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camera_mount.h
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camera_mount.h
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/************************************************************************/
/* */
/* This file is part of VDrift. */
/* */
/* VDrift is free software: you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation, either version 3 of the License, or */
/* (at your option) any later version. */
/* */
/* VDrift is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with VDrift. If not, see <http://www.gnu.org/licenses/>. */
/* */
/************************************************************************/
#ifndef _CAMERA_MOUNT_H
#define _CAMERA_MOUNT_H
#include "camera.h"
#include "random.h"
class CAMERA_MOUNT : public CAMERA
{
public:
CAMERA_MOUNT(const std::string & name);
void Reset(const MATHVECTOR <float, 3> & newpos, const QUATERNION <float> & newquat);
void Update(const MATHVECTOR <float, 3> & newpos, const QUATERNION <float> & newdir, float dt);
void SetOffset(const MATHVECTOR <float, 3> & lookfrom, const MATHVECTOR <float, 3> & lookat)
{
offset = lookfrom;
offsetrot = LookAt(lookfrom, lookat, direction::Up);
}
void SetStiffness(float value)
{
stiffness = value;
}
void SetEffectStrength(float value)
{
offset_effect_strength = value;
}
private:
QUATERNION <float> offsetrot;
MATHVECTOR <float, 3> offset;
MATHVECTOR <float, 3> displacement;
MATHVECTOR <float, 3> velocity;
float stiffness; ///< where 0.0 is nominal stiffness for a sports car and 1.0 is a formula 1 car
float mass;
float offset_effect_strength; ///< where 1.0 is normal effect strength
float effect;
DETERMINISTICRANDOM randgen;
void UpdatePosition(const MATHVECTOR <float, 3> & newpos);
};
#endif // _CAMERA_MOUNT_H