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is it really a bug though? you set it to do nothing and it did nothing in what scenario would you need to turn off?
Then why do the Shaman's snakes start hitting the enemy even if the function is turned off?
And it turns out strange that units just cost afk, it turns out that due to setting 1, the benefit of the ability tends to 0.
Ability name
FIEND'S GATE
Description
Necronomicons from the aspect stand still and do nothing if auto-attack for summoned creatures is turned off in the settings.
under_ca23LU1x.mp4
Example Match ID (and possibly Timestamp)
7763176462
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