game_ClassicMode) Menu_Remove(s, 4);
s->widgets[6] = NULL;
s->widgets[7] = NULL;
} else {
PauseScreen_Make(s, 0, -1, -50, "Options...", Menu_SwitchOptions);
PauseScreen_Make(s, 1, 1, -50, "Generate new level...", Menu_SwitchGenLevel);
PauseScreen_Make(s, 2, 1, 0, "Load level...", Menu_SwitchLoadLevel);
PauseScreen_Make(s, 3, 1, 50, "Save level...", Menu_SwitchSaveLevel);
PauseScreen_Make(s, 4, -1, 0, "Change texture pack...", Menu_SwitchTexPacks);
PauseScreen_Make(s, 5, -1, 50, "Hotkeys...", Menu_SwitchHotkeys);
Menu_Button(s, 6, &s->buttons[6], 120, &quitMsg, &s->titleFont, PauseScreen_Quit,
ANCHOR_MAX, ANCHOR_MAX, 5, 5);
Menu_Back(s, 7, &s->buttons[7], "Back to game",&s->titleFont, PauseScreen_Game);
}
if (!Server.IsSinglePlayer) {
s->buttons[1].disabled = true;
s->buttons[2].disabled = true;
}
PauseScreen_CheckHacksAllowed(s);
}
static void PauseScreen_Init(void* screen) {
struct PauseScreen* s = (struct PauseScreen*)screen;
MenuScreen_Init(s);
Event_RegisterVoid(&UserEvents.HackPermissionsChanged, s, PauseScreen_CheckHacksAllowed);
}
static void PauseScreen_Free(void* screen) {
struct PauseScreen* s = (struct PauseScreen*)screen;
MenuScreen_Free(s);
Event_UnregisterVoid(&UserEvents.HackPermissionsChanged, s, PauseScreen_CheckHacksAllowed);
}
static struct ScreenVTABLE PauseScreen_VTABLE = {
PauseScreen_Init, MenuScreen_Render, PauseScreen_Free, Gui_DefaultRecreate,
MenuScreen_KeyDown, Menu_KeyUp, Menu_KeyPress,
Menu_MouseDown, Menu_MouseUp, Menu_MouseMove, MenuScreen_MouseScroll,
Menu_OnResize, Menu_ContextLost, PauseScreen_ContextRecreated,
};
struct Screen* PauseScreen_MakeInstance(void) {
static struct Widget* widgets[8];
struct PauseScreen* s = &PauseScreen_Instance;
s->handlesAllInput = true;
s->closable = true;
s->widgets = widgets;
s->widgetsCount = Array_Elems(widgets);
s->VTABLE = &PauseScreen_VTABLE;
return (struct Screen*)s;
}
/*########################################################################################################################*
*--------------------------------------------------OptionsGroupScreen-----------------------------------------------------*
*#########################################################################################################################*/
static struct OptionsGroupScreen OptionsGroupScreen_Instance;
static const char* optsGroup_descs[7] = {
"&eMusic/Sound, view bobbing, and more",
"&eChat options, gui scale, font settings, and more",
"&eFPS limit, view distance, entity names/shadows",
"&eSet key bindings, bind keys to act as mouse clicks",
"&eHacks allowed, jump settings, and more",
"&eEnv colours, water level, weather, and more",
"&eSettings for resembling the original classic",
};
static void OptionsGroupScreen_CheckHacksAllowed(void* screen) {
struct OptionsGroupScreen* s = (struct OptionsGroupScreen*)screen;
s->buttons[5].disabled = !LocalPlayer_Instance.Hacks.CanAnyHacks; /* env settings */
}
static void OptionsGroupScreen_Make(struct OptionsGroupScreen* s, int i, int dir, int y, const char* title, Widget_LeftClick onClick) {
String text = String_FromReadonly(title);
Menu_Button(s, i, &s->buttons[i], 300, &text, &s->titleFont, onClick,
ANCHOR_CENTRE, ANCHOR_CENTRE, dir * 160, y);
}
static void OptionsGroupScreen_MakeDesc(struct OptionsGroupScreen* s) {
String text = String_FromReadonly(optsGroup_descs[s->selectedI]);
Menu_Label(s, 8, &s->desc, &text, &s->textFont,
ANCHOR_CENTRE, ANCHOR_CENTRE, 0, 100);
}
static void OptionsGroupScreen_ContextRecreated(void* screen) {
struct OptionsGroupScreen* s = (struct OptionsGroupScreen*)screen;
OptionsGroupScreen_Make(s, 0, -1, -100, "Misc options...", Menu_SwitchMisc);
OptionsGroupScreen_Make(s, 1, -1, -50, "Gui options...", Menu_SwitchGui);
OptionsGroupScreen_Make(s, 2, -1, 0, "Graphics options...", Menu_SwitchGfx);
OptionsGroupScreen_Make(s, 3, -1, 50, "Controls...", Menu_SwitchKeysNormal);
OptionsGroupScreen_Make(s, 4, 1, -50, "Hacks settings...", Menu_SwitchHacks);
OptionsGroupScreen_Make(s, 5, 1, 0, "Env settings...", Menu_SwitchEnv);
OptionsGroupScreen_Make(s, 6, 1, 50, "Nostalgia options...", Menu_SwitchNostalgia);
Menu_Back(s, 7, &s->buttons[7], "Done", &s->titleFont, Menu_SwitchPause);
s->widgets[8] = NULL; /* Description text widget placeholder */
if (s->selectedI >= 0) { OptionsGroupScreen_MakeDesc(s); }
OptionsGroupScreen_CheckHacksAllowed(s);
}
static void OptionsGroupScreen_Init(void* screen) {
struct OptionsGroupScreen* s = (struct OptionsGroupScreen*)screen;
MenuScreen_Init(s);
Event_RegisterVoid(&UserEvents.HackPermissionsChanged, s, OptionsGroupScreen_CheckHacksAllowed);
}
static void OptionsGroupScreen_Free(void* screen) {
struct OptionsGroupScreen* s = (struct OptionsGroupScreen*)screen;
MenuScreen_Free(s);
Event_UnregisterVoid(&UserEvents.HackPermissionsChanged, s, OptionsGroupScreen_CheckHacksAllowed);
}
static bool OptionsGroupScreen_MouseMove(void* screen, int x, int y) {
struct OptionsGroupScreen* s = (struct OptionsGroupScreen*)screen;
int i = Menu_DoMouseMove(s, x, y);
if (i == -1 || i == s->selectedI) return true;
if (i >= Array_Elems(optsGroup_descs)) return true;
s->selectedI = i;
Elem_TryFree(&s->desc);
OptionsGroupScreen_MakeDesc(s);
return true;
}
static struct ScreenVTABLE OptionsGroupScreen_VTABLE = {
OptionsGroupScreen_Init, MenuScreen_Render, OptionsGroupScreen_Free, Gui_DefaultRecreate,
MenuScreen_KeyDown, Menu_KeyUp, Menu_KeyPress,
Menu_MouseDown, Menu_MouseUp, OptionsGroupScreen_MouseMove, MenuScreen_MouseScroll,
Menu_OnResize, Menu_ContextLost, OptionsGroupScreen_ContextRecreated,
};
struct Screen* OptionsGroupScreen_MakeInstance(void) {
static struct Widget* widgets[9];
struct OptionsGroupScreen* s = &OptionsGroupScreen_Instance;
s->handlesAllInput = true;
s->closable = true;
s->widgets = widgets;
s->widgetsCount = Array_Elems(widgets);
s->VTABLE = &OptionsGroupScreen_VTABLE;
s->selectedI = -1;
return (struct Screen*)s;
}
/*########################################################################################################################*
*----------------------------------------------------EditHotkeyScreen-----------------------------------------------------*
*#########################################################################################################################*/
static struct EditHotkeyScreen EditHotkeyScreen_Instance;
static void EditHotkeyScreen_Make(struct EditHotkeyScreen* s, int i, int x, int y, const String* text, Widget_LeftClick onClick) {
Menu_Button(s, i, &s->buttons[i], 300, text, &s->titleFont, onClick,
ANCHOR_CENTRE, ANCHOR_CENTRE, x, y);
}
static void HotkeyListScreen_MakeFlags(int flags, String* str);
static void EditHotkeyScreen_MakeFlags(int flags, String* str) {
if (flags == 0) String_AppendConst(str, " None");
HotkeyListScreen_MakeFlags(flags, str);
}
static void EditHotkeyScreen_MakeBaseKey(struct EditHotkeyScreen* s, Widget_LeftClick onClick) {
String text; char textBuffer[STRING_SIZE];
String_InitArray(text, textBuffer);
String_AppendConst(&text, "Key: ");
String_AppendConst(&text, Key_Names[s->curHotkey.Trigger]);
EditHotkeyScreen_Make(s, 0, 0, -150, &text, onClick);
}
static void EditHotkeyScreen_MakeModifiers(struct EditHotkeyScreen* s, Widget_LeftClick onClick) {
String text; char textBuffer[STRING_SIZE];
String_InitArray(text, textBuffer);
String_AppendConst(&text, "Modifiers:");
EditHotkeyScreen_MakeFlags(s->curHotkey.Flags, &text);
EditHotkeyScreen_Make(s, 1, 0, -100, &text, onClick);
}
static void EditHotkeyScreen_MakeLeaveOpen(struct EditHotkeyScreen* s, Widget_LeftClick onClick) {
String text; char textBuffer[STRING_SIZE];
String_InitArray(text, textBuffer);
String_AppendConst(&text, "Input stays open: ");
String_AppendConst(&text, s->curHotkey.StaysOpen ? "ON" : "OFF");
EditHotkeyScreen_Make(s, 2, -100, 10, &text, onClick);
}
static void EditHotkeyScreen_BaseKey(void* screen, void* b) {
const static String msg = String_FromConst("Key: press a key..");
struct EditHotkeyScreen* s = (struct EditHotkeyScreen*)screen;
s->selectedI = 0;
s->supressNextPress = true;
ButtonWidget_Set(&s->buttons[0], &msg, &s->titleFont);
}
static void EditHotkeyScreen_Modifiers(void* screen, void* b) {
const static String msg = String_FromConst("Modifiers: press a key..");
struct EditHotkeyScreen* s = (struct EditHotkeyScreen*)screen;
s->selectedI = 1;
s->supressNextPress = true;
ButtonWidget_Set(&s->buttons[1], &msg, &s->titleFont);
}
static void EditHotkeyScreen_LeaveOpen(void* screen, void* b) {
struct EditHotkeyScreen* s = (struct EditHotkeyScreen*)screen;
/* Reset 'waiting for key..' state of two other buttons */
if (s->selectedI == 0) {
EditHotkeyScreen_MakeBaseKey(s, EditHotkeyScreen_BaseKey);
s->supressNextPress = false;
} else if (s->selectedI == 1) {
EditHotkeyScreen_MakeModifiers(s, EditHotkeyScreen_Modifiers);
s->supressNextPress = false;
}
s->selectedI = -1;
s->curHotkey.StaysOpen = !s->curHotkey.StaysOpen;
EditHotkeyScreen_MakeLeaveOpen(s, EditHotkeyScreen_LeaveOpen);
}
static void EditHotkeyScreen_SaveChanges(void* screen, void* b) {
struct EditHotkeyScreen* s = (struct EditHotkeyScreen*)screen;
struct HotkeyData hk = s->origHotkey;
if (hk.Trigger) {
Hotkeys_Remove(hk.Trigger, hk.Flags);
Hotkeys_UserRemovedHotkey(hk.Trigger, hk.Flags);
}
hk = s->curHotkey;
if (hk.Trigger) {
String text = s->input.base.text;
Hotkeys_Add(hk.Trigger, hk.Flags, &text, hk.StaysOpen);
Hotkeys_UserAddedHotkey(hk.Trigger, hk.Flags, hk.StaysOpen, &text);
}
Gui_FreeActive();
Gui_SetActive(HotkeyListScreen_MakeInstance());
}
static void EditHotkeyScreen_RemoveHotkey(void* screen, void* b) {
struct EditHotkeyScreen* s = (struct EditHotkeyScreen*)screen;
struct HotkeyData hk = s->origHotkey;
if (hk.Trigger) {
Hotkeys_Remove(hk.Trigger, hk.Flags);
Hotkeys_UserRemovedHotkey(hk.Trigger, hk.Flags);
}
Gui_FreeActive();
Gui_SetActive(HotkeyListScreen_MakeInstance());
}
static void EditHotkeyScreen_Render(void* screen, double delta) {
PackedCol grey = PACKEDCOL_CONST(150, 150, 150, 255);
int x, y;
MenuScreen_Render(screen, delta);
x = Window_Width / 2; y = Window_Height / 2;
Gfx_Draw2DFlat(x - 250, y - 65, 500, 2, grey);
Gfx_Draw2DFlat(x - 250, y + 45, 500, 2, grey);
}
static void EditHotkeyScreen_Free(void* screen) {
struct EditHotkeyScreen* s = (struct EditHotkeyScreen*)screen;
s->selectedI = -1;
MenuScreen_Free(s);
}
static bool EditHotkeyScreen_KeyPress(void* screen, char keyChar) {
struct EditHotkeyScreen* s = (struct EditHotkeyScreen*)screen;
if (s->supressNextPress) {
s->supressNextPress = false;
return true;
}
return Elem_HandlesKeyPress(&s->input.base, keyChar);
}
static bool EditHotkeyScreen_KeyDown(void* screen, Key key, bool was) {
struct EditHotkeyScreen* s = (struct EditHotkeyScreen*)screen;
if (s->selectedI >= 0) {
if (s->selectedI == 0) {
s->curHotkey.Trigger = key;
EditHotkeyScreen_MakeBaseKey(s, EditHotkeyScreen_BaseKey);
} else if (s->selectedI == 1) {
if (key == KEY_LCTRL || key == KEY_RCTRL) s->curHotkey.Flags |= HOTKEY_MOD_CTRL;
else if (key == KEY_LSHIFT || key == KEY_RSHIFT) s->curHotkey.Flags |= HOTKEY_MOD_SHIFT;
else if (key == KEY_LALT || key == KEY_RALT) s->curHotkey.Flags |= HOTKEY_MOD_ALT;
else s->curHotkey.Flags = 0;
EditHotkeyScreen_MakeModifiers(s, EditHotkeyScreen_Modifiers);
}
s->supressNextPress = true;
s->selectedI = -1;
return true;
}
return Elem_HandlesKeyDown(&s->input.base, key, was) || MenuScreen_KeyDown(s, key, was);
}
static bool EditHotkeyScreen_KeyUp(void* screen, Key key) {
struct EditHotkeyScreen* s = (struct EditHotkeyScreen*)screen;
return Elem_HandlesKeyUp(&s->input.base, key);
}
static void EditHotkeyScreen_ContextRecreated(void* screen) {
const static String saveHK = String_FromConst("Save changes");
const static String addHK = String_FromConst("Add hotkey");
const static String remHK = String_FromConst("Remove hotkey");
const static String cancel = String_FromConst("Cancel");
struct EditHotkeyScreen* s = (struct EditHotkeyScreen*)screen;
struct InputValidator v;
String text; bool existed;
InputValidator_String(v);
existed = s->origHotkey.Trigger != KEY_NONE;
if (existed) {
text = StringsBuffer_UNSAFE_Get(&HotkeysText, s->origHotkey.TextIndex);
} else { text = String_Empty; }
EditHotkeyScreen_MakeBaseKey(s, EditHotkeyScreen_BaseKey);
EditHotkeyScreen_MakeModifiers(s, EditHotkeyScreen_Modifiers);
EditHotkeyScreen_MakeLeaveOpen(s, EditHotkeyScreen_LeaveOpen);
EditHotkeyScreen_Make(s, 3, 0, 80, existed ? &saveHK : &addHK,
EditHotkeyScreen_SaveChanges);
EditHotkeyScreen_Make(s, 4, 0, 130, existed ? &remHK : &cancel,
EditHotkeyScreen_RemoveHotkey);
Menu_Back(s, 5, &s->buttons[5], "Cancel", &s->titleFont, Menu_SwitchHotkeys);
Menu_Input(s, 6, &s->input, 500, &text, &s->textFont, &v,
ANCHOR_CENTRE, ANCHOR_CENTRE, 0, -35);
}
static struct ScreenVTABLE EditHotkeyScreen_VTABLE = {
MenuScreen_Init, EditHotkeyScreen_Render, EditHotkeyScreen_Free, Gui_DefaultRecreate,
EditHotkeyScreen_KeyDown, EditHotkeyScreen_KeyUp, EditHotkeyScreen_KeyPress,
Menu_MouseDown, Menu_MouseUp, Menu_MouseMove, MenuScreen_MouseScroll,
Menu_OnResize, Menu_ContextLost, EditHotkeyScreen_ContextRecreated,
};
struct Screen* EditHotkeyScreen_MakeInstance(struct HotkeyData original) {
static struct Widget* widgets[7];
struct EditHotkeyScreen* s = &EditHotkeyScreen_Instance;
s->handlesAllInput = true;
s->closable = true;
s->widgets = widgets;
s->widgetsCount = Array_Elems(widgets);
s->VTABLE = &EditHotkeyScreen_VTABLE;
s->selectedI = -1;
s->origHotkey = original;
s->curHotkey = original;
return (struct Screen*)s;
}
/*########################################################################################################################*
*-----------------------------------------------------GenLevelScreen------------------------------------------------------*
*#########################################################################################################################*/
static struct GenLevelScreen GenLevelScreen_Instance;
CC_NOINLINE static int GenLevelScreen_GetInt(struct GenLevelScreen* s, int index) {
struct MenuInputWidget* input = &s->inputs[index];
struct InputValidator* v;
String text = input->base.text;
int value;