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InfTree.cs
294 lines (255 loc) · 15.1 KB
/
InfTree.cs
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// Originally copyright (c) 2009 Dino Chiesa and Microsoft Corporation.
// All rights reserved.
// See license.txt, section Ionic.Zlib license
using System;
namespace Ionic.Zlib {
sealed class InfTree {
const int MANY = 1440;
static readonly int[] fixed_tl = {96, 7, 256, 0, 8, 80, 0, 8, 16, 84, 8, 115, 82, 7, 31, 0, 8, 112, 0, 8, 48, 0, 9, 192, 80, 7, 10, 0, 8, 96, 0, 8, 32, 0, 9, 160, 0, 8, 0, 0, 8, 128, 0, 8, 64, 0, 9, 224, 80, 7, 6, 0, 8, 88, 0, 8, 24, 0, 9, 144, 83, 7, 59, 0, 8, 120, 0, 8, 56, 0, 9, 208, 81, 7, 17, 0, 8, 104, 0, 8, 40, 0, 9, 176, 0, 8, 8, 0, 8, 136, 0, 8, 72, 0, 9, 240, 80, 7, 4, 0, 8, 84, 0, 8, 20, 85, 8, 227, 83, 7, 43, 0, 8, 116, 0, 8, 52, 0, 9, 200, 81, 7, 13, 0, 8, 100, 0, 8, 36, 0, 9, 168, 0, 8, 4, 0, 8, 132, 0, 8, 68, 0, 9, 232, 80, 7, 8, 0, 8, 92, 0, 8, 28, 0, 9, 152, 84, 7, 83, 0, 8, 124, 0, 8, 60, 0, 9, 216, 82, 7, 23, 0, 8, 108, 0, 8, 44, 0, 9, 184, 0, 8, 12, 0, 8, 140, 0, 8, 76, 0, 9, 248, 80, 7, 3, 0, 8, 82, 0, 8, 18, 85, 8, 163, 83, 7, 35, 0, 8, 114, 0, 8, 50, 0, 9, 196, 81, 7, 11, 0, 8, 98, 0, 8, 34, 0, 9, 164, 0, 8, 2, 0, 8, 130, 0, 8, 66, 0, 9, 228, 80, 7, 7, 0, 8, 90, 0, 8, 26, 0, 9, 148, 84, 7, 67, 0, 8, 122, 0, 8, 58, 0, 9, 212, 82, 7, 19, 0, 8, 106, 0, 8, 42, 0, 9, 180, 0, 8, 10, 0, 8, 138, 0, 8, 74, 0, 9, 244, 80, 7, 5, 0, 8, 86, 0, 8, 22, 192, 8, 0, 83, 7, 51, 0, 8, 118, 0, 8, 54, 0, 9, 204, 81, 7, 15, 0, 8, 102, 0, 8, 38, 0, 9, 172, 0, 8, 6, 0, 8, 134, 0, 8, 70, 0, 9, 236, 80, 7, 9, 0, 8, 94, 0, 8, 30, 0, 9, 156, 84, 7, 99, 0, 8, 126, 0, 8, 62, 0, 9, 220, 82, 7, 27, 0, 8, 110, 0, 8, 46, 0, 9, 188, 0, 8, 14, 0, 8, 142, 0, 8, 78, 0, 9, 252, 96, 7, 256, 0, 8, 81, 0, 8, 17, 85, 8, 131, 82, 7, 31, 0, 8, 113, 0, 8, 49, 0, 9, 194, 80, 7, 10, 0, 8, 97, 0, 8, 33, 0, 9, 162, 0, 8, 1, 0, 8, 129, 0, 8, 65, 0, 9, 226, 80, 7, 6, 0, 8, 89, 0, 8, 25, 0, 9, 146, 83, 7, 59, 0, 8, 121, 0, 8, 57, 0, 9, 210, 81, 7, 17, 0, 8, 105, 0, 8, 41, 0, 9, 178, 0, 8, 9, 0, 8, 137, 0, 8, 73, 0, 9, 242, 80, 7, 4, 0, 8, 85, 0, 8, 21, 80, 8, 258, 83, 7, 43, 0, 8, 117, 0, 8, 53, 0, 9, 202, 81, 7, 13, 0, 8, 101, 0, 8, 37, 0, 9, 170, 0, 8, 5, 0, 8, 133, 0, 8, 69, 0, 9, 234, 80, 7, 8, 0, 8, 93, 0, 8, 29, 0, 9, 154, 84, 7, 83, 0, 8, 125, 0, 8, 61, 0, 9, 218, 82, 7, 23, 0, 8, 109, 0, 8, 45, 0, 9, 186,
0, 8, 13, 0, 8, 141, 0, 8, 77, 0, 9, 250, 80, 7, 3, 0, 8, 83, 0, 8, 19, 85, 8, 195, 83, 7, 35, 0, 8, 115, 0, 8, 51, 0, 9, 198, 81, 7, 11, 0, 8, 99, 0, 8, 35, 0, 9, 166, 0, 8, 3, 0, 8, 131, 0, 8, 67, 0, 9, 230, 80, 7, 7, 0, 8, 91, 0, 8, 27, 0, 9, 150, 84, 7, 67, 0, 8, 123, 0, 8, 59, 0, 9, 214, 82, 7, 19, 0, 8, 107, 0, 8, 43, 0, 9, 182, 0, 8, 11, 0, 8, 139, 0, 8, 75, 0, 9, 246, 80, 7, 5, 0, 8, 87, 0, 8, 23, 192, 8, 0, 83, 7, 51, 0, 8, 119, 0, 8, 55, 0, 9, 206, 81, 7, 15, 0, 8, 103, 0, 8, 39, 0, 9, 174, 0, 8, 7, 0, 8, 135, 0, 8, 71, 0, 9, 238, 80, 7, 9, 0, 8, 95, 0, 8, 31, 0, 9, 158, 84, 7, 99, 0, 8, 127, 0, 8, 63, 0, 9, 222, 82, 7, 27, 0, 8, 111, 0, 8, 47, 0, 9, 190, 0, 8, 15, 0, 8, 143, 0, 8, 79, 0, 9, 254, 96, 7, 256, 0, 8, 80, 0, 8, 16, 84, 8, 115, 82, 7, 31, 0, 8, 112, 0, 8, 48, 0, 9, 193, 80, 7, 10, 0, 8, 96, 0, 8, 32, 0, 9, 161, 0, 8, 0, 0, 8, 128, 0, 8, 64, 0, 9, 225, 80, 7, 6, 0, 8, 88, 0, 8, 24, 0, 9, 145, 83, 7, 59, 0, 8, 120, 0, 8, 56, 0, 9, 209, 81, 7, 17, 0, 8, 104, 0, 8, 40, 0, 9, 177, 0, 8, 8, 0, 8, 136, 0, 8, 72, 0, 9, 241, 80, 7, 4, 0, 8, 84, 0, 8, 20, 85, 8, 227, 83, 7, 43, 0, 8, 116, 0, 8, 52, 0, 9, 201, 81, 7, 13, 0, 8, 100, 0, 8, 36, 0, 9, 169, 0, 8, 4, 0, 8, 132, 0, 8, 68, 0, 9, 233, 80, 7, 8, 0, 8, 92, 0, 8, 28, 0, 9, 153, 84, 7, 83, 0, 8, 124, 0, 8, 60, 0, 9, 217, 82, 7, 23, 0, 8, 108, 0, 8, 44, 0, 9, 185, 0, 8, 12, 0, 8, 140, 0, 8, 76, 0, 9, 249, 80, 7, 3, 0, 8, 82, 0, 8, 18, 85, 8, 163, 83, 7, 35, 0, 8, 114, 0, 8, 50, 0, 9, 197, 81, 7, 11, 0, 8, 98, 0, 8, 34, 0, 9, 165, 0, 8, 2, 0, 8, 130, 0, 8, 66, 0, 9, 229, 80, 7, 7, 0, 8, 90, 0, 8, 26, 0, 9, 149, 84, 7, 67, 0, 8, 122, 0, 8, 58, 0, 9, 213, 82, 7, 19, 0, 8, 106, 0, 8, 42, 0, 9, 181, 0, 8, 10, 0, 8, 138, 0, 8, 74, 0, 9, 245, 80, 7, 5, 0, 8, 86, 0, 8, 22, 192, 8, 0, 83, 7, 51, 0, 8, 118, 0, 8, 54, 0, 9, 205, 81, 7, 15, 0, 8, 102, 0, 8, 38, 0, 9, 173, 0, 8, 6, 0, 8, 134, 0, 8, 70, 0, 9, 237, 80, 7, 9, 0, 8, 94, 0, 8, 30, 0, 9, 157, 84, 7, 99, 0, 8, 126, 0, 8, 62, 0, 9, 221, 82, 7, 27, 0, 8, 110, 0, 8, 46, 0, 9, 189, 0, 8,
14, 0, 8, 142, 0, 8, 78, 0, 9, 253, 96, 7, 256, 0, 8, 81, 0, 8, 17, 85, 8, 131, 82, 7, 31, 0, 8, 113, 0, 8, 49, 0, 9, 195, 80, 7, 10, 0, 8, 97, 0, 8, 33, 0, 9, 163, 0, 8, 1, 0, 8, 129, 0, 8, 65, 0, 9, 227, 80, 7, 6, 0, 8, 89, 0, 8, 25, 0, 9, 147, 83, 7, 59, 0, 8, 121, 0, 8, 57, 0, 9, 211, 81, 7, 17, 0, 8, 105, 0, 8, 41, 0, 9, 179, 0, 8, 9, 0, 8, 137, 0, 8, 73, 0, 9, 243, 80, 7, 4, 0, 8, 85, 0, 8, 21, 80, 8, 258, 83, 7, 43, 0, 8, 117, 0, 8, 53, 0, 9, 203, 81, 7, 13, 0, 8, 101, 0, 8, 37, 0, 9, 171, 0, 8, 5, 0, 8, 133, 0, 8, 69, 0, 9, 235, 80, 7, 8, 0, 8, 93, 0, 8, 29, 0, 9, 155, 84, 7, 83, 0, 8, 125, 0, 8, 61, 0, 9, 219, 82, 7, 23, 0, 8, 109, 0, 8, 45, 0, 9, 187, 0, 8, 13, 0, 8, 141, 0, 8, 77, 0, 9, 251, 80, 7, 3, 0, 8, 83, 0, 8, 19, 85, 8, 195, 83, 7, 35, 0, 8, 115, 0, 8, 51, 0, 9, 199, 81, 7, 11, 0, 8, 99, 0, 8, 35, 0, 9, 167, 0, 8, 3, 0, 8, 131, 0, 8, 67, 0, 9, 231, 80, 7, 7, 0, 8, 91, 0, 8, 27, 0, 9, 151, 84, 7, 67, 0, 8, 123, 0, 8, 59, 0, 9, 215, 82, 7, 19, 0, 8, 107, 0, 8, 43, 0, 9, 183, 0, 8, 11, 0, 8, 139, 0, 8, 75, 0, 9, 247, 80, 7, 5, 0, 8, 87, 0, 8, 23, 192, 8, 0, 83, 7, 51, 0, 8, 119, 0, 8, 55, 0, 9, 207, 81, 7, 15, 0, 8, 103, 0, 8, 39, 0, 9, 175, 0, 8, 7, 0, 8, 135, 0, 8, 71, 0, 9, 239, 80, 7, 9, 0, 8, 95, 0, 8, 31, 0, 9, 159, 84, 7, 99, 0, 8, 127, 0, 8, 63, 0, 9, 223, 82, 7, 27, 0, 8, 111, 0, 8, 47, 0, 9, 191, 0, 8, 15, 0, 8, 143, 0, 8, 79, 0, 9, 255};
static readonly int[] fixed_td = {80, 5, 1, 87, 5, 257, 83, 5, 17, 91, 5, 4097, 81, 5, 5, 89, 5, 1025, 85, 5, 65, 93, 5, 16385, 80, 5, 3, 88, 5, 513, 84, 5, 33, 92, 5, 8193, 82, 5, 9, 90, 5, 2049, 86, 5, 129, 192, 5, 24577, 80, 5, 2, 87, 5, 385, 83, 5, 25, 91, 5, 6145, 81, 5, 7, 89, 5, 1537, 85, 5, 97, 93, 5, 24577, 80, 5, 4, 88, 5, 769, 84, 5, 49, 92, 5, 12289, 82, 5, 13, 90, 5, 3073, 86, 5, 193, 192, 5, 24577};
// Tables for deflate from PKZIP's appnote.txt.
static readonly int[] cplens = {3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
// see note #13 above about 258
static readonly int[] cplext = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 112, 112};
static readonly int[] cpdist = {1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577};
static readonly int[] cpdext = {0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13};
// If BMAX needs to be larger than 16, then h and x[] should be uLong.
const int BMAX = 15; // maximum bit length of any code
int hn = 0; // hufts used in space
int[] v = null; // work area for huft_build
int[] c = new int[BMAX + 1]; // bit length count table
int r0 = 0, r1 = 0, r2 = 0; // table entry for structure assignment
int[] tableStack = new int[BMAX]; // table stack
int[] x = new int[BMAX + 1]; // bit offsets, then code stack
int BuildTree(int[] b, int bindex, int n, int s, int[] d, int[] e, ref int t, ref int m, int[] hp) {
// Given a list of code lengths and a maximum table size, make a set of
// tables to decode that set of codes. Return Z_OK on success, Z_BUF_ERROR
// if the given code set is incomplete (the tables are still built in this
// case), Z_DATA_ERROR if the input is invalid (an over-subscribed set of
// lengths), or Z_MEM_ERROR if not enough memory.
int f; // i repeats in table every f entries
int i; // counter, current code
int j; // counter
int p = 0; // pointer into c[], b[], or v[]
int y; // number of dummy codes added
// Generate counts for each bit length
i = n;
do {
c[b[bindex + p]]++;
p++;
i--; // assume all entries <= BMAX
} while (i != 0);
if (c[0] == n) {
// null input--all zero length codes
t = -1;
m = 0;
return RCode.Okay;
}
// Find minimum and maximum length, bound *m by those
int bitsPerTable = m; // bits per table (returned in m)
for (j = 1; j <= BMAX; j++)
if (c[j] != 0)
break;
int curCodeBits = j; // number of bits in current code (starting at minimum code length)
if (bitsPerTable < curCodeBits) {
bitsPerTable = curCodeBits;
}
for (i = BMAX; i != 0; i--) {
if (c[i] != 0)
break;
}
int maxCodeLen = i; // maximum code length
if (bitsPerTable > maxCodeLen) {
bitsPerTable = maxCodeLen;
}
m = bitsPerTable;
// Adjust last length count to fill out codes, if needed
for (y = 1 << j; j < i; j++, y <<= 1) {
if ((y -= c[j]) < 0) {
return RCode.DataError;
}
}
if ((y -= c[i]) < 0) {
return RCode.DataError;
}
c[i] += y;
// Generate starting offsets into the value table for each length
x[1] = j = 0;
p = 1;
int xIndex = 2; // pointer into x
while (--i != 0) {
// note that i == g from above
x[xIndex++] = (j += c[p]);
p++;
}
// Make a table of values in order of bit lengths
i = 0;
p = 0;
do {
if ((j = b[bindex + p]) != 0) {
v[x[j]++] = i;
}
p++;
} while (++i < n);
n = x[maxCodeLen]; // set n to length of v
// Generate the Huffman codes and for each, make the table entries
x[0] = i = 0; // first Huffman code is zero
p = 0; // grab values in bit order
int h = -1; // table level, no tables yet so level is -1
int w = -bitsPerTable; // bits before this table == (l * h), bits decoded == (l * h)
tableStack[0] = 0; // just to keep compilers happy
int q = 0; // points to current table
int z = 0; // number of entries in current table
// go through the bit lengths (k already is bits in shortest code)
for (; curCodeBits <= maxCodeLen; curCodeBits++)
{
int a = c[curCodeBits]; // counter for codes of length k
while (a-- != 0)
{
// here i is the Huffman code of length k bits for value *p
// make tables up to required level
while (curCodeBits > w + bitsPerTable)
{
h++;
w += bitsPerTable; // previous table always l bits
// compute minimum size table less than or equal to l bits
z = maxCodeLen - w;
z = (z > bitsPerTable)?bitsPerTable:z; // table size upper limit
if ((f = 1 << (j = curCodeBits - w)) > a + 1)
{
// try a k-w bit table
// too few codes for k-w bit table
f -= (a + 1); // deduct codes from patterns left
xIndex = curCodeBits;
if (j < z)
{
while (++j < z)
{
// try smaller tables up to z bits
if ((f <<= 1) <= c[++xIndex])
break; // enough codes to use up j bits
f -= c[xIndex]; // else deduct codes from patterns
}
}
}
z = 1 << j; // table entries for j-bit table
// allocate new table
if (hn + z > MANY) {
return RCode.DataError; // overflow of MANY
}
tableStack[h] = q = hn; // DEBUG
hn += z;
// connect to last table, if there is one
if (h != 0) {
x[h] = i; // save pattern for backing up
r0 = (sbyte) j; // bits in this table
r1 = (sbyte) bitsPerTable; // bits to dump before this table
j = URShift(i, (w - bitsPerTable));
r2 = (q - tableStack[h - 1] - j); // offset to this table
int dstIndex = (tableStack[h - 1] + j) * 3; // connect to last table
hp[dstIndex++] = r0;
hp[dstIndex++] = r1;
hp[dstIndex++] = r2;
} else {
t = q; // first table is returned result
}
}
// set up table entry in r
r1 = (sbyte) (curCodeBits - w);
if (p >= n) {
r0 = 128 + 64; // out of values--invalid code
} else if (v[p] < s) {
r0 = (sbyte) (v[p] < 256 ? 0: 32 + 64); // 256 is end-of-block
r2 = v[p++]; // simple code is just the value
} else {
r0 = (sbyte) (e[v[p] - s] + 16 + 64); // non-simple--look up in lists
r2 = d[v[p++] - s];
}
// fill code-like entries with r
f = 1 << (curCodeBits - w);
for (j = URShift(i, w); j < z; j += f) {
int dstIndex = (q + j) * 3;
hp[dstIndex++] = r0;
hp[dstIndex++] = r1;
hp[dstIndex++] = r2;
}
// backwards increment the k-bit code i
for (j = 1 << (curCodeBits - 1); (i & j) != 0; j = URShift(j, 1)) {
i ^= j;
}
i ^= j;
// backup over finished tables
int mask = (1 << w) - 1;
while ((i & mask) != x[h]) {
h--; // don't need to update q
w -= bitsPerTable;
mask = (1 << w) - 1;
}
}
}
// Return Z_BUF_ERROR if we were given an incomplete table
return y != 0 && maxCodeLen != 1 ? RCode.BufferError : RCode.Okay;
}
internal void InflateTreeBits(int[] c, ref int bb, ref int tb, int[] hp) {
ResetWorkArea(19);
hn = 0;
int result = BuildTree(c, 0, 19, 19, null, null, ref tb, ref bb, hp);
if (result == RCode.DataError) {
throw new InvalidOperationException("oversubscribed dynamic bit lengths tree");
} else if (result == RCode.BufferError || bb == 0) {
throw new InvalidOperationException("incomplete dynamic bit lengths tree");
}
}
internal void InflateTreesDynamic(int nl, int nd, int[] c, ref int bl, ref int bd,
ref int tl, ref int td, int[] hp) {
// build literal/length tree
ResetWorkArea(288);
hn = 0;
int result = BuildTree(c, 0, nl, 257, cplens, cplext, ref tl, ref bl, hp);
if (result != RCode.Okay || bl == 0) {
string message = null;
if (result == RCode.DataError) {
message = "oversubscribed literal/length tree";
} else {
message = "incomplete literal/length tree";
}
throw new InvalidOperationException("Unable to inflate dynamic tree: " + message);
}
// build distance tree
ResetWorkArea(288);
result = BuildTree(c, nl, nd, 0, cpdist, cpdext, ref td, ref bd, hp);
if (result != RCode.Okay || (bd == 0 && nl > 257)) {
string message = null;
if (result == RCode.DataError) {
message = "oversubscribed distance tree";
} else if (result == RCode.BufferError) {
message = "incomplete distance tree";
} else {
message = "empty distance tree with lengths";
}
throw new InvalidOperationException("Unable to inflate dynamic tree: " + message);
}
}
internal static void InflateTreesFixed(out int bl, out int bd, out int[] tl, out int[] td) {
bl = 9;
bd = 5;
tl = fixed_tl;
td = fixed_td;
}
void ResetWorkArea(int vsize) {
if (v == null || v.Length < vsize) {
v = new int[vsize];
}
Array.Clear(v, 0, vsize);
Array.Clear(c, 0, BMAX + 1);
r0 = 0; r1 = 0; r2 = 0;
Array.Clear(tableStack, 0, BMAX);
Array.Clear(x, 0, BMAX + 1);
}
static int URShift(int value, int bits) {
return (int)((uint)value >> bits);
}
}
}