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im sort sighted and im certain many others in my boat would appreciate the accessibility improvement The Largest Minimap brings.
something i have noticed during my time using The Largest Minimap is that it obscures the messages who indicate who killed whom; until recently LoL's chat was in front of their largest minimap; they fixed it, so i'd appreciate the same fix. i'd open a separate issue but it's very niche until The Largest Minimap is exposed through the UI.
and im not gonna lie, an EVEN BIGGER OPTION would be awesome. if "-dota_hud_extra_large_minimap 2" is 100, let's see what 150 looks like. if it looks dumb, someone blinder than me will love it.
Example Match ID (and possibly Timestamp)
No response
Screenshots
The text was updated successfully, but these errors were encountered:
Description
https://www.reddit.com/r/DotA2/comments/14e5bk5/dota_hud_extra_large_minimap_2_minimap_needs_a/
im sort sighted and im certain many others in my boat would appreciate the accessibility improvement The Largest Minimap brings.
something i have noticed during my time using The Largest Minimap is that it obscures the messages who indicate who killed whom; until recently LoL's chat was in front of their largest minimap; they fixed it, so i'd appreciate the same fix. i'd open a separate issue but it's very niche until The Largest Minimap is exposed through the UI.
and im not gonna lie, an EVEN BIGGER OPTION would be awesome. if "-dota_hud_extra_large_minimap 2" is 100, let's see what 150 looks like. if it looks dumb, someone blinder than me will love it.
Example Match ID (and possibly Timestamp)
No response
Screenshots
The text was updated successfully, but these errors were encountered: