Name | Type | Description | Notes |
---|---|---|---|
Symbol | string | Symbol of the reactor. | |
Name | string | Name of the reactor. | |
Description | string | Description of the reactor. | |
Condition | Pointer to int32 | Condition is a range of 0 to 100 where 0 is completely worn out and 100 is brand new. | [optional] |
PowerOutput | int32 | The amount of power provided by this reactor. The more power a reactor provides to the ship, the lower the cooldown it gets when using a module or mount that taxes the ship's power. | |
Requirements | ShipRequirements |
func NewShipReactor(symbol string, name string, description string, powerOutput int32, requirements ShipRequirements, ) *ShipReactor
NewShipReactor instantiates a new ShipReactor object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewShipReactorWithDefaults() *ShipReactor
NewShipReactorWithDefaults instantiates a new ShipReactor object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ShipReactor) GetSymbol() string
GetSymbol returns the Symbol field if non-nil, zero value otherwise.
func (o *ShipReactor) GetSymbolOk() (*string, bool)
GetSymbolOk returns a tuple with the Symbol field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ShipReactor) SetSymbol(v string)
SetSymbol sets Symbol field to given value.
func (o *ShipReactor) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *ShipReactor) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ShipReactor) SetName(v string)
SetName sets Name field to given value.
func (o *ShipReactor) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *ShipReactor) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ShipReactor) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *ShipReactor) GetCondition() int32
GetCondition returns the Condition field if non-nil, zero value otherwise.
func (o *ShipReactor) GetConditionOk() (*int32, bool)
GetConditionOk returns a tuple with the Condition field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ShipReactor) SetCondition(v int32)
SetCondition sets Condition field to given value.
func (o *ShipReactor) HasCondition() bool
HasCondition returns a boolean if a field has been set.
func (o *ShipReactor) GetPowerOutput() int32
GetPowerOutput returns the PowerOutput field if non-nil, zero value otherwise.
func (o *ShipReactor) GetPowerOutputOk() (*int32, bool)
GetPowerOutputOk returns a tuple with the PowerOutput field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ShipReactor) SetPowerOutput(v int32)
SetPowerOutput sets PowerOutput field to given value.
func (o *ShipReactor) GetRequirements() ShipRequirements
GetRequirements returns the Requirements field if non-nil, zero value otherwise.
func (o *ShipReactor) GetRequirementsOk() (*ShipRequirements, bool)
GetRequirementsOk returns a tuple with the Requirements field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ShipReactor) SetRequirements(v ShipRequirements)
SetRequirements sets Requirements field to given value.