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UpdatePlayerRequest.md

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UpdatePlayerRequest

Properties

Name Type Description Notes
damage DamageRequest The damage the entity will take [optional]
exhaustion Double The exhaustion of the player [optional]
experienceSinceLevel Integer The amount of experience gained since the last level [optional]
foodLevel Integer The food level of the player [optional]
gameMode String The game mode of the player [optional]
health Double The current amount of health the player has [optional]
inventory List<SlotRequest> The slots in the inventory of the entity to modify [optional]
level Integer The player level [optional]
maxHealth Double The maximum health of the player [optional]
position Vector3d The position that the entity will be moved to [optional]
rotation Vector3d The new rotation of the entity [optional]
saturation Double The saturation of the player [optional]
scale Vector3d The new scale of the entity [optional]
totalExperience Integer The total experience of the player [optional]
velocity Vector3d The new speed of the entity [optional]
world String The world that the entity will be moved to [optional]