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Wrangled Level 2 and 3 Sentries have higher firerate (linearly to how high the tickrate is)
Dynamic objects (weapons, demo grenades, etc) are very bouncy
Wallbugs are more frequent
Thanks
The text was updated successfully, but these errors were encountered:
ldesgoui
changed the title
[TF2] Feature Request: Add -tickrate argument to servers
[TF2] Feature Request: Add back -tickrate argument to servers
Jan 5, 2018
Hello,
Recent tests (https://github.com/ldesgoui/mms-unlocked-tickrate) concluded that the
-tickrate
commandline argument could be pulled back into TF2, however:Thanks
The text was updated successfully, but these errors were encountered: