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Star Fetchers (1178030) #3949

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coatlessali opened this issue Jun 8, 2020 · 5 comments
Open
3 of 6 tasks

Star Fetchers (1178030) #3949

coatlessali opened this issue Jun 8, 2020 · 5 comments
Labels
.NET Uses the .NET framework .NET-XNA Uses the XNA framework, implies XAudio2 and possibly WMP Regression Confirmed working on an older version of Proton Whitelist Request Community tested games to be whitelisted in Steam XAudio2 Uses the XAudio2 subsystem

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@coatlessali
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coatlessali commented Jun 8, 2020

Whitelist Request

  • Name of the game to be whitelisted: Star Fetchers
  • Steam AppID of the game: 1178030

System Information

  • GPU: XFX Radeon RX 580 8GB
  • Driver/LLVM version: Mesa 20.0.7-3
  • Distro version: Arch
  • Link to full system information report as Gist:
  • Proton version: Proton 5.0-8

I confirm:

  • that pressing the Play button in the Steam client is sufficient.
  • that runtime config options are necessary to run the game.
  • that no workarounds other than PROTON_* env variables are necessary.

Issues

  • I haven't experienced any issues.
  • There are no issues left open for this game.
  • Although I consider the gaming experience equal to Windows there are remaining issues:
@kisak-valve kisak-valve added .NET-XNA Uses the XNA framework, implies XAudio2 and possibly WMP Whitelist Request Community tested games to be whitelisted in Steam labels Jun 8, 2020
@coatlessali
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coatlessali commented Jun 21, 2021

Regression: In front of certain lighting effects on Proton 5.0-10, there are points where the game drops down from 60 FPS to 53 FPS (Expected Behavior). In Proton 5.13-6, it gets worse by dropping down to roughly 42 FPS, and then in 6.3-4 it drops to roughly 29 FPS. (Checked with Mangohud, experienced both enabled and disabled.)

@kisak-valve
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Hello @CoatlessEskimo, please add PROTON_LOG=1 %command% to the game's launch options, reproduce the regression with Proton 6.3, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.) Also, please copy your current system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.

@coatlessali
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Gist
steam-1178030.log

I exited the game by closing it about 10-15 seconds after the lag started occuring.

@kisak-valve kisak-valve added Regression Confirmed working on an older version of Proton .NET Uses the .NET framework .NET-winforms XAudio2 Uses the XAudio2 subsystem labels Jun 21, 2021
@coatlessali
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coatlessali commented Jun 22, 2021

Update: On all versions, forcing the game to let go of the mouse cursor after changing fullscreen to toggled on and applying it (such as by changing workspaces in i3) causes the following error (none of the buttons are clickable):

Unhandled exception has occured in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. \n\nHRESULT: [0x80004005], Module: [General], ApiCode: {E_FAIL/Unspecified error], Message: Call failed.

The screen also flashes white when you press the Super Key, even if bound to nothing when the game has been made crash prone.
steam-1178030.log

@alasky17
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@CoatlessEskimo Could you upload a save file that is close to a place where the lag inducing lighting effects are?

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Labels
.NET Uses the .NET framework .NET-XNA Uses the XNA framework, implies XAudio2 and possibly WMP Regression Confirmed working on an older version of Proton Whitelist Request Community tested games to be whitelisted in Steam XAudio2 Uses the XAudio2 subsystem
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