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Final Fantasy XIII (292120) #1785
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@rcgamer29 env WINEPREFIX="/mnt/internalhdd/SteamGames/steamapps/compatdata/292120/pfx" WINEPATH="/mnt/internalhdd/SteamGames/steamapps/common/Proton 3.16/dist/bin/wine64" winecfg <- is this how you changed the wineprefix to XP? |
This is what i have been using for the most WINEPREFIX="/mnt/Steam Games/Steam Linux/steamapps/compatdata/292120/pfx" WINEARCH=win64 wine winecfg Also once .net is installed switch it back to windows 7. |
thank you, this worked great - game launcher opens, game starts - seemed to get stuck at the square enix splash screen (white background) - maybe I was being impatient, will check later when I get back from work - tyvm :) |
@rcgamer29 game does launch fine, but with keyboard plugged in, it acts as if down key is being held, only playable if i unplug the keyboard |
hi, you fix this? i want to know, for me the same issue with AC unity, i need to press a button to make stable the camera |
I don't have that issue. Just the control freezes like I said in my first post. |
Fixed a similar issue in another game - https://manerosss.wordpress.com/2016/05/31/fix-mouse-detected-as-joystick/ it hasn't fixed it for FF13, but if i unplug the keyboard, launch the game, and replug it works - so it must be a similar issue |
It runs out of the box now with Proton 4.2 without messing with the prefix at all. Although it does try to install .NET every time. Some caveats:
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Oops, ignore that linked issue.. I couldn't tell the difference between a a V and X! |
Hi, following the repo policy I think this is where we could speak about all FF XIII problems. Has anyone successfully played @1440p without the weird low res bug diagonalicaly splitting the screen if half correct rez/half bad rez? It was solved on Windows through various tricks and utilities but when using the ffxiii-fix dll, it works on everything but that one bug. |
@kisak-valve With the latest version of Proton Experimental, it stopped working, it closes when executing "Play", it works without problems with 6.3 with the following parameters: Proton Log Experimental: Proton Log 6.3: My actual gist: |
Final Fantasy XIII Issue transferred from #5604. Compatibility Report
System Information
I confirm:
https://gist.github.com/guibou/d84a33f50dd82cdfa512a3b847604775#file-steam-292120-log SymptomsI can start the game, I ends on the "launcher", and whatever the settings I'm using, the game fails with the following error message: ReproductionStart the game, on the launcher, click |
Hello @guibou, almost all Intel graphics chipsets including your system do not have discrete memory, so no detected VRAM is both not surprising and possibly a red herring. It might be worthwhile to mention your issue to your video driver vendor. |
@kisak-valve Super good point! There may be a problem with my OpenGL setup. I just tried, I'm able to run 32 and 64 bits OpenGL programs, but perhaps there is something different due to steam setup. I'll have a look. |
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Hello! Letting you guys know that there is a regression for this game in latest Proton builds. I tried running on Proton 8, Proton Experimental, tried even Proton GE 7-55. The game stalls with no drive activity and loads extremely slowly. It takes solid 2-3 minutes for it to go past the splash screen. There are also huge stalls when loading new parts of the game, even like a battle or exiting them. Every load is extremely lenghty. Then I tried the latest Proton 7.6 and it's all good there. Loads fast, no stalling. A bit of a shame that newest builds break it, cause GPL helps a ton in new versions. Maybe worth investigating or maybe even worth forcefully setting Proton 7.6 as the recommended version for the time being, to not break the compatibility. Specs: Fedora 38, 6.2.11 Kernel |
Hello @jkrhu, please add By Proton 7.6 do you mean Proton 7.0-6? |
Hello! Yes, I misspoke and meant Proton 7.0-6. Got the required files for you. Sorry for not doing it the first time. Proton Experimental is the affected version. On 7.0-6 works well, so I provided the comparison. Thanks! |
Hi! Came back to this thread to let you know, that the regression has been fixed. I'm running FF 13 on Proton Experimental and to my surprise, it runs without problems. Thank you for your great work! |
I'm seeing a new issue where the camera goes absolutely insane after a short time playing on any Proton version. From my experience, the issue either happens as soon as you load the game or more commonly after finishing the first battle of the session. Here's a video: Here's my system information: https://gist.github.com/OpenSauce04/f5f1be5d4506dbe6c31be4d58f67c387 |
Yes, the game camera stutters like crazy without using this - https://github.com/rebtd7/FF13Fix Absolutely necessary addition to the game. It would happen to me, even when the game only ran using Proton 7. Also ignore the DXVK part of the fix when you're running this on Linux. It's for people running DXVK on Windows. Fix works perfectly with the standard guide. |
steam-292120.log
I got around the .net issue by changing the prefix to xp. Now the game starts and runs fine (with some crashes) but the controller input seems to just freeze up a lot. You have to press all the shoulder buttons several times and then it works fine again for a little while.
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