/
model_role_with_permissions_schema.go
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/
model_role_with_permissions_schema.go
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/*
Unleash API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 5.2.0-main
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
)
// checks if the RoleWithPermissionsSchema type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &RoleWithPermissionsSchema{}
// RoleWithPermissionsSchema struct for RoleWithPermissionsSchema
type RoleWithPermissionsSchema struct {
Id float32 `json:"id"`
Type string `json:"type"`
Name string `json:"name"`
Description *string `json:"description,omitempty"`
Permissions []AdminPermissionSchema `json:"permissions"`
}
// NewRoleWithPermissionsSchema instantiates a new RoleWithPermissionsSchema object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRoleWithPermissionsSchema(id float32, type_ string, name string, permissions []AdminPermissionSchema) *RoleWithPermissionsSchema {
this := RoleWithPermissionsSchema{}
this.Id = id
this.Type = type_
this.Name = name
this.Permissions = permissions
return &this
}
// NewRoleWithPermissionsSchemaWithDefaults instantiates a new RoleWithPermissionsSchema object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRoleWithPermissionsSchemaWithDefaults() *RoleWithPermissionsSchema {
this := RoleWithPermissionsSchema{}
return &this
}
// GetId returns the Id field value
func (o *RoleWithPermissionsSchema) GetId() float32 {
if o == nil {
var ret float32
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *RoleWithPermissionsSchema) GetIdOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *RoleWithPermissionsSchema) SetId(v float32) {
o.Id = v
}
// GetType returns the Type field value
func (o *RoleWithPermissionsSchema) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *RoleWithPermissionsSchema) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *RoleWithPermissionsSchema) SetType(v string) {
o.Type = v
}
// GetName returns the Name field value
func (o *RoleWithPermissionsSchema) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *RoleWithPermissionsSchema) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *RoleWithPermissionsSchema) SetName(v string) {
o.Name = v
}
// GetDescription returns the Description field value if set, zero value otherwise.
func (o *RoleWithPermissionsSchema) GetDescription() string {
if o == nil || IsNil(o.Description) {
var ret string
return ret
}
return *o.Description
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleWithPermissionsSchema) GetDescriptionOk() (*string, bool) {
if o == nil || IsNil(o.Description) {
return nil, false
}
return o.Description, true
}
// HasDescription returns a boolean if a field has been set.
func (o *RoleWithPermissionsSchema) HasDescription() bool {
if o != nil && !IsNil(o.Description) {
return true
}
return false
}
// SetDescription gets a reference to the given string and assigns it to the Description field.
func (o *RoleWithPermissionsSchema) SetDescription(v string) {
o.Description = &v
}
// GetPermissions returns the Permissions field value
func (o *RoleWithPermissionsSchema) GetPermissions() []AdminPermissionSchema {
if o == nil {
var ret []AdminPermissionSchema
return ret
}
return o.Permissions
}
// GetPermissionsOk returns a tuple with the Permissions field value
// and a boolean to check if the value has been set.
func (o *RoleWithPermissionsSchema) GetPermissionsOk() ([]AdminPermissionSchema, bool) {
if o == nil {
return nil, false
}
return o.Permissions, true
}
// SetPermissions sets field value
func (o *RoleWithPermissionsSchema) SetPermissions(v []AdminPermissionSchema) {
o.Permissions = v
}
func (o RoleWithPermissionsSchema) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o RoleWithPermissionsSchema) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["id"] = o.Id
toSerialize["type"] = o.Type
toSerialize["name"] = o.Name
if !IsNil(o.Description) {
toSerialize["description"] = o.Description
}
toSerialize["permissions"] = o.Permissions
return toSerialize, nil
}
type NullableRoleWithPermissionsSchema struct {
value *RoleWithPermissionsSchema
isSet bool
}
func (v NullableRoleWithPermissionsSchema) Get() *RoleWithPermissionsSchema {
return v.value
}
func (v *NullableRoleWithPermissionsSchema) Set(val *RoleWithPermissionsSchema) {
v.value = val
v.isSet = true
}
func (v NullableRoleWithPermissionsSchema) IsSet() bool {
return v.isSet
}
func (v *NullableRoleWithPermissionsSchema) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRoleWithPermissionsSchema(val *RoleWithPermissionsSchema) *NullableRoleWithPermissionsSchema {
return &NullableRoleWithPermissionsSchema{value: val, isSet: true}
}
func (v NullableRoleWithPermissionsSchema) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRoleWithPermissionsSchema) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}