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a nice feature to have in the Toggle Component is to have Toggles, which are dependant on other toggles.
In my use case for example, I would have two toggles, one enables a hoodie mesh and another one which sets a blendshape to put up the hood as well as set a blendshape on the body to move the hair. (The second one should be able to be saved)
If I just have the two toggles next to each other and just the second one enabled it moves the hair, even when the hood is disabled.
I don't really care how the implementation exactly would look like but this way, it would be out of the way of other features in the toggle like exclusive tags.
Thanks
The text was updated successfully, but these errors were encountered:
Haldmaster
changed the title
[Feature] Add Toggle Feature in Exclusive Tags where the state is saved but the actions are not played.
[Feature] Add Toggle Feature where toggles can be dependant on other toggles
May 17, 2024
Hello,
a nice feature to have in the Toggle Component is to have Toggles, which are dependant on other toggles.
In my use case for example, I would have two toggles, one enables a hoodie mesh and another one which sets a blendshape to put up the hood as well as set a blendshape on the body to move the hair. (The second one should be able to be saved)
If I just have the two toggles next to each other and just the second one enabled it moves the hair, even when the hood is disabled.
I don't really care how the implementation exactly would look like but this way, it would be out of the way of other features in the toggle like exclusive tags.
Thanks
The text was updated successfully, but these errors were encountered: