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Is there a way to read data from GPU buffer into user-provided buffer? Looks like currently read() function returns Vec, thus allocating new memory every time. Same for Image buffers
The text was updated successfully, but these errors were encountered:
Is there a way to read data from GPU buffer into user-provided buffer? Looks like currently
read()
function returnsVec
, thus allocating new memory every time. Same for Image buffersThe text was updated successfully, but these errors were encountered: