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https://gist.github.com/fgblomqvist/ac0af9fce96beba3d8a91e1b959dad32
Similar to #301, launching with -vulkan_disable_steam_shader_cache makes it work.
-vulkan_disable_steam_shader_cache
Log (gets stuck here forever, seemingly):
WARNING: CDirWatcher not implemented [RenderSystem] Enabling instance extension: VK_KHR_get_physical_device_properties2. [RenderSystem] Using VK_EXT_memory_budget set texture memory budget to 10412 MB. [RenderSystem] Vulkan physical device (0): using transform constant buffer: false [RenderSystem] Vulkan physical device (0): supports shader clip distance: true [RenderSystem] Vulkan physical device (0): using secondary command buffers: false [RenderSystem] Loaded video settings config from 'cfg/video.txt' [RenderSystem] Vulkan Physical Device: GeForce RTX 2080 Ti [RenderSystem] Initializing texture manager. [RenderSystem] Vulkan extension enabled: VK_KHR_swapchain [RenderSystem] Vulkan extension enabled: VK_NV_dedicated_allocation [RenderSystem] Vulkan extension enabled: VK_KHR_descriptor_update_template [RenderSystem] Vulkan extension enabled: VK_KHR_image_format_list [RenderSystem] Vulkan extension enabled: VK_KHR_maintenance1 [RenderSystem] Vulkan extension enabled: VK_KHR_maintenance2 [RenderSystem] Vulkan extension enabled: VK_KHR_swapchain_mutable_format [RenderSystem] Vulkan extension enabled: VK_EXT_memory_budget [RenderSystem] Vulkan Command Buffer Pool Threshold(1500) [RenderSystem] Attempting to load Steam Shader Pre-Cache database from /home/fgblomqvist/.local/share/Steam/steamapps/shadercache/570/steam_pipeline_cache.foz;/home/fgblomqvist/.local/share/Steam/steamapps/shadercache/570/steamapp_pipeline_cache.foz
It was working fine yesterday (though, it felt a little sluggish at times).
The text was updated successfully, but these errors were encountered:
Same issue here. Game will not start with -vulkan without also -vulkan_disable_steam_shader_cache. It still starts fine with OpenGL.
Driver: X.Org Radeon RX Vega (VEGA10, DRM 3.30.0, 5.1.0b, LLVM 7.0.1) Driver Version: 4.5 (Compatibility Profile) Mesa 18.3.6
Sorry, something went wrong.
Most likely the same issue being tracked at ValveSoftware/Dota-2#1619 and was tracked at ValveSoftware/Dota-Underlords#1.
Yes, it's the same issue and I've checked in a fix this morning. It will be fixed in the next Dota client update.
danginsburg
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https://gist.github.com/fgblomqvist/ac0af9fce96beba3d8a91e1b959dad32
Please describe your issue in as much detail as possible:
Similar to #301, launching with
-vulkan_disable_steam_shader_cache
makes it work.Steps for reproducing this issue:
Log (gets stuck here forever, seemingly):
It was working fine yesterday (though, it felt a little sluggish at times).
The text was updated successfully, but these errors were encountered: