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Total War: WARHAMMER III (1142710) #5976
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Just reporting, but if you are experiencing blocky shadows with latest mesa, it might be this problem https://gitlab.freedesktop.org/mesa/mesa/-/issues/7319 Cyberpunk and gtav are having the same issue currently, so we'll have to wait for a fix for this |
As stated in the Cyberpunk thread, the blocky shadows are gone from this game, it seems |
Total War: WARHAMMER III (1142710) won't launch Issue transferred from #6570. Compatibility Report
System Information
I confirm:
SymptomsSince around two months I have been unable to launch the game as I did before with the following launch options: Reproduction
Proton LogPSThis is my first report so please let me know if I am missing to provide some information. |
Hello @RicardoVizcaya, |
Hello @kisak-valve, thanks a lot for your quick reply. |
Moving the camera over objects trees in a battle causes significant hitching, anyone else have this problem? |
steam-1142710.tar.gz I get to the splash screen and then it just fully freezes my system. I cannot even change tty. This is not the only game it happens to but not games. (same does happen for Stellaris for example, even in native linux) |
When I open the Steam overlay, the game window gets moved behind my taskbar (in both fullscreen and windowed mode). The Shift key gets "sticky": unless I press Tab in the Steam overlay, the Steam overlay opens again when I press Shift ingame. Since the "recent" big Steam UI update the game crashes sometimes when opening the Steam overlay or taking a screenshot with it. I tried Proton Experimental and GE too, same issue. My PC: |
System Information
Proton LogSymptomsI am currently having similar issues to @ RicardoVizcaya, I am unable to start game - CA launcher starts without any issue, but once I click on start or continue, the launcher closes and game does not start, steam stays for a few minutes in running state, but after a while game "stops" (button shows green again with play option). Compared to previous case I am running on RADV drivers I tried installing and running also AMDVLK (by setting AMD_VULKAN_ICD=AMDVLK) but that did not help also. Currently I am using Wayland (Hyprland) but I tested this also under X11 (awesomeWM) with the same result. I was able to to play game on earlier patches (not sure on which the game started to break since I did not open it in quite a while but I know that I played on 4.1 so it broke probably on one of the hotfixes). Running under gamescope or using gamemode did not help. If anyone has an idea, which could help feel free to let me know. Reproduction
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Ok so I did a little bit more digging, and I found out that this is actually not even an issue just for proton, but also people on Windows have the same issue, here is how to solve it:
Game should start now. |
Edit: Nevermind, I think it was a steam update |
The game doesn't seem to work on Proton 9. The launcher opens but then the game launches to a black screen that dies after a few seconds. |
Newest Proton fixed the launch regression. There's another issue I've been trying to figure out for a while. In Wayland, when clicking the middle mouse button for free look during battles, the game will stutter and the frametime graph will spike up and down very rapidly until you let go of the middle mouse button. You don't even need to be utilizing the free look, you can just hit the middle mouse button and then move the camera with the keyboard and you'll see the same fuzzy stuttering. This doesn't seem to happen, or at least isn't nearly as noticeable in an X11 session. This issue is very striking in Gnome, sway, and hyprland from what I've tested so far. It's not as noticeable in an embedded gamescope session, unless you're on a more demanding map. I've tried remapping BTN_MIDDLE to a keyboard key or a different mouse button and the issue persists. There's no way to change the input for free look in the game settings so I'm unable to test if it's something weird with how BTN_MIDDLE is handled. Sometimes you can even just click the middle mouse button without moving the camera at all and see the frametime spikes in a very clear block until you release the button. |
Compatibility Report
System Information
I confirm:
Symptoms
The game is stuck at the loading screen when entering any campaign map or the campaign benchmark at about 95%. It seems the game actually finishes loading, but does not remove the loading screen, as I can hear the sounds of the campaign map and can click and interact with it while the loading screen is still up. The prologue seems to work, probably because it's using a completely separate campaign map.
PROTON_LOG
Reproduction
Open game. Start a new campaign (not prologue) or start the campaign benchmark.
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